Jul 182013
 

 

 

dystopian-legions

Terrier IroncladDL: Britannia: Terrier Ironclad

$75.00 SRP

Striking a balance between speed, durability and firepower, the Terrier Ironclad is the perfect expansion to a Kingdom of Britannia force. Able to engage any opponent whilst weathering all but the heaviest attacks, the Terrier provides a steadfast iron anchor for the Britannian gun line. Any foe foolish enough to approach the Terrier head on will be blasted by its relentless 122-Pdr Gun, whilst the sponson mounted AT Rifles deter any attempted flanking assaults. As well as this devastating array of firepower, the Terrier holds a powerful shield generator within its hull – a sparking energy field to disrupt incoming fire.

Models unpainted and unassembled.

 

Black Watch Infantry (5)DL: Britannia: Black Watch Infantry (5)

$24.00 SRP

 Resplendent in the traditional kilts and tartan that are their regimental heritage, the Black Watch are a striking sight on the battlefield. Trained to the same exacting standards of musketry as all Britannian Rifle Regiments, the Black Watch also have a notable proficiency in close-quarter combat. With a list of battle honors as impressive as it is intimidating, the elite Black Watch are famed as some of Britannia’s finest fighting soldiers.

Models unpainted and unassembled.

 

 

Landwehr Infantry Section (5)DL: Prussian Empire: Landwehr Infantry Section (5)

$24.00 SRP

The Prussian Empire has a long standing tradition of compulsory conscription and, in times of war, the Landwehr are raised in great numbers to defend their homes and the Emperor’s territories. These valiant soldiers are not to be underestimated, for while they lack the experience of the crack Grenadier Regiments, they compensate with zeal and dedication. When well commanded, they are more than equal to anything the enemy can throw at them.

Models unpainted and unassembled.

 

 

Sun Ke-Ho IroncladDL: Empire of the Blazing Sun: Sun Ke-Ho Ironclad

$102.00 SRP

Fast, tough and deadly from every angle, the Ke-Ho Ironclad’s unconventional design in no way hampers its capacity for destruction. Often seen speeding forward amidst a spearhead of Kote Armored Transports, the Ke-Ho’s unique mechanisms keep it operating efficiently even after sustaining heavy damage, ensuring that its brutal firepower will never cease.

Whether laying down smoke screens to cover the advancing Infantry, picking off Tankettes with bursts from its sponson mounted weaponry, or bearing down on the enemy with its wide-mouthed cannon, the Ke-Ho is both the shield and the sword of the Divine Empress’ armies.

Models unpainted and unassembled.

 

 

mperial Rifles Infantry Section (5)DL: Empire of the Blazing Sun: Imperial Rifles Infantry Section (5)

$24.00 SRP

Markedly distinct from the fearsome Ashigaru and garbed in crisply-cut uniforms, the Imperial Rifles are a model of discipline and modern precision. However, their heritage has not been forgotten for they are armed with a modernized Teppo, a powerful, long-ranged rifle descended from the early Tanegashima firelocks. On the field, the Imperial Rifles support the advance of their Ashigaru brethren with volley after devastating volley from their arrow-straight firing lines.

Models unpainted and unassembled.

 

 

Armored Infantry Section (5)DL: Federated States of America: Armored Infantry Section (5)

$24.00 SRP

Heavily protected against conventional munitions and even deadly gas weaponry, the Armored Infantry Regiments have earned a fearsome reputation across the world as elite shock troops. Often sent barreling deep into enemy lines secure within a Patriot, they emerge to storm the strongest of redoubts with their state-of-the-art Automatic Carbines. Once entrenched, there is little that can displace these tough and resolute soldiers from a valued position.

Models unpainted and unassembled.

