Time to roll up a new character! Pathfinder Roleplaying Game: Advanced Class Guide gives you 10 brand new classes to play, each offering new opportunities and exciting new abilities. Will you take on the role of the hunter, stalking your foes alongside a trusted animal friend, or maybe the mysterious shaman, calling upon the spirits to smite your foes and help your allies? Each class in this book is fully supported with a wealth of new rules, from archetypes and feats, to spells and magic items including tons that work perfectly with the existing Pathfinder RPG classes. So grab those dice and a fresh character sheet, because this book has a new opportunity on every page!
Pathfinder Roleplaying Game: Advanced Class Guide includes:
-Ten new character classes, including the arcanist, bloodrager, brawler, hunter, investigator, shaman, skald, slayer, swashbuckler, and the warpriest.
-Archetypes for all of the new classes, as well a wealth of archetypes and options for every existing character class in the Pathfinder RPG!
-Feats for every character, including a variety of options to customize the classes found in this book.
-New spells to give your character the tools they need to succeed.
-Gear to kit out your character and plenty of new magic items to fill up the GM’s treasure chest.
-Plenty of advice on how to construct a new character class, archetype, or prestige class, giving the GM powerful tools to make the rules they need for their game.
Gen Con isn’t that far away and I can’t wait to start talking about it. We are getting to go and enjoy the show. This is largely because I was confused; I kind of thought I was nominated for an Ennie. When the reality of it was that they hadn’t started voting yet; we were only submitted. My ignorance got the better of me, and I plotted my path to Gen Con. Which, for brevity’s sake, included a Kickstarter to fund the media expedition. It was a long road.
But that is over and the time has come to start sharing with you why I’m truly looking forward to Gen Con this year. Because there are so many things going on at Gen Con I’m going to limit this list to one item a day and it is no way a complete list of what I intend on doing at Gen Con.
Today’s article might be little longer because it will include some tasks that will happen prior to the convention. I will be arriving Tuesday afternoon to get an early start on the convention. Wednesday I’ll be busy doing interviews and hanging with some friends. The beer tapping is going to be great, but all too short watch for the froth of Khan review on twitter while listening to Five Year Mission. Five Year Mission is the band trekking to write a song about every one of the Original Star Trek episodes. From there I’ll be heading over to the Diana Jones award.
The Diana Jones is very unique because it is awarded off of popularity. Voting is done by an anonymous committee, which prevents a manufacturer from influencing a vote. The award focuses on achievement, innovation, and anything that betters the hobby industry. At least that is how they describe “excellence in gaming”. Anyone or anything in the games industry is eligible to win. It’s even cooler that the secret society of voters doesn’t have to give the award. You can, and in my opinion should, check out the nominees here and be sure to thank the sponsors while at Gen Con this year.
Now that the pre-show stuff is out of the way, lets get down to business. These are games, or events that come to my mind frequently when I think of Gen Con this the year. We are going to start with The Amega Weapon from The Amega Weapon LLC. The Amega Weapon is a new board game that create a chaotic environment of change. Players attempt to gain complete control over the galaxy while stabbing each other in the back. It’s new, it’s different, and I want to look into it.
I have already talked with the game designer a couple of times about the game. It has an interesting story that starts nearly 30 years ago. Did I mention the art is by Greg Winters? You might not recognize his name but I bet you’ve seen his art, especially if you like Star Wars. You can find them in booth number 2928.
Well That is a lot longer than I thought it was going to be. For reading and I hope to see you at Gen Con. If you liked this please share or tweet it. Everyone in our community deserves to know about these awesome events.
Til tomorrow take care,
Guardians Chronicles is a superhero-themed miniatures game in which you play as one of the members of the Liberty Patrol or as the group’s archnemesis, Professor Skarov.
To set up, the Skarov player arranges the nine double-sided game board tiles into a 3×3 grid, with his control room in the center space. Each player takes her character sheet, miniature and 7-10 action cards. These characters enter the grid on one of the side tiles and need to advance around the square – confronting minions and traps along the way – in order to achieve whatever objectives are in place for this game, such as thwarting a nuclear missile attack.
Each turn, the hero players play 1-2 action cards; each card shows both a special power and modifiers to that hero’s inherent statistics – movement, attack, defense and mental – and the played cards can be used for either the special power or the modifiers. Each hero player has four actions in a round, and the players can play in any order they wish; the actions are move across the base, attack an enemy, or use a special power on a played action card or the hero’s character sheet.
Professor Skarov then receives a number of action points based partially on the heroes’ actions, and he uses these to activate himself, his minions, or his robots, with these figures also performing move, attack, or special power actions.
As the players complete (or fail to complete) objectives, the newspaper’s report on who did what, and the sum of those reports determine who comes out on top.
