Ice Dice is a fun game that is easy to play. It is easy to learn. Ice Dice is a game that teaces basic critical thinking skill, and strategies.
There you have it a great Game from Looney Labs
Rezolution is a sci-fi skirmish game from Aberrant Games. It is set in a cyber punk world where corporations effectively rule all. That theme always seems to lead the game into a “darker tomorrow”. As far as games go, it does a good job of putting fluff into the game. It also does an excellent job of using simple mechanics to achieve fast play. Since it is a skirmish game you do not need a lot of toys to play the game.
In order to start playing Rezolution you would need to choose a faction. The easiest and most cost effective way to do this is to buy one of the starter boxes. Each box has quick start rules and about 5 figures. If you want the rules you can buy a hard copy with the starter or you can download a copy at wargame vault. In other words for about 45.00 you have everything you will ever need to play the game.
There are a few game mechanics I would like to talk about, opposed rolling, models and wounds, craft, and hacking. It is these 4 mechanics that make the game stand apart. Opposed rolling is the where you shoot or make a melee attack against another model. When you do this you and your opponent both roll two six sided dice and add the appropriate attribute to determine the victor. When models get wounded the wound is recorded. By making this record you track the “strength” of the figure. As models are wounded they can face death sooner, or fall unconscious. Craft is the magic and psionic attribute. It only appears on models that have a magic or psionic ability. Each model with craft has craft powers defined on the stat card. Hack is well computer hacking. It allows for the model to do thing like, hack robots, and computers. It also allows two or more hackers to duel on the grid (a network so to speak). There are other cool mechanics that make this game even better, but the mechanics we spoke of are the ones that truly define Rezolution.
The forums are not always bustling with activity, but they are visited frequently. Further, the owners of the company takes great interest in their players and answers questions on a regular basis.
I give Rezolution a 5.6 out of 7. You might be wondering the what or the how behind that rating. Well, there is a long story to it, but basically my wife created a calculator that works of some points we decided were important for a game. I will go into that more at a later date. the hort story is we look at
There are more sub categories to each of those. you might think a 5.6 is low. It’s not. I have been using it for about 5 years now and it is a harsh calculator. Many games do not get above 3.
That’s right we are building Necrons. In this episode of Figure Forge Danny assembles a Necron Destroyer for Warhammer from Games Workshop.
Later this week we should have a couple of the new Necron box kits up for you.
In this box breaking we begin our journey into Heavy Gear. A game world where metal might be the only thing between you and a bullet.
This box set is quite the deal at 67.00
It includes
2 gear kits that retail for about 50.00 and the rules are 45.00.
Check back soon for more Heavy Gear carnage.
Danny shows you how to build the Khador heavy Warjack from Privateer Press. During this demonstration Danny show you how easy use rare earth magnets on your jacks.
Again thank you for looking. We would love to hear from you . Come back soon for our demonstrations on game play.
Hit the “Play” button below for an inside look – into the gaming industry, not their kilts.
For our 4th installment We have Sean Patrick Fannon.
Sean talks about A LOT OF GOOD STUFF.
Hottest New Title Vampire: The Masquerade 20th Anniversary Edition |
This is a really good listen for fans and industry trolls.
You can find Sean at home on google+.
Well the first day of Con on The Cob is done.
I am quite surprised at how cool this game convention is. It packs a lot of surprises.
Everyone is jovial and willing to talk.
I hope to satr bringing you interviews tomorrow from the con.
Welcome to the Heavy Gear Universe
Whether you are an experienced gamer or you are looking to get started, Heavy Gear is a war-gamer’s dream. It’s set in a universe where the best of the best do battle in big stompy robots. Dream Pod 9 has put together a fantastic collection of miniatures representing all aspects of combined arms warfare centered on “Gears”. Gears are 15-18 foot tall robots. They are armored and agile carrying tank-like firepower including rockets, auto cannons, lasers and even rail guns. They are capable of inflicting major damage at range while performing martial arts style hand to hand combat.
The setting combines tabletop miniatures with RPG style background. The story takes place on the planet Terra Nova, one of several Earth colony planets. Terra Nova’s poles are temperate but separated by a wide equatorial desert called the Badlands. The North and South wage war across the Badlands while the inhabitants of the Badlands fight for survival and to hold on to their small pieces of inhospitable terrain.
To complicate things further, the forces of Earth have re-appeared to reclaim their colony. The CEF (Colonial Expeditionary Force) is Earth’s strong arm bent on reclamation of the colony planet and all of their resources. There might consists of hover tanks and genetically engineers soldiers called GRELs. After an earlier, failed attempt on Terra Nova, the CEF has set their collective mind and come back with a vengeance.
The combat system for Heavy Gear, which we will discuss in much more detail later, is simple and easy to learn. It is based on opposed rolls (2d6) with simple modifiers. Damage is determined by margin of success and weapon based multipliers. It is an elegant system where every attack counts. Even the lightest attack has the ability to be lethal, giving the exciting feel of real combat.
In addition to the rich storyline, great miniatures, fantastically attractive and well formatted rulebooks, one of the biggest appeals offered by Heavy Gear is the relatively low buy in. A two player starter containing the core rulebook, field guide, dice, a tape measure and 6 gears weighs in at $67. The starter contains everything needed to play Heavy Gear while leaving endless options to expand the game to fit your wants and needs. An out-of-the-box video review of the starter will follow shortly in addition to book reviews, background articles and battle reports.
Keep an eye out for the first battle report where I will be teaching my16 year old son to play and will be sure to include his thoughts on learning the game as well as the diversity of the system.
While the lawsuit has been going on for awhile now it appears there is some new news. If you have not been to Dakka Dakka and to Bell of Lost Souls (BoLS) to read about it I suggest you go here and here. I am going to recap a little bit of what is being said, but I am only going to recap the main portion of the posts. I encourage you to visit the links and read them for yourself.
In a nutshell, Games Workshop filed suit against Chapterhouse because they (GW) claim Chapterhouse has infringed on the intellectual property of Games Workshop. Chapterhouse motioned for a dismissal saying that GW must cite where the infringement is. So far it seems GW has not defined the areas of infringement.
The post on BoLS by BarCode states that GW has taken the following actions in response to the lawsuit.
I don’t know about you but not all of those are bad things. OK, I am bummed out by the fact that Nids and Eldar are on hold. But the truth is GW made that choice not Chapterhouse. Do I agree with it? That is both a yes and a no. Which I will cover in more detail in a minute (it is all opinion).