OTONTIN: Warriors of the Lost Empire from Game Salute

 Game Salute  Comments Off on OTONTIN: Warriors of the Lost Empire from Game Salute
May 152014
 

oto04OTONTIN: Warriors of the Lost Empire

$35.00

 

In OTONTIN, players are ferocious Aztec Warriors forming and destroying alliances as they rise to power within the Empire.

 

Each turn is played in three phases: Campaign, Strategy and War. During the Campaign phase, players roll dice to determine their wealth and military strength. They then negotiate with other players during the Strategy phase, secretly joining alliances or giving Attack or Defense orders via Tactic Cards that are played faced down.

 

During the War phase, Tactic Cards are revealed and battles commence! The game ends when a player’s stronghold is worth 20 cocoa beans.

 

OTONTIN is a volatile card game for 3-8 players, ages 10 and up.

oto03

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Warmachine: Convergence: Obstructors (10) (plastic)

 Gaming News, Privateer Press  Comments Off on Warmachine: Convergence: Obstructors (10) (plastic)
Sep 042013
 

Obstructors (10) (plastic)Warmachine: Convergence: Obstructors (10) (plastic)

$49.99 SRP

Having achieved the first step in their greater journey among the Convergence by having their souls installed in intricate clockwork vessels, obstructors know neither fatigue nor pain. In battle their shields interlock through an intricate mechanism of gears to present an unbreakable steel wall to their enemies. They serve as the primary cogs around which the greater Convergence army is ordered.

The Obstructor unit comes in a box (PIP 36016). A player may field up to three Obstructor units for each warcaster in a Convergence army.

Contains:

1 Leader

9 Grunts

1 color stat card

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May Releases for Heavy Gear

 Arena, Blitz, Dream Pod 9, Heavy Gear  Comments Off on May Releases for Heavy Gear
Apr 292013
 

Dream Pod 9 is currently taking preorders on their online store

imageSouthern Military Police Cadre
(2 Black Mamba MPs, 2 Iguana MPs, and 1 Cobra MP Gear pewter miniatures
and extra parts.)
DP9-9286…………………………. $49.95 USD
This product will phase out the MP Shields Five Pack (DP9-9164)

Southern Visioth Main Battle Tank (DP9-9292, 29.95 USD)

Southern MP Decals Pack (DP9-9289, 6.75 USD)

All of these products are available for preorder and will ship Friday May
17th, 2013.

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March Dystopian Wars Releases

 Gaming News  Comments Off on March Dystopian Wars Releases
Mar 092013
 

DWKB32 Kingdom of Britannia Steward Class Guardian Tank
Mounting a powerful turret mounted cannon at its fore, the Steward poses a significant threat to larger vehicles when in squadron strength or deployed alongside Mk II’s. However, the Academy’s real achievement was in modifying the bulky and power-hungry shield systems to fit in the Guardian Tank’s chassis. With protection normally reserved for the largest of vessels, these Tanks can weather the heaviest assaults the Imperial Bond can throw their way.

 

 

 

DWKB33 Kingdom of Britannia Foxhound Class Light Tank
Operations by the Britannian Tank Regiments across the world in 1871 revealed to the commanders of the Kingdom’s land forces that there was a need for a vehicle which combined the agility and speed of the Terrier battle tank with some of the MkII’s firepower. The Foxhound combines a scaled-down MKII hull with a new Armstrong automatic 6” cannon. It gives short-range fire support for Terrier squadrons and heavy armed recon. One particular duty which it has made its own is acting as an armed Forward Observation unit for artillery batteries.

 

 

DWPE32 Prussian Empire HM-1 ‘Recke’ Class Heavy Tank
The Recke combines the main strengths of both the Land Fleet and the Reichswehr. Although mounting a formidable array of gun batteries and Tesla coils, the Recke’s main purpose is to carry masses of hardened Prussian infantry directly into the heart of the battle. Personally approved by Sire Jaeger of the Reichswehr, the HM-1 protects its cargo during the most dangerous and crucial stages of an assault, allowing them to deploy straight into combat against whatever of the enemy remains after a Prussian armoured blitz!

