May 202015
 

Munchkin Dragons booster. To go along with this, you’ll get a brand new booster: Munchkin Dragon’s Trike!

Car Wars Classic

Car Wars Classic (reprint)

Drive Offensively!

He triggered the rear guns once more. A direct hit! The blue car skidded as the driver lost control – then flipped and caught fire.

That would teach him not to tailgate . . .

Drive the freeways of the future — where the right of way goes to the biggest guns. Players choose their vehicles — complete with weapons, armor, power plants, suspension, and even body style. Then they take them out on the road . . . to come home as “aces,” or to crash and burn. If a driver survives, his abilities improve, and he can earn money to buy bigger and better cars. Advanced rules let players design their own customized cars, trucks, and cycles.

Playing time 30 minutes and up, for players 10 and older. Any number can play . . . games with 2 to 8 are best.

Game components include:

  • 103 full-color game counters and separate Turning Key.
  • 64-page rulebook, plus extra tables and record sheets.
  • 2-sided game map, with autoduel arena and raceway.

Car Wars: The Card Game

Car Wars: The Card Game (3rd Edition)

Welcome to the sport of the future — autoduelling! Killer cars battle with machine guns, missiles, autocannons, and flamethrowers. You’re behind the wheel . . . and the last survivor wins.

This fast, fun game, based on Steve Jackson Games’ award-winning Car Wars, includes six full-color car cards, 150 full-color playing cards, and short, easy rules.

Munchkin Dragons

Munchkin Dragons (reprint)

Here There Be Dragons!

Dragons are fearsome! Dragons are cool! Dragons have LOTS of treasure for munchkins to loot! Munchkin Dragons has 15 new cards. The treasures are wondrous indeed . . . but first, you’ve got some dragons to slay. Good luck.

This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Munchkin Dragons pack is the same as every other.

Munchkin Dragons Trike

Munchkin Dragon’s Trike

Now You’ve Done It!

You stirred up the nest and now Dragons are everywhere! Big ones, tiny ones, even undead ones. Munchkin Dragon’s Trike has 15 new cards. Kill enough Dragons and you might even be able to start your own treasure hoard . . .

Sep 282014
 

WKTD&D Fantasy: Icons of the Realms Tiamat

$59.99

 

Tiamat, the queen of evil dragons comes alive on the tabletop with this latest release from the D&D Icons of the Realms fantasy miniatures series!

WizKids Games, the industry leader in quality pre-painted plastic miniatures, is pleased to bring one of the best known dragons from the Dungeons & Dragons Forgotten Realms universe to life with this latest release, the D&D Icons of the Realms Tiamat Premium Fantasy Miniature Figure!

This fantastic pre-painted premium figure stands several inches tall and towers over all of the other D&D Icons of Realms fantasy miniatures. The perfect adversary for your next adventure, The D&D Icons of the Realms Tiamat Premium Fantasy Miniature Figure is a beautiful display piece as well

 

 

Continue reading »

Sep 042014
 

In this Flip Through Matt does his best not to spoil the adventure while chatting about the Tyranny of Dragons for D&D.

 

 

Will the cult of the Dragon succeed in freeing Tiamat from her prison?   Only you can decide her fate!

Jul 232013
 

Hamster PressHungry Dragon: Amazon Edition

$14.99 SRP

 

Fight a dragon. Steal treasure. Don’t get eaten. The dragon hunter’s creed.  Heroes have tracked a dragon back to its lair. Now they battle the beast while snatching up treasures. They can steal the good stuff from one another while the fight goes on. All the while the dragon fights back swallowing heroes and treasures that slowly move towards the beast’s fiery stomach. Prepare to make some noise, this is a boisterous game.  The Amazon and Pirate versions of the game add together to form a single bigger game.  

 

Hungry Dragon is a 54 card deck fighting/stealing game that includes character, weapon, treasure, and dragon part cards. Players control the dragon or a team of four heroes. The heroes move in close to fight, hang back a little to snatch treasure, or stay safe out of range of the dragon’s claws. Each turn players get a free move and may make one action. Their chance of success is based on how much noise they make. Make a roar and the roll is okay. Brag about how well you do and the chance of succeeding is great. Once the dragon is dead (or escapes) the player with the most valuable treasure wins!

