Warquest from MR. B Games

 MR. B Games  Comments Off on Warquest from MR. B Games
Aug 222016
 

war questtWarQuest

$119.99

 

WarQuest is a high fantasy/grand strategy game that immerses players in the world of Myrathia where each takes the role of a warlord seeking to reunite the fractured land under his/her banner. During the game, players will recruit different races (wood elves, dwarves, goblins, orcs and satyrs) to fill their armies, travel across the world of Myrathia, complete demanding quests, engage in ferocious battles, conquer and control strategic regions, and if successful, make themselves ruler of all Myrathia.

 

Contains

Custom plastic coins

Over 100 highly detailed Minatures

 

1-4 players

Age 13+

30-45 minutes per player.

Aug 092015
 

Ronnie tells us about Dungeon Saga the Kings of war rules what’s new for Warpath and Daeadzone and the Dreadball ranking system that’s coming soon.

I played Dungeon Saga and it has a good feel to it.  What I mean by that is it’s not like some of the other dungeon crawl games on the market where you feel like your’e playing a board game.  In Dungeon Saga I felt like the mechanics blended well with the story too.   I will definitely be bringing more to you in the near future.

Numenera: Weird Discoveries

 Monte Cook Games, Numenera  Comments Off on Numenera: Weird Discoveries
Apr 092015
 

weirdNumenera: Weird Discoveries

$24.99

 

What’s the hardest part of running a game? It has to be the prep. GMs often commit hours to preparation before the first minute of Play – one of the biggest stumbling blocks to getting campaigns rolling. But what if running a great game didn’t require any more time for the GM than it does for the players?

 

Weird Discoveries explores the Ninth World with ten meaty, single-session adventures. Run them as one-shots, or drop them into your ongoing campaign when you don’t have time to prep your own adventures. Or run them as a campaign for months worth of effortless play! These aren’t adventure seeds – they’re complete, pre-prepped adventures in an innovative new format.

 

Weird Discoveries makes prepping for an RPG no more difficult or time consuming than setting up a board game, while showcasing the wonder, mystery, and awe of the Ninth World. A must-have for beginning Numenera GMs and veterans alike!

 

Contains:

6 Pre-generated characters

10 Complete adventures

 

96 pages, Full color, Soft cover