Jun 122015
 

I had the Chance at Origins 201 to chat with Keith from Mr B Games about there recent Kickstarter WarQuest.

WarQuest is off to a promising start.  My initial impression was risk meets fantasy, but as the interview went along I realized that the mechanics are a lot more in depth than that.  I hope to bring you a real review very soon.

May 262015
 

In this interview with Cassidy Werner from Calliope Games about the Titans of Gaming Kickstarter.   Which is your unique chance to own some games from great designers.

 

This has already funded and is very close to it’s first stretch goal.

 

 

I look for a lot of gamers to evolve out of this project.

May 202015
 

Munchkin Dragons booster. To go along with this, you’ll get a brand new booster: Munchkin Dragon’s Trike!

Car Wars Classic

Car Wars Classic (reprint)

Drive Offensively!

He triggered the rear guns once more. A direct hit! The blue car skidded as the driver lost control – then flipped and caught fire.

That would teach him not to tailgate . . .

Drive the freeways of the future — where the right of way goes to the biggest guns. Players choose their vehicles — complete with weapons, armor, power plants, suspension, and even body style. Then they take them out on the road . . . to come home as “aces,” or to crash and burn. If a driver survives, his abilities improve, and he can earn money to buy bigger and better cars. Advanced rules let players design their own customized cars, trucks, and cycles.

Playing time 30 minutes and up, for players 10 and older. Any number can play . . . games with 2 to 8 are best.

Game components include:

  • 103 full-color game counters and separate Turning Key.
  • 64-page rulebook, plus extra tables and record sheets.
  • 2-sided game map, with autoduel arena and raceway.

Car Wars: The Card Game

Car Wars: The Card Game (3rd Edition)

Welcome to the sport of the future — autoduelling! Killer cars battle with machine guns, missiles, autocannons, and flamethrowers. You’re behind the wheel . . . and the last survivor wins.

This fast, fun game, based on Steve Jackson Games’ award-winning Car Wars, includes six full-color car cards, 150 full-color playing cards, and short, easy rules.

Munchkin Dragons

Munchkin Dragons (reprint)

Here There Be Dragons!

Dragons are fearsome! Dragons are cool! Dragons have LOTS of treasure for munchkins to loot! Munchkin Dragons has 15 new cards. The treasures are wondrous indeed . . . but first, you’ve got some dragons to slay. Good luck.

This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Munchkin Dragons pack is the same as every other.

Munchkin Dragons Trike

Munchkin Dragon’s Trike

Now You’ve Done It!

You stirred up the nest and now Dragons are everywhere! Big ones, tiny ones, even undead ones. Munchkin Dragon’s Trike has 15 new cards. Kill enough Dragons and you might even be able to start your own treasure hoard . . .

May 202015
 

GURPSMATopps and Steve Jackson Games Invade Earth with GURPS Mars Attacks

AUSTIN, Texas (May 13, 2015) – Steve Jackson Games and Topps have a successful history of partnering together, particularly where Mars Attacks is concerned. Mars Attacks: The Dice Game was a big hit with fans, and soon Mars Attacks: Ten-Minute Takedown will hit stores, allowing dexterity game fans to destroy Earthling cities too. But what about GURPS fans? Well, now they’ll get their chance too, with GURPS Mars Attacks! This book will let GURPS players act out the invasion of Earth, from either the Earthling side or the Martian side!

 

“It should be no surprise by now that we love Mars Attacks, and that we love working with Topps,” said Phil Reed, Steve Jackson Games CEO. “And now we get to share that love with all of our loyalGURPS fans. That’s exciting!”

Continue reading »

May 202015
 

21After an incredibly successful convention in our new venue, AdeptiCon will return to the Renaissance Schaumburg Convention Center March 31st through April 3rd, 2016!

 

AdeptiCon 2015 saw several changes, the most obvious being the move to a new venue. The Renaissance Schaumburg, with all its additional space and amenities, proved to be the upgrade AdeptiCon needed. We are very excited to announce our return to this fantastic facility in 2016. AdeptiCon 2015 also saw the integration of a new registration system which we will continue to refine and polish going forward.

 

AdeptiCon 2015 attendance was at an all-time high, as the convention offered the widest and most diverse event list to date. Huge tournaments, the addition of board gaming events, a much larger Vendor Hall, a new area for the Crystal Brush painting competition, and an expanded Hobby Seminar classroom space all made for an exciting and busy convention.

 

AdeptiCon 2016 will continue to build on our recent successes by refining our existing schedule and adding new and exciting events. Work has already begun, so mark your calendar now!

 

A couple of additional dates to keep in mind:

  • Hotel Block: The hotel blocks will open on May 15th, 2015. The Renaissance Schaumburg Convention Center Hotel is currently accepting hotel reservations at the special AdeptiCon rate. Please note that all individual reservations will be charged a non-refundable deposit of one (1) night room and tax at the time of booking with a minimum of a two (2) night stay.  Click here to reserve your room at that special AdeptiCon rate!
  • Event Submission: Begins on August 15th, 2015.
  • Convention Registration: Late October/Early November of 2015.

Now get painting…that new army and that Crystal Brush entry aren’t going to paint themselves! See you in 2016!

A Special Thanks to our AdeptiCon 2015 Sponsors!

AdeptiCon relies on our sponsors.  Eighty-seven companies contributed to help make AdeptiCon 2015 a success!

Check out the full list of sponsors at adepticon.org.

May 182015
 

Announcing the Titans’ Introduction to Game Design Seminar

Titans of Gaming team up to offer five-hour seminar to Titan Series backers
Redmond, WA-May 15, 2015. Calliope Games announced a new benefit to backers of their Titan Series Kickstarter. All backers at the Titan and Mt. Olympus levels will now be invited to attend an online seminar introducing them to the basics of game design.

