Box Breaking 219: Shadow Run Zero Day from Catalyst Game Labs

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Sep 112017
 

In this Box Breaking Matt takes a look at Shadowrun Zero Day. The game that allows you to play as the contagion that can bring the mega corporations to their knees. Each players goal is to hack in to the corporations and bypass the system.

This game features some great art, and is super easy to learn.

Gen Con 50 Coverage 16: Randall Bills of Catalyst Game Labs

 Battletech, Catalyst Game Labs, Dragonfire, Featured, Gen Con 2017, Shadowrun  Comments Off on Gen Con 50 Coverage 16: Randall Bills of Catalyst Game Labs
Aug 232017
 

I caught up with Randall Bills at Gen Con 50 and Wow did we talk about a lot of stuff. Aside from the cool stuff for Dragonfire, We discussed Zero Day, Master of Orion, CBT, Crossfire,  new plastics, and The Duke – Lords of Legacy

There is a lot of good information in here.  Time to bust open Dragonfire! Check back Saturday for the Box Breaking!

Role-Play Ramblings 2.6: Social Tension in Role-Playing

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Jan 022017
 

In this episode of Role-Play Ramblings Matt talks with, his guest, Jason Hardy of Catalyst Game Labs about social tension and how it can be applied to role-playing. Filmed at Origins 2016 this is one of my favorite episodes of all time. This episode was inspired by the transgender bathroom debate that was socially prominent early in 2016. Jason and I don’t actually debate an issue here; we discuss how to apply an issue appropriately with your community.

This is a really great episode for thse who truly want to create an extremely rich game world.  Thank you Jason Hardy for making this topic make perfect sense

Gen Con 2016 Coverage 36: Catalyst Game Labs with Jason Hardy

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Aug 162016
 

Jason and I always have fun we disicuss Court of Shadows, Anarchy and Music and Trog!

I have to admit when I first heard about Court of Shadows I was skeptical, but I think I like the idea now.

So how does a troll sleep with dermal deposits?

Words With Jason Hardy @ Origins 2016

 Catalyst Game Labs, Featured, Origins 2016, Shadowrun  Comments Off on Words With Jason Hardy @ Origins 2016
Jun 212016
 

I caught up with Jason Hardy at Origins 2016. Jason is the line editor for Shadowrun.  Jason brought me up to speed on his novel, a few others, all of the shadow titles, a push your luck SR dice game, and we talked about the tarot deck.  Oh did I mention Munge?  I think that’s the right spelling.

According to Jason Shadowrun has a lot happening and the world is about to be in a state of chaotic flux, which means your runners will have a lot of work.

Jan 292015
 

In this session on creating character Matt talks about the BIG 3, or if you prefer the influences that help your character make decisions.

 

I’ve been having a lot of fun with this and I hope you have been too.

Dec 042014
 

In this episode Matt covers the agenda that will hopefully bring us into the new year.  That agenda will include developing the role of character in at least five parts. ability scores, race, class, alignment, and personality.  it doesn’t matter what role-playing game you play there will be something in these videos for you.

 

I know this session wasn’t super exciting but thanks for watching.

Shadowrun 5th ed Review

 Catalyst Game Labs, Featured, RPG System Review  Comments Off on Shadowrun 5th ed Review
Aug 052013
 

 

Shadowrun

Shadowrun (Photo credit: Wikipedia)

So the gang at Catalyst has redesigned Shadowrun and released 5th edition. We managed to get our hands on a PDF copy to look at. But before we get into this review I have to let you know that this is a re-visitation for me of the Shadowrun world. I haven’t played SR since about 1986. I have dabbled with a little bit of the fiction here and there, and I even picked up an almanac or two for reference material. With that being said I asked the powers that be (Jason Hardy) a lot of questions about the changes. I even purchased the 4th ed book as reference material. So you’re going to get the impression of an individual who took a crash course on the two game systems. It’s my hope that you can see how simple the system is.

 

With all of the above taken into consideration let’s dive right in. The very first thing I noticed was that the table of contents is huge – five pages. Before going any further I jumped right to the back of the book to see if there was an index; my favorite tool in most gaming books. Along the way I discovered an intricate bookmark system built into the PDF. Needless to say I found the layout of the book to be impeccable. The book is riddled with tables that make it easier to use. Did I mention this book is huge!

 

The art is not quite what I expected. Don’t get me wrong it tells the visual story of Shadowrun very well. I was just expecting something a little darker. I will admit I want prints of every night city scape they have in the book. There is something very alluring about the light pollution.

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