WizKids and Gen Con 50

 Gen Con 2017, Gen Con 50 Miniatures Releases  Comments Off on WizKids and Gen Con 50
Jul 162017

WizKids will not have a traditional Miniatures release at Gen Con 50 but they will have the following – some of which can be considered miniature releases.:

  • Wartime
  • Dungeon Hustle
  • Witching Hour
  • The Expanse
  • Dungeons & Dragons: Tomb of Annihilation Adventure System Board Game


The one closest to a miniature release would be Dungeons & Dragons: Tomb of Annihilation.

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Nov 012015

I this episode of Role-Play Ramblings Matt Lemke shares his gaming experiences with problem players, some of them include the wallflower,  philosopher, rules lawyer and even the instigator.  This short message is for Role-players at all levels of experience, but is most beneficial for GM’s.  These tips can be applied to any game system.

If you like this please like it please give it a thumbs up on YouTube and if you know someone who would enjoy it please share.  I had a lot of fun coming up with this seasons content and I would love to continue.

Next episode (targeted for Thursday) is “Who’s Telling the Story”. Is it the GM’s Story or the players?


Special Thanks to Owen K.C. Sthephens and Ryan Hale for their extra input on this season. I also have to thank all of my backers for making this happen.  I wouldn’t have had the drive to do this without their support!

D&D: Forgotten Realms: Murder in Baldur’s Gate

 D&D, Wizards of the Coast  Comments Off on D&D: Forgotten Realms: Murder in Baldur’s Gate
Jul 212013

Murder in Baldur’s GateD&D: Forgotten Realms: Murder in Baldur’s Gate

$34.95 SRP

Murder in Baldur’s Gate is an adventure for character levels 1-3 set in one of the most popular cities in the Forgotten Realms. Players take on the role of heroes defending the city against an ancient evil long thought slain.



64 page Campaign Guide

32 page Adventure Book

DM Screen

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Dec 172012

Watch as Matt delves into Dungeon from Wizards of the Coast.


Dungeon is not what I was expecting.  I was expecting a game that leaned more towards an RPG feel.  But  after I got over my expectations and played the game for what it is; a board game.  I thoroughly enjoy Dungeon.  The game is simple enough that an eight year old can grasp the concepts While an adult can seek more tactical challenges.

The concept of the game is to gather treasure.  Each player assumes the role of a character; Rogue, Cleric, Fighter, or Wizard.  Each Class has a set amount of treasure they need to gather and then get out of the dungeon.  Combat is pretty simple you roll two dice and compare the roll to the number you need to beat on the monsters card.  The greater the challenge the greater the reward.   The rules suggest appropriate threat levels for  the classes.  To be blunt Rogues are wimps so they fight low level monsters.

All in all the game turned out to be pretty good even though I expected something else.  You can play Dungeon with 4 player  a couple of times in an evening fairly easily.


D&D: Elminster’s Forgotten Realms

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Oct 022012

D&D: Elminster’s Forgotten Realms

$ 39.95 SRP


The FORGOTTEN REALMS is the most popular D&D campaign setting. It has grown and evolved, but this book takes the setting back to its roots and shows the world as it exists in the imagination of its visionary creator. Ed Greenwood gives Realms fans a behind-the-curtain glimpse into the world that he created for his home campaign. Perfect for D&D enthusiasts, this book contains scanned images of Ed Greenwood’s original typed and handwritten notes, manuscripts, and maps, in addition to all new material. This timeless tome is not keyed to any one edition of the D&D game and can inspire players and Dungeon Masters regardless of edition, as well as FORGOTTEN REALMS novel enthusiasts.

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D&D: Dungeon From Wizards October 16th

 Board Games, D&D, Wizards of the Coast  Comments Off on D&D: Dungeon From Wizards October 16th
Oct 012012

D&D: Dungeon

$ 19.99 SRP


Dungeon! ™ is an exciting fantasy board game that provides hours of fun. Play a Fighter, a Rogue, a Cleric, or a Wizard searching for lost treasure in a dungeon filled with monsters. Only your magic, your weapons, and your wits can protect you! Plays like the classic board game with an updated look and feel. Easy-to-learn rules make this game accessible to all members of the family. AGE 8+

Learn more about Dungeon at Wizards of the Coast


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Halls of Undermountain Coming soon for Dungeons and Dragons 4th Ed

 D&D, Gaming News, Wizards of the Coast  Comments Off on Halls of Undermountain Coming soon for Dungeons and Dragons 4th Ed
Mar 262012

4E: Halls of Undermountain

$ 29.95 SRP

Beneath the streets of Waterdeep, a sinister dungeon awaits adventurers brave enough to face its perils. Created ages ago by the wizard Halaster, the sprawling dungeon is a lair for terrible monsters and ruthless villains. In the dark chambers, they hunger for victims and plot the downfall of those who dwell on the streets above. Who will unravel the twisting labyrinth to reveal its secrets, claim its treasures, and stop the foul machinations of the dungeon’s denizens?


Halls of Undermountain presents a ready-to use dungeon detailing over eighty locations. The adventure offers a way for Dungeon Masters participating in the recent D&D Encounters season, The Elder Elemental Eye, to extend the adventure. In addition, this book provides all the ingredients to run a classic dungeon delve, including enticing treasures, deadly traps, a wide assortment of monsters, and two double-sided full-color poster maps. An adventure for characters of 1st – 5th level.

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Matt’s Response to Dungeons and Dragons 5th ed

 D&D, Gaming News  Comments Off on Matt’s Response to Dungeons and Dragons 5th ed
Jan 142012

First if you haven’t read Ryan’s post you should start here.  It contains links to the information that we base our reactions on.

Before we get too involved here is my brief D&D history.

I started playing in 1981.   I took a break in Middle School.  Started back again in ’86.   The play experience carried me into 2nd edition.  I remember that the transition was a simple one and I enjoyed proficiencies.  I stopped playing again sometime in the mid 90’s.

2002-ish I started to play again.  This time it was 3.5.   Again it was a simple step into the the new edition.  Oddly enough I didn’t miss the  things that were changed.  I missed the things that were used for background, like the GM description chart, and the random dungeon building chart from the DMG.

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Dungeons and Dragons 5th Edition Announced

 D&D, Gaming News, Wizards of the Coast  Comments Off on Dungeons and Dragons 5th Edition Announced
Jan 092012
A D&D game session in progress

Image via Wikipedia

From the Wizards of the Coast Press room…

It seems that D&D 5th edition will be given a special premiere at Gen Con 2012

Until then Wizards of the Coast plans on lending us their ear.

From the Press Release:

“We have begun obtaining feedback from a limited Friends & Family playtest consisting of internal employees and their gaming groups and soon we will be expanding that group to consist of members from our existing body of playtesters. Then at the D&D Experience convention in late January, Wizards of the Coast will conduct a special playtest of ideas currently in development.”

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The Race is On! Tempo in Magic the Gathering

 Card Games, CCG, Magic The Gathering  Comments Off on The Race is On! Tempo in Magic the Gathering
Dec 122011
Magic: The Gathering card back

Image via Wikipedia

Tempo in Magic the Gathering is what two or more players enter in while attempting to gain control of the game. It is a race that revolves around who can play better cards or more cards faster. Basically it is a race about gaining the upper hand. In other words the player who is winning the race usually sets the tempo of the game. The reality of it though is the tempo of a game can be one sided, balanced, or up and down like a roller coaster.

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