In addition to their impressive design credentials, Titan Series designers Rob Daviau, James Ernest, Mike Elliot, Mike Mulvihill, and Jordan Weisman all have teaching experience at universities and learning institutions across the US. Each will share their knowledge and experience in one-hour segments for a total of five hours of content available exclusively to Titan Series backers.

Continue reading »

Apr 112015
 

full boardMetal Adventures

$49.99

Space Pirates are battling for Honor, Glory and Wealth! Join them in their exploration of the Universe and their quest for victory. Players will explore, offer challenges, and engage in alliances; battles will be waged and mighty spaceships are key to victory!

 

In the Metal Adventures card game you’ll use cards to explore, enhance your ships, and rise up to bold challenges to achieve your ultimate destiny. Dice will cast the shadow of uncertainty and risk that really make a Pirate’s life exciting.

Apr 092015
 

weirdNumenera: Weird Discoveries

$24.99

 

What’s the hardest part of running a game? It has to be the prep. GMs often commit hours to preparation before the first minute of Play – one of the biggest stumbling blocks to getting campaigns rolling. But what if running a great game didn’t require any more time for the GM than it does for the players?

 

Weird Discoveries explores the Ninth World with ten meaty, single-session adventures. Run them as one-shots, or drop them into your ongoing campaign when you don’t have time to prep your own adventures. Or run them as a campaign for months worth of effortless play! These aren’t adventure seeds – they’re complete, pre-prepped adventures in an innovative new format.

 

Weird Discoveries makes prepping for an RPG no more difficult or time consuming than setting up a board game, while showcasing the wonder, mystery, and awe of the Ninth World. A must-have for beginning Numenera GMs and veterans alike!

 

Contains:

6 Pre-generated characters

10 Complete adventures

 

96 pages, Full color, Soft cover

Mar 272015
 

Have you heard the news? Our Season 4 Kickstarter has reached its funding goal and is in its final days. It has been a rough journey though; more on that in a moment. I just want to thank all of you who have pledged and shared this on different social media groups.  Without you this wouldn’t have happened.  Now that it’s almost over I want to really make it fun, but first I’m asking that you read the story and then I’ll share what is in store for the rest of the journey.

When the project first started I was all fired up to do all of the social media and post updates that needed to be done. Then it hit.  I lost my hard drive and before I knew it a week had gone by, without any work on my Kickstarter being done.  In that time my wife managed to fix it up for me.  But the time I had to work was short lived, I was summoned for jury duty.  Which is nothing like you see on television, but it is time consuming.   I hoped and prayed that I wouldn’t be selected, but I was. It caused me to move my work schedule around a bit and I lost three days of good social media and posting to the Kickstarter project.

On my last day of jury duty I weighed the potential of canceling the Kickstarter.  I went back and forth measuring the pros and cons of what the better choice would be. This carried on late into the night, until I decided I’d cancel it in the morning and relaunch in a week or two.  Tired, I went to bed. I didn’t sleep well.

In the morning I woke to a nearly funded campaign. Instilled with excitement, I rushed to Hootesuite and hit my social media network calling out to all gamers.  It wasn’t long before Marc Tassin finished funding the project. (A quick side note, Marc is the current mastermind behind the Gen Con Writer’s Symposium and the Pathfinder setting World of Aetaltis: The Temple of Modren.)

I’ve spent the last 24 hours totally distracted from my “real” life by the Kickstarter.  I have been both distraught and ecstatic at the same time. Distraught because I haven’t really accomplished all of what I set out to do and I kind of feel like I failed.  I know the situations that arose weren’t really my fault, but I still feel responsible. Not to mention that I haven’t really had fun with it, which is always a part of  my plan. Ecstatic because, well, we’re funded and I’m about to have some fun.

I mentioned I was constantly distracted by this Kickstarter.  Well, the result of my distraction is that I’m going to shake it up a bit.  I’m reworking the stretch goals (actually changed some yesterday) and how they are obtained.

First I’m going to ask you for your help and in return I’ll add new unique stretch goals.  What is cool about this is that you get to be a part of the idea without even pledging.  Here is what you can do to participate.

  1. Visit the Kickstarter.
  2. Click Share – a pop up box will open.
  3. Find the Facebook icon and click it.

At 150 shares I will unlock a road to Gen Con 2015 living article.  Well a page really that will document not only my endeavors of this journey, but stories that exhibitors, publishers and game designers who are planning to attend the show are ready to share.  The first of these will be my thoughts about Gen Con and this whole Religious Freedom Bill.

I will unlock another “share” stretch goal every time the number doubles (300, 600, 1200).  I really don’t know what they will be yet, but they will be blog page related or an improvement to the functionality of the blog.

Next up we will be adding supporter related stretch goals.  You don’t have to pledge a lot to be involved, heck a dollar gives you a “number”.  These stretch goals will be 25 and 45 for now, I’ll add more if needed.  The first will open up the next stretch goal waiting to be unlocked.  Will you be number 25 or 45? I hope so!

There are only four days left, but I know we can blow some of these stretch goals out of the water, especially with these new and unique stretch goals.

Again I’d like to thank all of you for being a part of this community.

Matt

 

Mar 192015
 

I recently had the chance to preview Castle Assault from Momentum Volsk by TJ Dunbar.  Castle Assault is an intense Battle Card Game for 1 or 2 Players where You lead a strategic conquest of your Enemy’s Castle Stronghold. Castle Assault includes many different Cultures, each with their own customizable deck, tactics.  Have a look to get an idea of what this tactical card game can bring you.

Castle Assault is live on Kickstarter.