Attunement Servitors – Convergence Solos (3) (white metal)

 Privateer Press, Warmachine  Comments Off on Attunement Servitors – Convergence Solos (3) (white metal)
Jul 132013
 

Attunement Servitors - Convergence Solos (3) (white metal)WM: Attunement Servitors – Convergence Solos (3) (white metal)

 

 

Attunement servitors boldly fly between enemies to seek out high priority targets and mark them for destruction. Attunement servitors fire small glass globes filled with phosphorescent lumichem to bathe their targets in highly adhesive, chemiluminescent fluid that impairs mobility and is highly visible even from great distances. Because all members of the Convergence know to concentrate fire on anything marked with lumichem, such unfortunate targets soon become the focus of innumerable spikes, saws, and needles.

 

The Attunement Servitor solos come three to a blister (PIP36015).

 

A player may field up to three groups of three Attunement Servitors for each warcaster in a Convergence army.

 

Contains:

3 Attunement Servitor solos

1 color stat card

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Global Mogul™ From Mayfair Games In July

 Board Games, Mayfair  Comments Off on Global Mogul™ From Mayfair Games In July
Jun 202013
 

MFG4127-cxGlobal Mogul™ $55.00

THE WORLD AWAITS

Welcome to the heady days of global finance! Money and deals are flowing like water. From sparse beginnings build your empire across the globe, sending agents far and wide as you expend capital and gain access to valuable resources needed to fulfill lucrative contracts. Struggle to dominate world markets and control resources regionally. Expand your interests, acquire companies that provide an edge on the competition and more efficient use of resources.

The venture capital market is giving away money, you don’t even have to pay it back—but it does tie up valuable agents until you do.  You can always use an extra agent on your quest to dominate the world

 

Global Mogul™ is a limited action, worker placement, resource acquisition, and opportunity management game. Win by being best at balancing your short term goal of fulfilling contracts for cash with your long term goals of building corporate infrastructure, controlling markets, and regions. So, what are you waiting for? The world awaits…

 

Global Mogul is an ever-exciting game for 1-4 players. Explore it solo, or share it with friends or family

 

Global Mogul™ contains the following components:

• 1 turn marker

• 1 1st player token

• 32 market cards

• 40 company cards

• 30 private contract cards

• 20 government contract cards

• 88 wood cubes (22 x 4 colors)

• 20 wood double cubes (5 x 4 colors)

• 60 round wood markers (15 x 4 colors)

• 72 resource markers (24 x 3 types)

• 75 money markers (25 x 3 denominations)

• 8 market research markers (2 x 4 types)

• 6 used/not used markers

• 4 Base Game action/production charts

• 4 Base Game summary/VP charts

• 4 Standard Game action/production charts

• 4 Standard Game summary/VP charts

• 3 venture capital/resource market charts (for 2-, 3-, and 4-player games

 

MFG4127 Global Mogul™ $55.00

Ages 14+

For 2-4 Players

Playing Time 120 + minutes

UPC 0-29877-04127-5-05500

ISBN      1-56905-273-5

Case Pack 4

Designer:  Bill Crenshaw

Art:  Pat Raubo & Morgan Dontanville

Made in the U.S.A.

Dimensions   11.625” x 9.375” x 3.125” (approximate)

 

Copyright © 2013 Mayfair Games, Inc. and William Crenshaw. “Global Mogul” and the “Global Mogul” mark are trademark properties of Mayfair Games, Inc.  All rights reserved..

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Jun 142013
 

MERCS_logoWell this isn’t the most complicated starter in the World.  So Matt adds some basic basing tech to the film.   You might laugh when you see the models aren’t even primed yet.  While this is probably the easiest of the starters to assemble there is still a lot you can do to beef it up.

 

 

You can learn more about MERCS here and follow them on Facebook.

Thanks for watching.

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Jun 112013
 

MERCS_logo

In this Box Breaking Matt takes a look at the FCC starter pack of the MERCS miniatures line.  MERCS is a fast paced skirmish game. These minis are highly detailed and are easy to assemble.  You can watch our Figure Forge on the FCC soon.

To learn more visit MERCS.

 

I hope that helps you get a feel for what is in the FCC Starter kit.

 

 

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March Firestorm Armada Releases

 Firestorm Armada, Spartan Games  Comments Off on March Firestorm Armada Releases
Mar 102013
 

FAZR01 Zenian League RSN Starter Fleet
As one of the most popular Alliance Nations, the Zenian League RSN now makes its appearance as a Starter Fleet. Inside this bundle you get 1 x Battleship, 3 x Cruisers and 6 x Frigates. The models are a combination of pewter and resin and you also get Statistic Cards and 10 x Acrylic Flight Stands. Please Note: This Starter Fleet comes in a large blister and is not boxed.

 

 

 

 

FAEX02 TA-4 Star Port
Originally designed by the Terran Alliance, this superb feat of space engineering has stood the test of time. With its four hanger bays and lethal weapon systems a Star Fort is an excellent addition to any Firestorm Armada fleet. The model is also an ideal addition to scenario and campaign settings, acting as a perfect victory objective.

