Jul 212017
 

CompleteTrogCover (1)They can call you a trog. Sure they can. Let ’em think it’s smear. Let them show you what they don’t know. Let them ignore history, the great accomplishments orks and trolls have made in every field in the Sixth World, the homes and enclaves they’ve built out of nothing. There’s enough talent in the trog population to punch, hack, rig, charm, or enchant that smug smile right off their face. You know what you are. They’ll learn—fast, if they know what’s good for them.

The Complete Trog is the definitive guide for ork and troll characters in Shadowrun. With information on what it’s like to be an ork or troll in dozens of spots across the globe, details on working in corps as a trog (including in ork- and troll-dominated corps) and the heroes and enemies of trog culture, the book helps players add flavor and depth to their characters and the world around them. On top of that, it has gear, qualities, and life modules compatible with both Shadowrun, Fifth Edition and Shadowrun: Anarchy. Plunge into the rich culture of trogs and watch them turn that slur on its head.

 Posted by at 1:46 PM

Origins 2017 Event Coverage 5: Catalyst Game Labs with Randall

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Jun 232017
 

When I spoke with Randall I was fortunate enough to get the first look at the Masters of Orion deck building game.  We get a sneak peak of Shadowrun Zero Day and we discuss Dragonfire.

 

 

I did  get to play Dragonfire I will chat about that later.

 

 Posted by at 3:58 PM

Origins 2017 Event Coverage: 3 Catalyst Game Labs with Jason Hardy

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Jun 222017
 

I ran into Jason Hardy from Catalyst Game Labs at Origins 2017 and as always we had a great chat. One of the first things we discussed was the tarot deck – it’s beautiful. We also discussed Seattle Sprawl, Anarchy, and Cutting Aces.

 

I can’t wait to pick up Cutting Aces – I hope it’s as good as I believe it to be.

 Posted by at 8:44 PM

Shadowrun: Anarchy

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Aug 212016
 

anarchyShadowrun: Anarchy

$39.99 SRP

 

Shadowrun remains one of the most beloved gaming settings of all time. The cyberpunk-crossed-with-fantasy setting has a wide and enduring appeal, and Anarchy provides rules for a new style of play in this great world. Storytelling come to the fore in this book, allowing gamemasters and players to work together to craft a fun, fast-moving gaming experience. Whether you’re brand new to tabletop role-playing or a long-time Shadowrun player just looking for a different way to enjoy your favorite setting. Shadowrun: Anarchy offers a fun, fantastic storytelling game.

Gen Con 2016 Coverage 36: Catalyst Game Labs with Jason Hardy

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Aug 162016
 

Jason and I always have fun we disicuss Court of Shadows, Anarchy and Music and Trog!

I have to admit when I first heard about Court of Shadows I was skeptical, but I think I like the idea now.

So how does a troll sleep with dermal deposits?

Words With Jason Hardy @ Origins 2016

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Jun 212016
 

I caught up with Jason Hardy at Origins 2016. Jason is the line editor for Shadowrun.  Jason brought me up to speed on his novel, a few others, all of the shadow titles, a push your luck SR dice game, and we talked about the tarot deck.  Oh did I mention Munge?  I think that’s the right spelling.

According to Jason Shadowrun has a lot happening and the world is about to be in a state of chaotic flux, which means your runners will have a lot of work.

Shadowrun Howling Shadows

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Jun 022016
 

howling shadowsShadowrun: Howling Shadows

$49.99

 

Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There are plenty of other ways the world can kill you, from throat-ripping martachoras to blood-sucking chupacabras, from the aggressive gamma spider to the swarming harpy. While most runners would be happy to simply avoid these threats, it’s not always possible. Critters may be used as security, they may swarm in abandoned areas runners must investigate, or they may carry valuable reagents runners need. Some of them may even hold the keys to unlocking the sort of powers runners covet.

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Comings Soon for Shadow Run

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May 122016
 

CAT27451_Market-Panic_Cover-240x300Shadowrun: Market Panic ($44.99)
Chaos is horrible for business—unless your business is shadowrunning. The Big Ten megacorporations of the Sixth World are reeling, with scandals, disasters, and crippling attacks coming at them from all angles. NeoNET is scrambling to maintain AAA status, Ares is trying not to let the secret rot at the heart of the corp become public, while Aztechnology, fresh from taking on a dragon in Amazonia, is looking at a facedown with another great dragon. And that’s not all—every corp is a pile of schemes, turmoil, upheaval, and teetering chaos, because that’s how they operate.

Market Panic runs down the state of the Big Ten for Shadowrun, providing the background, story developments, and plot hooks players and gamemasters need to add excitement, intrigue, and Sixth World flavor to their adventures and campaigns. If you’re going to run for or against the big megacorporations—and that includes all shadowrunners—this is critical information to have so you know what you might get thrown into, who you’re going up against, and how you might obtain enough intel to survive

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Nov 012015
 

I this episode of Role-Play Ramblings Matt Lemke shares his gaming experiences with problem players, some of them include the wallflower,  philosopher, rules lawyer and even the instigator.  This short message is for Role-players at all levels of experience, but is most beneficial for GM’s.  These tips can be applied to any game system.

If you like this please like it please give it a thumbs up on YouTube and if you know someone who would enjoy it please share.  I had a lot of fun coming up with this seasons content and I would love to continue.

Next episode (targeted for Thursday) is “Who’s Telling the Story”. Is it the GM’s Story or the players?

 

Special Thanks to Owen K.C. Sthephens and Ryan Hale for their extra input on this season. I also have to thank all of my backers for making this happen.  I wouldn’t have had the drive to do this without their support!

May 072015
 

 

Alignment is one of those weird game mechanics that can be viewed as both a hindrance and an aid. Because of this it is often the victim of a love hate type of relationship among players that can cause some heated disagreements. If they could apply their thoughts to its use they would not have so many words in lost to indifference.

When I speak of alignment in this article I’m not referring to any one system or style. I’m instead writing about the concept of what it can be in the development of character. If you apply such a system to developing the personality of your individual I believe it can be invaluable. Many of us walk through our lives with no “moral” code, at least not the way an alignment is is presented in game terms. That’s because games have a difficult time presenting alignment in an effective way. Since many alignments are presented as a code that creates a struggle of some sort, usually good and evil, they have to be broad so players can use them effectively with their creations. Not to mention many characters are created with to be adults ready to start their adventuring career. In reality this couldn’t be farther from the truth. In the real world we develop our “alignment” over years of character growth. For us our alignment is directly linked to what we believe, or to be more accurate, what we have come to believe. That is our faith directs our choices. This could mean you are guided by religion, science, or philosophy. It doesn’t matter what guides your thoughts what matters is that when you apply this to your character she has already lost years of development.

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