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Exemplar Vengers – Protectorate Cavalry Unit (5)

 Privateer Press, Warmachine  Comments Off on Exemplar Vengers – Protectorate Cavalry Unit (5)
Jul 072013
 

WM: Exemplar Vengers – Protectorate Cavalry Unit (5) (resin and white metal)

 

 

The powerful and relentless Exemplar vengers stand among the deadliest warriors of the Protectorate. They ride into battle on war-bred Idrian stallions to disintegrate enemy lines with their lances before drawing blades to finish any left standing. Vengers are fueled by their faith, and their Oath of Brotherhood conveys the pains of their brothers. Each drop of spilled venger blood inspires the survivors to fight harder.

 

A player may field one Exemplar Venger cavalry unit for each warcaster in a Protectorate army.

 

PIP32093 contains the same Mk II stat card as PIP32041. The models in this box represent the same figures in the game. PIP32093 replaces PIP32041 and PIP32042 by offering their contents in a complete unit.

 

Contains:

1 Leader

4 Grunts

1 color stat card

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Jun 082013
 

Well Heavy Gear fans I’ve finally managed to sit down and give Forged in Fire its fair time needed for a review.I don’t

A 1:144 scale HACS-02HG-MPS Grizzly, from Drea...

A 1:144 scale HACS-02HG-MPS Grizzly, from Dream Pod 9’s tabletop miniatures wargame Heavy Gear Blitz! (Photo credit: Wikipedia)

want to spoil anything for you so I won’t delve into the fluff. I will say there is plenty of it. If you are a Southern player you might just want to pick this book up for that alone. Instead I would like to talk about the features that the field guide has to offer you as a player. These features make the book a bit more of a tool for you.

The first is the vehicle compendium. It follows the same basic format of the vehicle compendium used in Perfect Storm, giving you a blueprint style picture of each gear and vehicle, and the variants of those models. Each model has two documents associated with it. The first is a development history. The second is an operations history. It wasn’t really necessary for them to do that, but it really puts the the compendium over the top. You also get little blue prints of each variant with the load right next to it. The vehicle compendium from Perfect Storm was a huge asset to me when building my forces the first few times.

Combat groups follow the same basic template that is laid out in Perfect Storm, which is to pick a threat value, followed by priority level, and then a regiment. Regiments limit the combat group availability. They are linked in the margins of the book. For example, a General Purpose Squad can be considered for an infantry regiment, a gear regiment, or an armor regiment. Regiment types will always offer you a benefit that comes with an imposing restriction. An infantry regiment can’t be played at Priority Level 4 and you must take at least two more infantry platoons. In return you gain a bonus veteran slot that can be used.

The nitty gritty defining your Southern force seems to take place when you select a league or a cadre. They are an upgrade that provides your army with unique options available only to your choice. Of course there are always the generics. In the case of the South they are called hemisphere wide options. One of the options is “Gear Carriers”, which basically allows certain combat groups to take Baranbys for 35 threat value.

There are at least half a dozen leagues that are more specific. These often define your force even more. The Southern Republic Army or S.R.A. has a great deal of focus to it. This league provides the player with amphibious troops, combined operations, humanist prejudice, political officer, and republican cadres. Each of these brings special benefits to your game table.

The Republican Cadre is a special branch of the S.R.A. using the best equipment in the southern hemisphere. This allows you to swap a G.P. Squad, Veteran Strider, or a Veteran black ops cadre for a Republican cadre of the same association. When you swap a squad the upgrade mus still meet the basic requirements. A Republican Cadre G.P Squad must still fill the requirements of a normal G.P. Squad . I think one of my favorite options is upgrading no more than two standard Sidewinders to the Riotmaster load out for free 0 T.V. The Riotmaster variant uses a Fragmentation Cannon.  The Fragmentation Cannon boasts a rate of fire 2 along with the traits  melee, anti infantry and reload.  It does have a shorter range as a result.

One last piece of information, the final part of the book contains the battle for Port Oasis. Not only is it a detailed account of the history, but it is also a scenario you can play. It contains a complete list of the forces involved for you to reenact the battle.

Forged in Fire is a complete historic guide to your army if you are a Southern player. It offers you a complete vehicle compendium. By giving you a more detailed army building guide, you truly get the feeling you have become a Southerner. If you aren’t a Southern player it is a valuable tool for you to understand the enemy.

