In this Flip Through Matt takes a look at the quick start rules and the complete rules for Elder Scrolls Call to Arms from @Modiphius . I can’t wait to start playing this with my boys. The books are well constructed and full of great art.
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Andrew Hackard and I have a good chat about everything Munchkin from Steve Jackson Games while at Origins. I even manage to wrestle some top secret information out of him. Here it is.
You can learn more about all of Steve’s Games at Steve Jackson Games.
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Folklore the Affliction Sneak Peek from Origins 2014
While at Origins I took some time with TwinFire Production and looked in detail at Folklore the Affliction. Folklore the Affliction is a Kickstarter project scheduled for the fall of 2014. The game is a classic horror storytelling game that uses nuances of table top role playing with board game mechanics. We did this from the Crown with only natural light, I think it kind of adds to the theme of the the game.
Help Unleash the Kuzaarik for Freeblades by DGS Games
About two years ago I had the opportunity to sit down with Tom Meier at Origins Game Fair. In that interview I had my first chance to take a look at the game Freeblades. You can learn just about everything you need to know about the company and the game in this video. The most important and appealing information for me is the fact that their system has the same rules base from role playing to skirmish to a large scale squad based game.
Flip Through Bastards of Golarion from Paizo Publishing
In this Flip through Matt Takes a look at the Bastards of Golarion. This book gives you several options to round out your half raced characters. They have everything in here from random charts to a guide on using the half race guide.
You can learn more at Paizo.
Bastards of Golarion
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Bullets and Bandages available now for SR 5
We have a new electronic release for you today! Bullets & Bandages (Battleshop, DriveThruRPG), the latest book in our Shadowrun Options line, is now out. Packed with fun info about medtech, high-threat response teams, and optional rules to use in you Shadowrun game, Bullets & Bandages gives you the chance to add more details to healing the bumps, bruises, and bullet wounds runners in the Sixth World often take. And it’s got information that will make it usable to both Shadowrun, Fifth Editionplayers and those using Shadowrun, Twentieth Anniversary Edition. Here’s the full description:
Sew ’Em Up, Ride ’Em Out
The only reason shadowrunners have scars to show off during their downtime is that when they got hit, someone had the guts, the skill, and the speed to pull them out of whatever drekstorm they’d gotten themselves into. Maybe it was a DocWagon High Threat Response team who rode in to save the day, or maybe a teammate who’d picked up some handy medical skills in the course of their career in the shadows patched them up enough to keep them moving. Either way, having someone who can pull your hoop out of the fire is handy in any situation. Make sure you thank them and buy ’em a drink—assuming, of course, they made it out with you.
View the rest at Catalyst Game Labs.
In this Flip Through Matt Takes a look at the Champions of Balance for Pathfinder. This book is a tool for the player of neutral Characters. That doesn’t mean that a GM can’t use this book effectively. It offers the GM options on creating specific storyline features for his game.
You can pick it up At Paizo .
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In this Figure Forge Matt assemble the General Purpose Cadre for the Southern Army for Heavy Gear Blitz. I did quite a bit of editing on this video because the gears are so similar. I decided to cut a lot of the repetition out for you. The end result is complete instructions for one gear and about 30 minutes less video time.
Music Black Black Hole performed by 3 Minute Pop Songs
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Valiant RPG QSR Rules Review
Have you seen the new quick start rules for Valiant Universe RPG? I have. They made me reminisce on some of my early RPG days. In high school we role-played like it was our life. I can’t tell you how much D&D we played. We also played Marvel Super Heroes, Rifts, and even a little bit of DC mingled its way in. We had countless night where we would sneak out of our respective houses and meet up to play in a tent. Yes, I said a tent. Which didn’t do so well in the winter, but we managed to find a barn. There wasn’t any heat at first but we made it work.
I was and I still am very fond of the Marvel Super Heroes Game. It was the first RPG that expanded my vision of what RPG’s could encompass. The game also had a unique flair to it with karma and and power shifts. Valiant is going to be a game that does that same exact thing. Catalyst has introduced some very unique concepts that might just influence the future of story telling games. Two of these are the cue system and the introduction of a lead narrator, at least I have never seen it before.
The Cue system in a nutshell is this; character definition. On each character sheet there is a series of sentences that depict the characters personality. Some of these reflect the hidden identity of the character while others display attitude of the hero, and some exemplify the approach taken in combat. Basically, they are a guideline to influence the players decision making while attempting to stay in character.
Box Breaking 99 Southern Pack Infantry from DP9
In this Video Matt Takes a look at the Southern pack Infantry for Heavy Gear Blitz. I do believe I am going to enjoy painting these models.
Check back soon for our first Figure Forge on the Southern Army Task Force Deal.
Find Great Heavy Gear Products here.