POKEMON: Black&White: Boundaries Crossed BD From Pokemon

 CCG, Gaming News  Comments Off on POKEMON: Black&White: Boundaries Crossed BD From Pokemon
Oct 292012
 

POKEMON: Black&White: Boundaries Crossed BD

Release Date:Nov 7th 2012

Step into the next dimension of your journey into battle using the might of the Boundary Pokémon…both White Kyurem and Black Kyurem! Harness the powers of more Pokémon-EX like Landorus, Cresselia, and Celebi, and Keldeo makes its debut in the Black & White—Boundaries Crossed expansion as both a Pokémon and a Pokémon-EX, along with the never-before-seen, powerful ACE SPEC Trainer cards, which are so devastating that you can only carry one into battle! Cross over to sweep aside your opponents with one mighty push!

Come see all the new pokemon and trainer cards for your pokemon decks, remember gotta catch them all!!

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Box Breaking #50 Dungeon Command from Wizards of the Coast

 Board Games, Box Breaking, D&D, Featured, Wizards of the Coast  Comments Off on Box Breaking #50 Dungeon Command from Wizards of the Coast
Oct 162012
 

Watch as Matt delves into Dungeon Command Goblins of Tyranny.   He explores the tiles and crushed the monsters in this skirmish game.

 

 

 

Thanks for watching.

D&D: Elminster’s Forgotten Realms

 D&D, Wizards of the Coast  Comments Off on D&D: Elminster’s Forgotten Realms
Oct 022012
 

D&D: Elminster’s Forgotten Realms

$ 39.95 SRP

 

The FORGOTTEN REALMS is the most popular D&D campaign setting. It has grown and evolved, but this book takes the setting back to its roots and shows the world as it exists in the imagination of its visionary creator. Ed Greenwood gives Realms fans a behind-the-curtain glimpse into the world that he created for his home campaign. Perfect for D&D enthusiasts, this book contains scanned images of Ed Greenwood’s original typed and handwritten notes, manuscripts, and maps, in addition to all new material. This timeless tome is not keyed to any one edition of the D&D game and can inspire players and Dungeon Masters regardless of edition, as well as FORGOTTEN REALMS novel enthusiasts.

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Words with Shelly from Wizards of the Coast at Gen Con 2012

 Board Games, D&D, Gen Con 2012, Miniatures, Wizards of the Coast  Comments Off on Words with Shelly from Wizards of the Coast at Gen Con 2012
Aug 272012
 

We had a chance to visit with Shelly at  the Wizards of the Coast booth.  She has a lot of information for us about the Rise of the Under Dark.  We even talk about Joe.

Shelly shares a lot of information with us, while having a good time.

 

The Rise of the Underdark is going to be a great gaming experience.  It really suits players that like to force others out of their comfort zone.

One of the cooler things about this series is that he source book is presented so it can be used in all five editions of the game.  IF that is the future of 5th ed Wizards is moving in the right direction.

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MtG: Duel Deck: Izzet vs. Golgari

 Magic The Gathering, Wizards of the Coast  Comments Off on MtG: Duel Deck: Izzet vs. Golgari
Aug 112012
 

MtG: Duel Deck: Izzet vs. Golgari

$ 19.99 SRP

 

Two Guilds Clash Beneath the Streets of Ravnica!

Key Features :

  • Features two premium foil, alternate art Mythic rare cards.
  • Contents include a total of 12 rare cards.
  • Twelve cards feature alternate art not available anywhere else.
  • Contains 6 preview cards from the October 2012 set release Return to Ravnica™.
  • Contains two 60-card decks ready to play right out of the box.
  • Perfect for both new and highly engaged players.
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Planechase 2 on June 1st

 Card Games, CCG, Magic The Gathering, Wizards of the Coast  Comments Off on Planechase 2 on June 1st
May 012012
 

Planechase 2 Game Carton

 

The four new Planechase decks (Chaos Reigns, Night of the Ninja, Primordial Hunger, and Savage Auras) will contain all-new planar decks that contain a new kind of oversized card, and an assortment of new, Eternal-legal Magic cards. Each deck has eight new plane cards and two new phenomenon cards, and these cards are not shared between decks; there are a total of 32 new planes and 8 new phenomena. There are a total of 21 new Magic cards in the set, spread across the four decks. Each deck has six of the cards (counting by name), although some appear in multiples. Each of the four decks contains a sixty-card Magic deck, a ten-card planar deck, and a planar die.