 

 

 

 

FAEX03 Geminon Class Repair Station
The Geminon Repair Station acts as a hub for space-based ship repairs and can be fielded by any race. Prolific in its use across the galaxy, the toughness of this installation, which is commonly fielded in the middle of combat zones, is respected by ship commanders.

 

 

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March Dystopian Wars Releases

 Gaming News  Comments Off on March Dystopian Wars Releases
Mar 092013
 

DWKB32 Kingdom of Britannia Steward Class Guardian Tank
Mounting a powerful turret mounted cannon at its fore, the Steward poses a significant threat to larger vehicles when in squadron strength or deployed alongside Mk II’s. However, the Academy’s real achievement was in modifying the bulky and power-hungry shield systems to fit in the Guardian Tank’s chassis. With protection normally reserved for the largest of vessels, these Tanks can weather the heaviest assaults the Imperial Bond can throw their way.

 

 

 

DWKB33 Kingdom of Britannia Foxhound Class Light Tank
Operations by the Britannian Tank Regiments across the world in 1871 revealed to the commanders of the Kingdom’s land forces that there was a need for a vehicle which combined the agility and speed of the Terrier battle tank with some of the MkII’s firepower. The Foxhound combines a scaled-down MKII hull with a new Armstrong automatic 6” cannon. It gives short-range fire support for Terrier squadrons and heavy armed recon. One particular duty which it has made its own is acting as an armed Forward Observation unit for artillery batteries.

 

 

DWPE32 Prussian Empire HM-1 ‘Recke’ Class Heavy Tank
The Recke combines the main strengths of both the Land Fleet and the Reichswehr. Although mounting a formidable array of gun batteries and Tesla coils, the Recke’s main purpose is to carry masses of hardened Prussian infantry directly into the heart of the battle. Personally approved by Sire Jaeger of the Reichswehr, the HM-1 protects its cargo during the most dangerous and crucial stages of an assault, allowing them to deploy straight into combat against whatever of the enemy remains after a Prussian armoured blitz!

 

 

DWFS32 Federated States of America Triumph Pattern Reno Class Command Tank (3) £4.17 £5.00
The ‘Triumph’ is a dedicated command vehicle, dispensing entirely with the standard main battery. Replacing the turret is a heavily armoured control tower from which a formation commander can operate in safety with his entire staff and a battery of communications and signalling equipment. Not only that, the bunker incorporates a powerful narrowbeam searchlight, allowing gunnery specialists to mark targets identified by the commander for utter destruction by the guntanks under his control.

DWBS32 Empire of the Blazing Sun Myobu Class Light Gyro Tank
The Myobu Class light tank is unique in that it has a small graviton array and a pair of turbofans coupled to its engine, giving it immense flexibility. The Myobu is designed for rapid deployment from transport barges during amphibious assaults, as well as scouting and fighting in areas utterly inaccessible to normal tanks. It is also an artillery spotter almost without equal on the ground. In these circumstances, its lighter armour is rarely an issue, and its main battery still packs a punch almost as heavy as that of its larger Chi-Ri brother.

DWBS33 Empire of the Blazing Sun O-I ‘Miage-Nyudo’ Class Heavy Walker
The Blazing Sun’s mighty heavy walkers operate in areas that would defeat conventional Land Ships. The ‘Miage-Nyudo’ variant, which has been issued in particular to army units serving in the confined island and jungle-covered warzones of South East Asia, is a highly effective command unit. The machine elevates senior commanders and artillery spotters far above ground-based obstructions, no matter how harsh the terrain. Its central tower is studded with dozens of rocket tubes, capable of plastering enemy forces with salvoes of fiery devastation.

DWCA32 Covenant of Antarctica Orpheus Class Drone Controller
Based on the sturdy Socrates hull, and nicknamed the ‘Dronemaster’, it is part tank and part armoured control centre. The presence of these vehicles acts as a failsafe in the event of communications breakdowns with automated units on the field, as well as increasing their performance. The Orpheus’ strong hull shields a crew of special Mechanist-Controllers, who can command diverse unmanned fighting machines including drone aircraft and combat-optimised Iron Men, with special radio and visual communications gear.

DWCA33 Covenant of Antarctica Skorpios Class Heavy Bombard
Based on the well-tried Atticus spider-tank, the Skorpios’ frame is heavily reinforced to bear the mighty ‘Long Lance’ accelerator-cannon. Using a small Sturginium pressure engine, the weapon generates a coiled magnetic field through which it hurls shots at ferocious velocities. The kinetic force alone can smash apart the toughest armour, and eyewitness reports speak of the streaking projectiles setting the air itself aflame with their passing.

