Welcome to The 19th Century That Never Was!
It is a world of wonder, of horror, of adventure, of magic, of strange technology and unprecedented cultural revolution. This is the age that nearly was, filled with radium-powered flying machines, clockwork automata, and steam-driven computers. It is an age of dark magic, sinister secrets, and unholy cults. It is a time in which the world teeters on the edge of disaster, where the enlightened scientific mind battled against ancient superstition and ignorance, in which the souls of all mankind hung in the balance.
The Widening Gyre presents an original steampunk campaign setting designed for use with the Savage Worlds rules.
Star Wars: Age of Rebellion: Stay on Target: A Sourcebook for Aces
The first book-length rules supplement for the Star Wars: Age of Rebellion Roleplaying Game, Stay on Target focuses on expanding the Ace career, making it more versatile and allowing your Ace characters to hone their talents to all-new levels!
You’ll find three new Ace specializations, as well as new signature abilities, playable species, starfighters, modifications and equipment. While the new rules and materials in Stay on Target may focus on the Ace career, they also offer new options for any character looking to master a starfighter, vehicle, or alien mount.
Munchkin Game Changers contains all the cards from Munchkin Fairy Dust, Munchkin Fairy Dust Dice, Munchkinomicon, Munchkin Monster Enhancers, and Munchkin Reloaded!
It also includes some bonus items – new Fairy Dust and Munchkinomicon level counters, and four cards formerly only available directly from Steve Jackson Games.
MAGIC 2015 – DUELS OF THE PLANESWALKERS EXPANSION
GARRUK’S REVENGE – TO LAUNCH ON NOVEMBER 5
Magic 2015 Puts Garruk’s Fate in Players’ Hands
Renton, WA, October 21, 2014 - Wizards of the Coast today announced Garruk’s Revenge, a brand new expansion for Magic 2015 – Duels of the Planeswalkers. The expansion brings additional content to Magic 2015 and puts the fate of Garruk Wildspeaker, the deadliest hunter in the Multiverse, in the player’s hands as he seeks his revenge. Garruk’s Revenge will be available on PC via Steam and Android via Google Play starting November 5th. Additional platforms including Xbox One, Xbox 360, Apple iPad and the Amazon Kindle will be available shortly thereafter.
Available for $4.99, Garruk’s Revenge will feature a collection of fan-favorite cards from the Alara block, delighting and challenging new and long-time Magic fans alike. With four new campaign levels and an expanded explore level, players will take on the role of Garruk, using his deck to battle their way through challenging foes. With every victory Garruk’s deck improves, and players will unlock cards from Alara to later modify their own deck creations as they hunt their prey across the planes of the Multiverse.
Along with the release of Garruk’s Revenge, all cards in both the original Magic 2015 campaign, Hunt Bigger Game and the Expansion are now entirely earnable through gameplay. With the release of this expansion, players who have unlocked access to the game’s five initial chapters (Innistrad, Theros, Ravnica, Zendikar, and Shandalar) now have the opportunity to earn Battle Boosters (previously called Premium Boosters) by winning multiplayer matches.
Magic 2015 – Duels of the Planeswalkers is the perfect way to start playing the world’s best strategy game, as well as a great way for existing fans to share their favorite game with their friends. Magic: The Gathering is the first and most widely played trading card game with more than 20 million players and fans worldwide. Visit MagicTheGathering.com for more information and follow Magic on Facebook and Twitter.
About Magic: The Gathering
Magic: The Gathering is the world’s best strategy game with more than 20 million players and fans worldwide. Through a unique blend of digital game play and face-to-face play opportunities in more than 6,800 hobby game stores around the world, Magic offers a robust gaming experience for its global community of passionate fans. For more information, visit magicthegathering.com.
About Wizards of the Coast
Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. Wizards’ players and fans are members of a global community bound together by their love of both digital gaming and in-person play. The company brings to market a range of gaming experiences under powerful brand names such as MAGIC: THE GATHERING, DUNGEONS & DRAGONS, and KAIJUDO. Wizards is also a publisher of fantasy series fiction with numerous New York Times best-sellers. For more information about our world renowned brands, visit the Wizards of the Coast Web site at www.wizards.com.
# # #
Wizards of the Coast, Magic: The Gathering, Magic,Duels of the Planeswalkers, Dungeons & Dragons, Kaijudo and their respective logos are trademarks of Wizards of the Coast LLC in the U.S.A. and other countries. ©2014 Wizards. All other trademarks are property of their respective owners. ©2014 Microsoft Corporation. All rights reserved. Microsoft, Xbox, Xbox LIVE, Xbox One, Xbox 360, and the Xbox logos are trademarks of the Microsoft group of companies. Apple, the Apple logo, are trademarks of Apple Inc., registered in the U.S. and other countries. App Store is a service mark of Apple Inc. Google Play is a trademark of Google Inc. Amazon, Kindle, Kindle Fire, the Amazon Kindle logo and the Kindle Fire logo are trademarks of Amazon.com, Inc. or its affiliates. ©2014 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.
A quick playing card game for two where Bigfoot and the clever Cryptozoologist attempt to outwit each other! Will Bigfoot’s hideaways be discovered, leaving him with nowhere to go, or will the Cryptozoologist be left frustrated?
This new game from up and coming designer Scott Almes is the ultimate battle of wits! Depending on what side you’re on, you’ll be playing a very different game – The Cryptozoologist is laying traps and attempting to trick the Bigfoot who must deduce and work out what’s the best option.