PDF on DrivethruRPG

If you want to learn more about Heavy Gear visit Dream Pod 9.

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Wings of Glory from Ares Games

 Ares Games, Historical  Comments Off on Wings of Glory from Ares Games
Jun 072013
 

wings of gloryYear 1917. All across Europe, while men face a last-ditch battle in the mud of the trenches, colorful biplanes fly in the foggy sky, gallantly fighting each other as true “knights of the air”.

 

Take the commands of one of the early flying machines to shoot down your enemy, complete recon missions, and become an ace, following in the steps of men like Manfred von Richthofen, Eddie Rickenbacker, Georges Guyneer and Francesco Baracca!

 

The WW1 series of Wings of Glory is an easy, fun to play, fast and furious system which you will be able to start playing minutes after opening the box! Innovative game mechanics encompass planes with very different flight capabilities and firepower, while still keeping the flow of the combat simple and fun.

 

These miniatures are designed to be used with the popular air combat game system created by Andrea Angiolino and Pier Giorgio Paglia, each WW1 Wings of Glory Airplane Pack is a ready-to-play model, painted and assembled, 100% compatible with any other WW1 Wings of Glory game product. In each pack you will find all you need to play with the airplane: a special base with gaming stats, a variable altitude flying stand, and a specific deck of maneuver cards.

 

You must own a WW1 Wings of Glory – Rules and Accessories Pack to play.

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Rebel Raiders (American Civil War) from GMT Games in May

 GMT Games, Historical  Comments Off on Rebel Raiders (American Civil War) from GMT Games in May
May 012013
 

Rebel raidersRebel Raiders (American Civil War)

$69.00 SRP

Rebel Raiders on the High Seas is a comparatively short and simple game of the naval conflict at sea and on the great rivers in the American Civil War. Easily playable in less than three hours, Rebel Raiders on the High Seas is a strategic contest between two players, one seeking to reunite the Union by force, the other to maintain its new independence in the face of the escalating industrial might and resolve of its northern brother. More of a representation than a detailed simulation of that conflict, the game is intensely engaging, highly interactive and moves along quickly, with players constantly responding and reacting to their opponent’s moves.

 Although Rebel Raiders on the High Seas is not a card-driven game, the cards ensure that each game is very different, and that a strategy which worked in one game may not prove as efficacious in the next. The game is also customizable with a menu of elective rules to provide each side with a variety of “what if” options to further vary play.

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Serenissima From Asmodee

 Asmodee Editions, Board Games, Gaming News, Historical  Comments Off on Serenissima From Asmodee
Nov 092012
 

Serenissima

Release Date: Nov 23rd 2012

$ 59.99

 

Your Galleys teeming with crew and cargo while you sail the Mediterranean seas, while your sole purpose is control the most prosperous trade routes, and ensure your strategy will succeed in filling your warehouses with a veritable fortune in gold, precious stones and spices.

 

In this game players represent a merchant family during the Renaissance. Players attempt to balance the need of trading and open commerce versus the cut-throat economic piracy of the day. Players create a fleet of ships to purchase and move various commodities around the Mediterranean while also keeping well manned ships to attack and defend against other player’s fleets.

Check this out and other games by Asmodee Editions I know we will have fun playing this one once it comes out.

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1775: Rebellion From Academy Games

 Academy Games, Board Games, Gaming News, Historical  Comments Off on 1775: Rebellion From Academy Games
Nov 032012
 

1775: Rebellion

Release Date: Nov 2012

$ 65.00

1775 – Rebellion’ is the second game in the Birth of America series that began with the popular ‘1812 – The Invasion of Canada’. 2-4 players form teams representing the British and the Colonial rebels. Players control British Regulars, British Loyalists, German Hessian Mercenaries, American Regulars, American Patriots, Native Americans and the French in the epic American struggle for independence from the ‘tyranny’ of King George! TEAMWORK – Interactive play for team objectives and decisions. FUN – Easy rules with continual involvement by all players. EDUCATIONAL – Learn about this important chapter in American and British history. 1775 is the perfect introduction to tactical boardgames! 2-4 Players. 1-1.5 hours.