DWRF32 Republique of France Arbalete Class Medium Land Carrier
Based on the Char 1C breakthrough tank, this machine incorporates an ingenious pivoting flight deck with a powerful catapult arrangement to launch aircraft skywards almost from a standing start. Although only a small number of aeroplanes are carried, they can be effectively loaded and launched in quick succession from the tank’s internal hangar. This allows Arbalete squadrons to provide rapid-response local fighter cover for air defence, or to strike against enemy flying engines that might otherwise threaten the French ground forces.

 

 

DWRC32 Russian Coalition Orlov Class Heavy Tank
Even by the standards of the Sturginium Age, the armoured units of the Russian Coalition are big and brutish. Outwardly crude, they possess a surprising amount of subtle technology beneath their blunt, armoured shells. Orlovs are frequently chosen as headquarters by mid-ranked Oprichnina officers, the tank’s massive firepower serving as inspiration to the Tsar’s soldiers, and a powerful inducement to any backsliders to hold their place in the line!

DWEX09 Invaders Starter Fleet
Although not part of the Dystopian Wars core plotline, these models make a superb addition to any game, catering for those moments when ‘the aliens’ come to Earth to conquer all and destroy mankind…

 

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 Permalink  Dystopian Legions, Spartan Games  Comments Off on
Mar 062013
 

DLKB24 Kingdom of Britannia General Conveyor
Its armour plates offer solid protection from all angles, allowing the Britannian line to churn forward in an implacable advance, heedless of enemy fire. A common tactic is to outfit Infantry Sections with Ricardo Flamethrower Specialists and mount them in a General Conveyor. They can then advance well forward of the Britannian line whilst relatively safe from the enemy, before letting rip with their flamethrowers and supporting rifle fire at point blank range.

 

 

 
DLPE24 Prussian Empire Sturmwagen APC
A charge by the fearsome Prussian Grenadiers, complete with sparking Tesla-Bayonets and close range Vierling fire is a morale-shattering hammer blow for the Empire’s enemies. Prussian Commanders know that there is no better way to make sure this charge will hit home than to mount the Grenadiers in Sturmwagen APCs.

 

 

 

 

 

DLFS24 Federated States of America Patriot Armoured Carrier
Fast flanking manoeuvres by Treadbike outriders are often accompanied by the distinctive silhouette of the Patriot Armoured Carrier. Balancing speed, manoeuvrability and armour, the Patriot forms a solid core to any flanking action. The addition of a powerful Orlington Turret makes it more akin to a light tank that the personnel carriers of the other nations.

 

 

 
DLBS24 Empire of the Blazing Sun Kote Armoured Carrier
When they need to cross open ground at speed, often to mount a blitz assault on a defended position, Blazing Sun Commanders will transport their Ashigaru in lightning fast Kote vehicles. As highlighted by its sleeker frame, large, tracked drive wheels and smoke belching stacks, the Kote favours speed over heavy armour. The roofless design even allows the Ashigaru to fire on the move, whilst remaining in heavy cover.

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Panic On Wall Street from Asmodee

 Asmodee Editions, Card Games, Gaming News  Comments Off on Panic On Wall Street from Asmodee
Nov 242012
 

Panic On Wall Street

Release Date: Nov 2012

$ 39.99

Panic on Wall Street players are divided into Managers and Investors. Managers offer for sale shares of societies they are in charge of for as much as possible. Investors attempt to acquire them for as little as possible in order to get the best return possible. After two minutes of negotiation, a roll of the dice brings (sometimes drastic) changes to the economy, with major consequences for the balance sheet of each player. After five rounds of play (5 months), the manager and the investor who have accumulated the most money are each declared victors, the undisputed Masters of Commerce.

Here we go again Asmodee Editions gives you a chance to play as a Pro in the field of the stock market without any real money lose now play against your friend and see if you can make more money then them to gain those bragging rights.

 

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Oct 092012
 

In this Figure Forge Matt Assembles the the Heavy Gear Voltigeur.  He tries a new trick in this episode, he uses Rare earth Magnets and magnetic paint.  Being the ADHD person he is he even rambles about how the MBT can be used

 

Well there you have it the Voltigeur.

You can learn more about Heavy Gear at DP9

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Sheepland From Coffee Haus Games

 Board Games, Coffee Haus Games, Game Night, Gaming News  Comments Off on Sheepland From Coffee Haus Games
Oct 022012
 

Sheepland

$ 50.00

 Now Available

Sheepland: A sunny land of rolling green meadows, lush forests, and majestic mountains. The peaceful, happy people of the island want nothing more than to roam the land with their fuzzy little flocks of fluffy white sheep. All is well and good, until somebody has the bright idea to put up some fences…Now the shepherds must compete for the most profitable lands to raise their flocks, driving the sheep to the lands they own—and fencing them in so they don’t wander off and join some other shepherd’s flock! And then there’s that strange black sheep that keeps showing up. His rare black wool is certain to fetch a pretty price in the market for the shepherd that can pen him in! Can you corral the finest herd in the best lands and become the richest shepherd in Sheepland? 2-4 Players Ages 10 and up 30 Minutes

Get this and other games from Coffe Haus Games to enjoy with your friends

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