There’s always something happening in the city that never sleeps. Maybe it’s the lights, maybe it’s the energy, or maybe it’s the giant monsters trying to demolish the place!
King of New York is a standalone game from designer Richard Garfield that keeps the core ideas of King of Tokyo while introducing new ways to play. As in King of Tokyo, your goal is to be the first monster to collect 20 victory points (VPs) or to be the last monster standing. On your turn, you roll six dice up to three times, then carry out the actions on those dice. Claws cause damage to other monsters, hearts heal damage to yourself, and energy is stored up so that you can purchase power cards that provide unique effects not available to anyone else.
Doomtown: Reloaded Premium Set
Saddle up, Partner!Welcome to Gomorra. A bustling settlement in the Weird West. Rebuilding after a cataclysm, the citizens of the town struggle to remake their lives. Now is your chance to take it to the streets of Gomorra and show who runs the most dangerous boomtown in the West.
Doomtown is an expandable card game set in the Deadlands™ universe. Based on the classic collectible game, Doomtown: Reloaded is a fast-paced game of gun slingin’, spell slingin’ and mud-slingin’! Use poker hands and card pulls for everything from gunfights to summoning abominations.
Doomtown is a game with a story, it puts you in charge of one of the four main outfits vying for control of Gomorra: The Law Dogs, the Sloane Gang, the Morgan Cattle Company, and the Fourth Ring. Who will control the town? Grab your hat, saddle your horse, and load your gun. You have a town to claim.
Firefly: The Game - Blue Sun brings a whole new level of danger, adventure, and exploration to the ‘Verse. Leave familiar space lanes behind and strike out for the Rim! New challenges and rewards await captains enterprising and daring enough to brave the frontier.
Blue Sun includes new Supply Cards, Nav Cards, and Jobs, as well as Story and Setup Cards to diversify your gameplay. Two additional Reaver Cutters and new rules put the ‘Verse on high alert!
Settlers from four major powers of the world have discovered new lands, with new resources and opportunities. Romans, Barbarians, Egyptians and Japanese all at once move there to expand the boundaries of their empires. They build new buildings to strengthen their economy, they found mines and fields to gather resources, and they build barracks and training grounds to train soldiers. Soon after they discover that this land is far too small for everybody, then the war begins…
Imperial Settlersis a card game that lets player lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points.
- 30 Barbarian cards
- 30 Japanese cards
- 30 Roman cards
- 30 Egyptian cards
- 84 Common cards
- 16 Attack cards
136 Resource markers:
- 32 Food
- 32 Stone
- 32 Wood
- 40 Workers
- 18 Raze tokens
- 10 Defense tokens
- 24 Gold tokens
- 6 Multiplier tokens
- 1 First player token
- 4 Egyptian special tokens
1 Score board
1 Round marker
4 Faction markers
4 Faction boards
Long ago, the Grand Octopus, one filled with cosmically divine powers, reigned over the entire world – until an unfortunate combination of circumstances imprisoned it at the bottom of the ocean. Idle under miles of water, it fell asleep dreaming of the day when its time would come once again.
In Night of the Grand Octopus, you are one of the Elect and have been recruited by the Illuminati to form a cult to glorify the tentacled one. What’s more, your dreams have told you that the time has come, the stars have aligned so that you can perform the “Ritual of Appeal” and bring the Grand Octopus to surface once again. To perform the ritual, however, you need the right magical components, components to be found in a famous English university for young wizards and witches – and you’re not the only one seeking them.
In each round, players secretly place their cultist and monster tokens on locations, then reveal those locations at the same time. If only one cultist group occupies a location, that cult gains strength – but if two or more cults want the same spot, they must negotiate or both lose cult strength. If, on the other hand, a rival monster occupies the location, the cultist is eliminated. Gulp!
Sentinel Tactics puts you in control of one of the many super-powered characters from Sentinel Comics. Whether playing in tournament-style skirmishes or playing through the storyline of The Flame of Freedom in the included scenario comic book, each player controls one of our familiar heroes or villains, each with their own powers and abilities!
Rising from an endless complex of tunnels beneath the earth, Exulon Thexus leads the armies of the inscrutable cephalyx in their cruel assaults. A master manipulator, this potent warcaster controls the minds and bodies of his own troops and the enemy alike. With terrifying precision Exulon Thexus can push his troops beyond the breaking point and scatter the forces of his enemies with the fell power of his alien mind.
Exulon Thexus comes in a blister (PIP41113). A player may field one Exulon Thexus in a Cephalyx Contract Mercenary or Cryx army.
1 Exulon Thexus
2 color stat cards
Miniatures are supplied unpainted and assembly may be required.