Flip Through Review: Xanathar’s Guide to Everything for D&D 5e

 D&D, Featured, Flip Through, Wizards of the Coast  Comments Off on Flip Through Review: Xanathar’s Guide to Everything for D&D 5e
Mar 072019
 

In the Flip Through Matt Reviews Xanathar’s Guide to Everything. This is a compilation of content from Unearthed Arcana for Dungeons and Dragons 5e. DnD5e

There are plenty of little goodies spread throughout the entire book for players and D.M.s

D&D Shattered Keeps Map Pack from Wizards of the Coast

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Dec 042012
 

D&D Shattered Keeps Map Pack

Release Date: Dec 18th 2012

$ 11.95

Foldout battle maps for your D&D campaign. Dungeon Masters need awesome maps to create memorable encounters. This pack contains 3 full-color, double-sided, 21″ x 30″ battle maps with 1-inch scale grids. One map features two never-before-seen encounter locations: a besieged keep and a ruined, fortified manor. The other two battle maps are picked up from out-of-print products. You can even combine the maps in this map pack to create huge encounter areas. All the maps provide attractive, reusable terrain suitable for any D&D campaign. Map Pack products are compatible with all editions of the Dungeons & Dragons Roleplaying Game and are designed for use with D&D miniatures.

What DM  doesn’t need more maps thanks Wizard of the Coast for making more of these for us.

 

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New D&D Products to help your Games from Wizards of the Coast

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Nov 252012
 

D&D Dungeon Tiles: Ruins of War

Release Date: Nov 20th 2012

$ 11.95

Build Your Own the Battlefields Your tabletop never looked better! With this pack of customizable terrain tiles, you can add a new dimension to your Dungeons & Dragons adventures. Easy to set up and infinitely expandable, this pack allows you to create the adventures you want to play. Pick up additional packs to create larger, more elaborate encounters. This pack contains six durable, double-sided card stock sheets of illustrated terrain, with die-cut tiles you can use to create battlefields and warzones in your campaign. Use this product and other Dungeon Tiles accessories to make great D&D encounters that enhance your roleplaying game experience

 

D&D Dungeon Command: Curse of Undeath

Release Date: Nov 20th 2012

$ 39.99

Bury Your Enemies Dungeon Command is a head to head miniatures skirmish game for 2 players. Assemble your warband, choose your battlefield and crush your enemy! The Dungeon Command: Cure of Undeath Faction Pack contains a complete undead warband, ready to play right out of the box! You can also create your own warbands using multiple Faction Packs and challenge other players. In addition to their use in Dungeon Command, these miniatures can also be used in the D&D RPG, with their cards further usable with D&D Adventure System board games(Catle Ravenloft, Wrath of Ashardalon, and The Legend of Drizzt) Each Dungeon Command Faction comes in its own box, containing twelve pre-painted, non-random, plastic miniatures (plus the cards, tiles, and rules for the game) Included Miniatures Dracolich, Skeletal Lancer, Disciple of Kyuss, Hypnotic Spirit, Lich, Necromancer, Skeletal Tomb Guardian, 2 Warrior Skeletons, Vampire Stalker, Gravehound, 2 Zombies

I’m getting ready to start another D&D campaign and can always trust Wizards of the Coast to have great stuff for me

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Matt’s Response to Dungeons and Dragons 5th ed

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Jan 142012
 

First if you haven’t read Ryan’s post you should start here.  It contains links to the information that we base our reactions on.

Before we get too involved here is my brief D&D history.

I started playing in 1981.   I took a break in Middle School.  Started back again in ’86.   The play experience carried me into 2nd edition.  I remember that the transition was a simple one and I enjoyed proficiencies.  I stopped playing again sometime in the mid 90’s.

2002-ish I started to play again.  This time it was 3.5.   Again it was a simple step into the the new edition.  Oddly enough I didn’t miss the  things that were changed.  I missed the things that were used for background, like the GM description chart, and the random dungeon building chart from the DMG.

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The GM and His Show

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Dec 132011
 

Being a game master, or a GM, is in many ways like being a director of a motion picture.  Both the GM and the director are responsible for the well being of their show.  Not only must both maintain the integrity of what is unfolding before the cast, but both also moderate the flow of information. Continue reading »