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Monte Cook leaving Wizards of the Coast

 Gaming News  Comments Off on Monte Cook leaving Wizards of the Coast
Apr 252012
 

So Monte Cook Had this to say the other day

“Last week I decided that I would leave my contract position with Wizards of the Coast. I am no longer working on Dungeons & Dragons, although I may provide occasional consultation in the future. My decision is one based on differences of opinion with the company. ”

You can read the full article at Chapel Perilous and I suggest you do.

Monte Cook at the 2007 ENnies.

Monte Cook at the 2007 ENnies. (Photo credit: Wikipedia)

There is no drama bout the decision or anything like that.  he does say he has something in the works.  It should be interesting.

 

So what does this mean for Dungeons and Dragons?

Is something we should be concerned about as a consumer?  While it is a little alarming that he is leaving, I am not sure it should be  major concern of ours.  He doesn’t say there is a problem with the system.  In fact, he says he will miss working with the staff.

 

I have a lot of mixed emotions about 5 th ed.  I think the idea of getting all D&D players under the same rules set should be an ideal not a goal.

I wish I knew more about 5th ed.

 

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Lords of Waterdeep Boardgame From Wizards of the Coast

 Board Games, Gaming News, Wizards of the Coast  Comments Off on Lords of Waterdeep Boardgame From Wizards of the Coast
Jan 172012
 

Waterdeep, the City of Splendors — the most resplendent jewel in the Forgotten Realms, a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force!

 

Lords of Waterdeep is a strategy board game for 2-5 players. You take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder—or help—the other lords by playing Intrigue cards to enact your carefully laid plans.

 

This game includes the following components: Game board Rulebook 5 card stock player mats 121 Intrigue, Quest, and Role cards 130 wooden cubes, pawns, and score pieces Wooden player markers Card stock tiles and tokens representing buildings, gold coins, and victory points.

Lords of Waterdeep Boardgame SRP $ 49.99

I am not normally a board game person, but I am looking forward to this one.  I have always been fond of the Waterdeep setting.

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Matt’s Response to Dungeons and Dragons 5th ed

 D&D, Gaming News  Comments Off on Matt’s Response to Dungeons and Dragons 5th ed
Jan 142012
 

First if you haven’t read Ryan’s post you should start here.  It contains links to the information that we base our reactions on.

Before we get too involved here is my brief D&D history.

I started playing in 1981.   I took a break in Middle School.  Started back again in ’86.   The play experience carried me into 2nd edition.  I remember that the transition was a simple one and I enjoyed proficiencies.  I stopped playing again sometime in the mid 90’s.

2002-ish I started to play again.  This time it was 3.5.   Again it was a simple step into the the new edition.  Oddly enough I didn’t miss the  things that were changed.  I missed the things that were used for background, like the GM description chart, and the random dungeon building chart from the DMG.

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New For Dungeons and Dragons 4e Book of Vile Darkness

 D&D, Gaming News, RPG's, Wizards of the Coast  Comments Off on New For Dungeons and Dragons 4e Book of Vile Darkness
Dec 282011
 

This roleplaying game product is intended for Dungeon Masters looking to broaden their campaigns to include dark subject matter and truly evil threats. It features a detailed look at the nature of evil and the complex challenge of confronting the many dilemmas found within the deepest shadows. Filled with malignant secrets and musings that can inspire adventures or entire campaigns, The Book of Vile Darkness provides Dungeon Masters with sample roleplaying encounters, adventure hooks, skill challenges, rituals, and lore for some of the most despicable creatures to infest any campaign world, plus new character options for players who like to flirt with evil, and a full-color, double-sided poster map presenting iconic evil sites for heroes to explore.

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