In Time for Halloween, Publisher Releases First Otherworldly Details of New Book, and Calls on Gamers Everywhere to Join in the Open Playtest
REDMOND, WA (October 28, 2014) – Paizo, Inc., leading publisher of tabletop roleplaying and adventure card games, announces today a special Halloween-spirited preview of next summer’s major hardcover release, Pathfinder Roleplaying Game: Occult Adventures. A huge playtest preview of the book’s six new classes is now live on paizo.com to kick off a month-long open playtest process that allows Pathfinder RPG players to share their experiences with the Paizo staff. Playtester feedback will be incorporated into the final book, which is slated for release in July, 2015.
Occult Adventures will feature six new classes for the Pathfinder Roleplaying Game, and an entirely new system for psychic magic. The 256-page hardcover book will have details on occult concepts, such as séances, aura-reading, and occult rituals, as well as tons of new spells, magic items drawn from occult legends, and ways to add psychic and occult elements to existing Pathfinder classes. The new 20-level base classes included in Occult Adventures are the reality-warping kineticist, the spirit-infused medium, the manipulative mesmerist, the relic-wielding occultist, the mind-master psychic, and the phantom-bonded spiritualist.
Participants in the playtest can download and review the six new classes, use them in their games, or otherwise test the power, balance, and overall clarity of the new classes. Via the paizo.com mesageboards, playtesters will directly communicate with the Pathfinder RPG design team and other players, helping to polish and refine the classes, while also taking part in surveys and brainstorms to help make Occult Adventures a fantastic new part of the Pathfinder RPG.
The playtest will open to all via a free download. To sign up for the playtest, visit http://paizo.com/pathfinderRPG/occultAdventuresPlaytest.
About Pathfinder Roleplaying Game?The Pathfinder Roleplaying Game is the world’s best-selling tabletop roleplaying game, in which players take on the role of brave adventurers fighting to survive in a world beset by magic and evil. The Pathfinder RPG is currently translated into multiple languages, with hundreds of thousands of players worldwide. Players need only the Pathfinder RPG Core Rulebook to play, but Paizo Inc. produces a wide range of books and accessories, from hardcover rules compendiums to complete campaigns to packets of beautiful, full-color maps. The Pathfinder brand has also been licensed for comic book series, graphic novels, miniatures, plush toys, apparel, and is being developed into a massively multiplayer online roleplaying game. For more information, please visit paizo.com.
About Paizo Inc.?Paizo Inc. is the leading publisher of fantasy roleplaying games, accessories, board games, and novels. Paizo’s Pathfinder® Roleplaying Game, the result of the largest open playtest in the history of tabletop gaming, is currently the best-selling tabletop roleplaying game in hobby stores. Pathfinder Adventure Path is the most popular and best-selling monthly product in the tabletop RPG industry. Paizo.com is the leading online hobby retail store, offering tens of thousands of products from a variety of publishers to customers all over the world. In the eleven years since its founding, Paizo Publishing has received more than 50 major awards and has grown to become one of the most influential companies in the hobby games industry.
Pathfinder Adventure Path #88: Valley of the Brain Collectors (Iron Gods 4 of 6)
The heroes of Numeria must brave a remote canyonland known as the Scar of the Spider. Clues found in the Choking Tower revealed that a mysterious prophet left her legacy behind in this valley long ago…a legacy that could reveal methods to defeat the Iron God of the Silver Mount. But the heroes are neither the only nor the first visitors to the Scar of the Spider, and as they explore, they realize that alien monstrosities have colonized the canyon and have horrific agendas of their own. Can the heroes escape with their brains intact, or will they become merely the latest addition to an otherworldly collection?
“Valley of the Brain Collectors” is a Pathfinder Roleplaying Game adventure for 10th-level characters. The adventure continues the Iron Gods Adventure Path, an exploration of the lands of Numeria, where savage barbarism clashes with the wonders and horrors of superscience.
Several new monsters, an exploration of the mysterious alien empire known as the Dominion of the Black, rules for several strange types of alien technology, and Amber E. Scott’s Pathfinder Journal round out this volume of the Pathfinder Adventure Path!
The Urugal Reapers of the Sands Expansion includes:
-The Necrotic Fencer, a warsprite that can launch a lethal Dark Assault.
-The Bone Fiend, a titan that calls upon a Foul Siphon capable of damaging multiple enemies at once.
-The Corpse Collector, an ogre that swoops down on and Tears its opponents.
Also included are three banner stands, three TDI Golem Cards (matching the figures), two double-sided Mana Well tokens, and four new Relic Cards that can be used to augment any Golem army:
-Tarmoud’s Codex: allows the bearer to dish out increased damage.
-Bronze Mirror of Sudura-Valli: harvests Mana from enemy Golems.
-Agka’s Greathook: which can pull opponents across the battlefield.
-Folly of Vashtu: makes it easier for the Urugal to call upon their Ancient Ones.
Requires Golem Arcana Base Game Set to play.
In this Figure Forge Matt Assembles the Post Human Republic starter for Dropzone Commander from Hawk Wargames. The Post Human Republic turned it’s back on humanity long ago and is no longer recognizable as humans, but they are clearly cyborgs.
Once they are painted we will start playing some DZC.
Take a look at the zombie game that forces “students” to create an antidote for the zombie virus in order to survive.
I really can’t wait to play and review this game.