Oct 012015

black marketsPathfinder Player Companion: Black Markets



Just because it’s illegal doesn’t mean it isn’t available. When you can’t find what you need in the local bazaar, it’s time to look for it in the black markets!


This volume includes dozens of items and rare components not sold in any legal shop but still of great use to adventuring characters. From new poisons to mobile traps to necromantic magic items and eldritch smuggling tools, Black Markets has every underhanded tool and equipment trick you can find when legality isn’t a concern!


 Posted by at 7:21 PM
Sep 282015

In this Box Breaking Matt takes a look at Nevermore for the first time.  What will this classic bring us in the interpretation of Nevermore by Smirk and Dagger Games.

Being a Magic player I’m really looking forward to how this game plays, but first I’m going to read Nevermore and shortly after I’ll bring you the review.

Digiprove sealCopyright secured by Digiprove © 2015
Sep 282015

510scjhToeL._SY344_BO1,204,203,200_Orc Warfare

By Chris Pramas

Publisher Osprey Publishing


Orc Warfare is an interpretation of how orcs live and war; the two are very closely related.  Chris starts by taking a look at the social and racial structures.  From there he moves to detailed descriptions of orc troops.  The last section is an anthology on tales of historic orc victories.

Orc Warfare goes over the orc physique for each of the “sub types” – goblins, orcs, and great orcs.  Without spoiling too much, goblins are about four feet tall and amount to roughly twenty-five percent of the population.  Orcs are the dominant of the species and they fill more roles in society.  The great orcs are effectively born  for war.  Being the largest of the species, you can imagine how they might be used, but you don’t have to because Chris gives us more than enough information on them.

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Sep 252015

conflictConflict of Heroes: Awakening the Bear: Solo Expansion



The Conflict of Heroes Solo Boardgame System revolutionizes solo tactical play. The Artificial Intelligence (AI) utilizes a unique Emergent Behavior and Agent Based Logic system. With this system, each battlefield situation is evaluated and the AI implements the best course of action using available resources and unit assets. Even veteran CoH players will be challenged to hone and adapt their playing styles in order to overcome this resourceful high-level AI. You will experience tense and engaging solo play like never before!


Included are several stand-alone missions, plus two full campaigns covering the German 1941 advance on Moscow. In the first campaign, you command elements of the 10th Panzer Division. In the second campaign, you switch sides and command elements of the Soviet 32nd Army trying to undo your gains from the first campaign!


This expansion requires Conflict of Heroes: Awakening the Bear.

Sep 242015

In this review of Dragon’s Gold Matt plays through a turn and shares his final thoughts with you.  Dragons Gold is a game of some simple strategies  that set up a haggling war.  Dragon’s Gold, from IDW , can dbe a fully cooperative game or one where no one walks away a friend.  It’s really and amazing game.

Come back soon for the written review.

Sep 222015

feast of dustPathfinder Module: Feast of Dust



A deadly curse known as the Feast of Dust spreads rapidly through the Meraz Desert, driving its victims mad with hunger and a burning desire to flee into the sands. To find the source of this strange affliction, the heroes must investigate the plagued city of Dimayen, challenging fearsome gnoll tribes, nihilistic daemons, and the walking dead to discover the secret of a long-forgotten evil; a powerful daemon harbinger called the Jackal Prince of Famine. Despite the efforts of an ancient secret society, this twisted, unholy monstrosity walks the world again, threatening to spread his apocalyptic curse across all of Golarion! To stop the demigod’s return, the heroes must uncover his three vile siblings, now bound within malevolent artifacts, and use their combined powers to stop the Jackal Prince before the entire world feels his corrupting touch.

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Sep 202015

dance of the damnedPathfinder Adventure Path: Dance of the Damned

(Hell’s Rebels 3 of 6)



With a hideout in the city of Kintargo established, the heroes of the growing rebellion are poised to take back the city. But before their group, the Silver Ravens, can strike against the diabolic House Thrune, a few final preparatory steps must be completed. Forging alliances with nearby tribes of aquatic elves and the free-city of Vyre and closing the mountain pass known as Menador Gap will cut off Cheliax’s easy sea and land routes, forcing Inquisitor Barzillai Thrune to rely on his resources at hand to defend his control of Kintargo. Yet nothing is as simple as it could be, and the dangers awaiting the heroes of the revolution in the nearby seas, mountains, and the sin-wracked city of Vyre are not always those you can defeat with a spell or sword. And of course, Barzillai Thrune won’t take these new developments lying down – what retributive reaction might one of Cheliax’s most dangerous inquisitors have in plan for the Silver Ravens?

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 Posted by at 7:13 PM