 

Enhanced by Zemanta
Jul 182013
 

Hamster PressHungry Dragon: Pirate Edition

$14.99 SRP

 

Fight a dragon. Steal treasure. Don’t get eaten. The dragon hunter’s creed.  Heroes have tracked a dragon back to its lair. Now they battle the beast while snatching up treasures. They can steal the good stuff from one another while the fight goes on. All the while the dragon fights back swallowing heroes and treasures that slowly move towards the beast’s fiery stomach. Prepare to make some noise, this is a boisterous game.  The Amazon and Pirate versions of the game add together to form a single bigger game.   

Enhanced by Zemanta
Jul 032013
 

PF Module- The Dragons Demand (PFRPG)PF Module: The Dragons Demand (PFRPG)

$24.99 SRP

The village of Belhaim is nestled in rural Taldor, a minor stop on the road through the Verduran Forest between Maheto and Wispil. When an abandoned tower at the edge of the village collapses during a thunderstorm, a previously unsuspected infestation of kobolds comes to light. Unfortunately for Belhaim, the kobolds are in fact the least of their worries, for something sinister gathers power deep in the nearby expanse of Dragonfen, a swamp with a long history of draconic problems. It’s been many years since a dragon has last menaced Belhaim, but all good times must come to an end. Can the town’s newest adventurers fill the traditional role of dragonslayer and save Belhaim from the new master of the swamp?

 

Pathfinder Modules: The Dragon’s Demand is deluxe super-adventure for 1st-level characters, and kicks off a relaunch of Paizo’s popular Pathfinder Modules line, which now includes 64 action-packed pages of adventure and a beautiful two-sided full-color poster map with each quarterly release! Players can expect to reach 6th level by the time they complete this epic adventure-if they manage to survive!

Enhanced by Zemanta
Jul 022013
 

Pathfinder Player Companion- Dragon Slayer’s Handbook (PFRPG)Pathfinder Player Companion: Dragon Slayer’s Handbook (PFRPG)

$12.99 SRP

Prepare yourself to do battle with the ultimate monsters with Pathfinder Player Companion: Dragonslayer’s Handbook. Discover the secrets of dragonkind, from devastating red dragons to venomous wyverns. Learn how to survive battle with ravenous wyrms, but also how to manipulate such creatures through guile, or even capture them alive. Master the right tactics to employ in battle against dragons of all types, including how to locate and survive their treacherous lairs—the homes of their legendary hoards. Once you know your foe, join the ranks of the Inner Sea’s greatest dragon hunters, learn their tested methods, adopt their lethal gear, and employ their massive, dragon-fighting war machines. New archetypes, feats, spells, magic items, and more give you the edge against even the deadliest dragons.

 

No hero’s career has truly begun until she’s slain her first dragon-let Pathfinder Player Companion: Dragonslayer’s Handbook start you on the path to legend.

 

Inside this book, you’ll find:

 -Tips to aid even the most inexperienced dragonslayers in dealing with dragons, preparing to hunt them, and forming organizations of like-minded adventurers.

-Traits and story feats to help you create character backgrounds involving some of the most infamous draconic threats in the Inner Sea region.

-Dozens of new traits to further ingrain your character in the world of Golarion and make sure that his first adventure isn’t his last.

-An all-new system of crafting alchemical and mundane items out of the bodies of slain dragons.

-New magic items, spells, and feats for characters planning to do battle with dragons, whether willingly or out of necessity, including new siege weapon ammunition.

Enhanced by Zemanta
Jun 272013
 

PF Cards The Dragon’s Demand CampaignThe Dragon’s Demand Campaign

$10.99 SRP

 

Get the most out of The Dragon’s Demand, the deluxe Pathfinder Module from Paizo Publishing! With a selection of Item Cards to help players track important treasure and Face Cards to aid in the depiction of NPCs, the new Campaign Deck format also introduces Quest Cards, summaries of key adventure goals that keep players on track to getting the most out of their adventuring experience.

 

With beautiful illustrations on every card and direct tie-ins to The Dragon’s Demand Pathfinder Module, this useful 54-card deck is the greatest of the dragon’s many wonderful treasures.