 

 

DWFS32 Federated States of America Triumph Pattern Reno Class Command Tank (3) £4.17 £5.00
The ‘Triumph’ is a dedicated command vehicle, dispensing entirely with the standard main battery. Replacing the turret is a heavily armoured control tower from which a formation commander can operate in safety with his entire staff and a battery of communications and signalling equipment. Not only that, the bunker incorporates a powerful narrowbeam searchlight, allowing gunnery specialists to mark targets identified by the commander for utter destruction by the guntanks under his control.

DWBS32 Empire of the Blazing Sun Myobu Class Light Gyro Tank
The Myobu Class light tank is unique in that it has a small graviton array and a pair of turbofans coupled to its engine, giving it immense flexibility. The Myobu is designed for rapid deployment from transport barges during amphibious assaults, as well as scouting and fighting in areas utterly inaccessible to normal tanks. It is also an artillery spotter almost without equal on the ground. In these circumstances, its lighter armour is rarely an issue, and its main battery still packs a punch almost as heavy as that of its larger Chi-Ri brother.

DWBS33 Empire of the Blazing Sun O-I ‘Miage-Nyudo’ Class Heavy Walker
The Blazing Sun’s mighty heavy walkers operate in areas that would defeat conventional Land Ships. The ‘Miage-Nyudo’ variant, which has been issued in particular to army units serving in the confined island and jungle-covered warzones of South East Asia, is a highly effective command unit. The machine elevates senior commanders and artillery spotters far above ground-based obstructions, no matter how harsh the terrain. Its central tower is studded with dozens of rocket tubes, capable of plastering enemy forces with salvoes of fiery devastation.

DWCA32 Covenant of Antarctica Orpheus Class Drone Controller
Based on the sturdy Socrates hull, and nicknamed the ‘Dronemaster’, it is part tank and part armoured control centre. The presence of these vehicles acts as a failsafe in the event of communications breakdowns with automated units on the field, as well as increasing their performance. The Orpheus’ strong hull shields a crew of special Mechanist-Controllers, who can command diverse unmanned fighting machines including drone aircraft and combat-optimised Iron Men, with special radio and visual communications gear.

DWCA33 Covenant of Antarctica Skorpios Class Heavy Bombard
Based on the well-tried Atticus spider-tank, the Skorpios’ frame is heavily reinforced to bear the mighty ‘Long Lance’ accelerator-cannon. Using a small Sturginium pressure engine, the weapon generates a coiled magnetic field through which it hurls shots at ferocious velocities. The kinetic force alone can smash apart the toughest armour, and eyewitness reports speak of the streaking projectiles setting the air itself aflame with their passing.

DWRF32 Republique of France Arbalete Class Medium Land Carrier
Based on the Char 1C breakthrough tank, this machine incorporates an ingenious pivoting flight deck with a powerful catapult arrangement to launch aircraft skywards almost from a standing start. Although only a small number of aeroplanes are carried, they can be effectively loaded and launched in quick succession from the tank’s internal hangar. This allows Arbalete squadrons to provide rapid-response local fighter cover for air defence, or to strike against enemy flying engines that might otherwise threaten the French ground forces.

 

 

DWRC32 Russian Coalition Orlov Class Heavy Tank
Even by the standards of the Sturginium Age, the armoured units of the Russian Coalition are big and brutish. Outwardly crude, they possess a surprising amount of subtle technology beneath their blunt, armoured shells. Orlovs are frequently chosen as headquarters by mid-ranked Oprichnina officers, the tank’s massive firepower serving as inspiration to the Tsar’s soldiers, and a powerful inducement to any backsliders to hold their place in the line!

DWEX09 Invaders Starter Fleet
Although not part of the Dystopian Wars core plotline, these models make a superb addition to any game, catering for those moments when ‘the aliens’ come to Earth to conquer all and destroy mankind…

 

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Guns of Galicia From Worthington Games

 Board Games, Gaming News, Historical, Worthington Games  Comments Off on Guns of Galicia From Worthington Games
Oct 092012
 

Guns of Galicia

$ 55.00

Goming Soon

Guns of Galicia (GoG) uses the same core rules as Guns of August (GoA) to simulate Corp-level fighting on the Eastern Front in WWI. Game mechanics compensate for players’ 20/20 hindsight to encourage historically accurate play that makes “sense” in game terms while avoiding a “straight jacket” of special rules to enforce irrational play. Players maneuver corps and divisions through 9-mile wide hexagons in turns that span three days each. Chit pull activation along with modest movement point allowances generates a highly interactive game. Scenarios included are the 1914 Galicia campaign, 1915 Tarnow campaign, and 1916 Brusilov campaign.