Check this one out and relive history and maybe even rewrite it a little at Academy Games don’t forget to check out their other games too.

 

 

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WarHammer:LCG:Invasion: Oaths of Vengeance Battle Pack

 Card Games, CCG, Fantasy Flight Games, Gaming News  Comments Off on WarHammer:LCG:Invasion: Oaths of Vengeance Battle Pack
Oct 252012
 

WarHammer:LCG:Invasion: Oaths of Vengeance Battle Pack

Release Date: Nov 2012

$ 14.95

The second Battle Pack in the Eternal War cycle for Warhammer: Invasion The Card Game, Oaths of Vengeance pushes the rival races of the Old World toward all out war, further supporting the cycle’s new Ambush and Raider keywords. New units use these dynamic keywords to surprise your opponents and gather resources from their forays in the battlefield. Oaths of Vengeance also introduces the High Elves’ Shadow King, Alith Anar, a legendary master of guerrilla warfare!

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Bolt Action: Assault on Normandy From Warlord Games

 Gaming News, Historical, Miniatures  Comments Off on Bolt Action: Assault on Normandy From Warlord Games
Oct 172012
 

Bolt Action: Assault on Normandy

Coming Soon

$ 92.00

Bolt Action: Assault on Normandy gives you everything you need to pit your tactics and wits against your opponent as you recreate the great battles of World War II on the tabletop! In addition to the glorious Bolt Action rulebook and eight Orders Dice, you will find forty hard plastic, multi-pose 28mm miniatures as well as terrain for them to fight over. This is a great starting point as you seek to defeat your foes and bring an end to the greatest conflict in history. Bolt Action: Assault on Normandy contains:

Full-colour 216-page hardback Bolt Action rulebook

40 multi-pose, hard plastic 28mm miniatures:

20 US Army infantry

20 German Heer infantry

1 hard plastic Ruined Farmhouse

8 Bolt Action Orders Dice.

Go check out Warlord Games and rewrite history with you friends this weekend.

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Conflict of Heroes: Awakening the Bear! From Academy Games

 Academy Games, Board Games, Gaming News, Historical  Comments Off on Conflict of Heroes: Awakening the Bear! From Academy Games
Oct 102012
 

Conflict of Heroes: Awakening the Bear!

$ 80.00

Expected Release Date: Oct 2012

The year is 1941. Germany has defeated Poland, Denmark, Norway, and France with ease. Now the Führer desires more ‘Lebensraum’ and attacks the Soviet Union on June 22, 1941 under the code name Operation Barbarossa. He thinks the Soviets will fold like a house of cards. Their officer cadre had been massacred by Stalin, training was poor, and morale low. The Blitzkrieg catches the Soviets by surprise and they lose over 1.75 million men in the first two months alone. The Germans are unstoppable, their Panzers pushing to the very gates of Moscow. But the winter comes and the Soviets begin to counterattack. THE BEAR AWAKENS! Winner – ‘Origins Historical Boardgame of the Year’ Winner – ‘Charles S Robert Historical Boardgame of the Year’ Winner – ‘James F Dunnigan Design Elegance’ Winner – ‘Genius Award for best Historical Game’ The #1 Rated Wargame Series is finally available again! NEW – 3D map graphics, NEW – Counter Art, NEW – Firefights and Campaign Games! Fun – Quick simultaneous play allows players to interact without waiting. Simple – Teach new players how to play in under 5 minutes. Historically Accurate – Portrays realistic forces and tactics. Counters – Depict individual vehicles, tanks, guns, squads and more. Consistent – Each game in the series uses the same rule system. Awakening the Bear is the perfect introduction to tactical squad level war gaming!

Get this today at Academy Games and  start developing your mind through play

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