Enhanced by Zemanta
Jun 142013
 

White Dragon

Pathfinder Battles Miniatures: White Dragon Evolution Boxed Set (3)

$39.99 SRP

Packed with icy menace, the White Dragon Evolution boxed set is the first Pathfinder Battles pre-painted miniatures offering from Paizo Publishing and WizKids Games to showcase that most feared of adversaries, dragons!

Continue reading »

Jun 102013
 

Princes of the Dragon Throne

Let me start by saying this isn’t a rules review, it is more of an experience review. We played Princes of the Dragon Throne twice now and have a few things to share. But before we can do that you should watch this video. No, really the rest of this won’t make any sense if you don’t watch it. It is an excellent tutorial of the game.

As I said we played twice, well three times actually, but the first game doesn’t count because we botched the rules a little bit. We overlooked parliament. By the end of our second game we were starting to get the hang of it. But let’s review a little bit. The goal of the game is to become the next Dragon Lord. You do this by managing resources to gain control of the board, which in turn is how you earn prestige. Simply put you try and have the most prestige.

It’s not that simple. There are several ways for one to earn prestige. The easiest is to recruit prospects (Dragons and Citizens), some of them have a dragon’s claw on them that earn you prestige from the moment you buy them. Most of your prestige rewards don’t come until the end of the game. They are as follows.

  • Have the most dragons in your deck.

  • Have the most citizens in your deck.

  • Control more kingdoms by controlling the most guilds in that kingdom.

  • Have the most of a guild type.

  • Control the most Clan Houses.

As you can see there are many layers to the strategy involved.

On to our experience. At first I thought Princes of the Dragon Throne was going to be a long drawn out game that required a lot of effort to get through the lulls in resource building. While there are a few lulls in your resource management we quickly discovered there is a random factor to that as well. So the game could start quickly if inexpensive prospects are placed on the board. Just in case I lost you, here is a quick recap. You use your starter deck to gather your resources and recruit prospects. Recruiting a prospect allows you to discard a card from your hand or your discard pile. The recruits have varying resource costs with some as high as thirteen. If you have 6 prospects on the board with a cost of 10 or more it might be a couple of turns before anyone does any recruiting.

Oh and recruiting is strategy all in its own. It is always a good idea to replace a starter card with a citizen or a dragon that offers you more resources. Why? You might ask. Because by replacing your starter card with the recruited card you thin your deck making it easier to draw the better card.

Oops, I’m rambling. The second game we played we fell into a gather resource rut. It was almost like we were waiting for the crops to grow so we could harvest them. But in the last game we played there was no such dilemma. It just clicked. We had players gathering resources while others took the opportunity to recruit on the first turn.

It wasn’t until about half way through our third game that we realized we were playing wrong. We were following the rules and all that. What we weren’t doing was looking at the big picture. The one that is about the strategy of the game. We were kind of racing to get the most prestige. Which is the goal of the game. We were struggling to get recruits for that instant prestige we spoke of earlier. But we weren’t looking to control clans, guilds, kingdoms and we certainly weren’t looking at having the most citizens or dragons in our deck. All of us overlooked those. I mean we were acquiring them , but not focusing on them.

Once that critical piece of the puzzle was popped into place the entire game changed. It was no longer a mundane game of “I need these resources to buy that dragon”. It was instead a game of critical thinking, where you would try and plot your next turn instead of waiting to gather resources. Yes it became a wrestling match with all the players struggling to gain the most control all the end of game conditions. At this point you began to see light bulbs go off and on in the other players eyes.

And it really is a wrestling match. There are so many ways to thwart your opponents. For example, you can easily gain control of a guild in one turn by recruiting a dragon and a citizen; providng they share the same color. If you need to stop a player from controling a kingdom or the most guilds it is one of the easiest methods to use. Of course, if you have a soldier’s favor you can accomplish the same thing by adding or removing up to two Kings Guards from the board. As you can see it doesn’t take long for Princes of the Dragon Throne to become a cut throat game.

All in all we had some pitfalls in learning to play, but once we caught on to the game we were more than happy to be playing. Princes of the Dragon Throne is a game that offers the players more than enough options to keep everyone guessing, and wanting more. My boys really can’t wait to play again and neither can I.

Enhanced by Zemanta