Learn more at Worthington Games and help rewrite history how you see fit

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Cryx Kraken Colossal

 Privateer Press, Warmachine  Comments Off on Cryx Kraken Colossal
Jul 302012
 

Cryx Kraken Colossal

$ 124.99 SRP

 

Kraken—Cryx Colossal (resin and white metal) The Kraken ranks among the most terrifying necromechanikal fabrications ever loosed upon the mortals of the Iron Kingdoms. With surprising agility for its size, a Kraken can quickly maneuver to take advantage of any situation on the battlefield. As it rises from the depths, its hellblaster cannon delivers devastating payloads supported by bursts from its flayer cannon to cut down infantry. The Kraken’s long tendrils erupt like steel serpents in the midst of formations, tearing apart warjacks and grasping victims to fuel its vile hunger. The Kraken colossal comes in a box (PIP 34050) and includes a colossal wreck marker. A player may field up to two Krakens for each warcaster in a Cryx army.

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Dystopian Wars August Releases

 Dystopian Wars, Spartan Games  Comments Off on Dystopian Wars August Releases
Jul 272012
 

Russian Coalition Borodino Class Battleship (1)

Bristling with turrets and broadsides, the Borodino Class Battleship is a truly fearsome vessel. Its ablative armour plating forms a hulking tiered formation that gives this ship an intimidating profile. With the ability to absorb withering hails of fire, this industrial nightmare will forever haunt the ambitions of anyone who dares cross the path of the Russian Coalition.

 

 

 

 

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WWII US Cavalry Groups: European Theater from Osprey

 Games and Education, Gaming News, Osprey Publishing  Comments Off on WWII US Cavalry Groups: European Theater from Osprey
Jun 262012
 

WWII US Cavalry Groups: European Theater

$ 18.95 SRP

 

The cavalry regiments of the US Army were in the process of being transformed into a mechanized force when the USA entered World War II. While those cavalry regiments deployed to the Pacific to fight the Japanese were turned into infantry units, those sent to Europe were employed as light armor in the cavalry’s traditional spearhead roles – reconnaissance, the screening of advances and flanks, and the pursuit of beaten enemy forces. Equipped with M8 Greyhound armored cars, M5 Stuart and M24 Chaffee light tanks, and halftracks, these units were designated cavalry groups (mechanized), each c. 1,700 strong and divided into two heavily armed squadrons. They were seldom attached to divisions, but to higher-level corps commands, meaning they could be shifted around quickly and independently and be formed at need into flexible battle groups with armored, infantry, and other units, depending on the mission. Featuring specially drawn full-color illustrations depicting uniforms, insignia, armored vehicles, and tactical scenarios, this is the story of the US cavalry units that led the advance to victory in Europe during World War II. Softcover; July 2012; 64 pages;

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June Releases for Firestorm Armada

 Firestorm Armada, Gaming News, Spartan Games  Comments Off on June Releases for Firestorm Armada
Jun 082012
 

Firestorm Armada Hardback Edition Master Rulebook

A complete list of stats, background stories, imagery… The Hardback Edition Master Rulebook has everything! This updated edition features the established core rules presented in a clear and concise fashion. It includes the latest errata and streamlined rules for Game Set-up, Terrain, Boarding and Wings. The opportunity has also been taken to include new photography, diagrams and illustrations throughout the book, complete with Fleet Lists for each nation and the current Firestorm Armada MARs; the perfect way to begin your campaign of terror in the Storm Zone!

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Digiprove sealCopyright secured by Digiprove © 2012

Munchkin 2 OH My we are in Trouble April 11th

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Mar 222012
 

Good, Bad, Munchkin2 – Beating a Dead Horse

$ 10.95 SRP

 

A Horse Is A Horse . . . A corpse, of course! The rowdiest crowd of munchkins ever to wreck a saloon is back for more in The Good, the Bad, and the Munchkin 2 — Beating a Dead Horse! Fight new varmints like the Cattywampus or the Eyes of Texas! Ride new steeds like Ol’ Plug and the One-Trick Pony! And if all else fails, call in the new Class . . . the Cavalry! This is an expansion for The Good, the Bad, and the Munchkin. It is not a stand-alone game.

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