Box Breaking 154 Dragon Cultists from GF9

 Box Breaking, D&D, Featured, Gale Force Nine  Comments Off on Box Breaking 154 Dragon Cultists from GF9
Jan 202015
 

In this Box Breaking Matt takes a close look at the Dragon Cultists from Gale Force 9 for Dungeons and Dragons.  this new figures will bring a new meaning to the 5th ed Campaign Tyranny of Dragons.

I have liked all of the Gale Force 9 figures so far and from the looks of these I’m sure we are going to see more good things.

Matt Speaks RPG 5 The Role of Character 4 Bastard Races

 D&D, Featured, Pathfinder, Rifts  Comments Off on Matt Speaks RPG 5 The Role of Character 4 Bastard Races
Jan 092015
 

In this episode Matt speaks on the topic of “bastards”.   In role-playing  this isn’t necessarily a bad thing.   It doesn’t mean you’re an illegitimate child or a bad person, instead it means you ae an individual who doesn’t fit in because of race or some other factor.  T his conversation includes half elves, half orcs, and everything els (those weird races that can be awkward to play).

I had a lot of fun with this.   I have totally put a new spin on creating characters that are just odd.  I hope it does the same for you.

Dungeons & Dragons: Dungeon Master’s Screen January 20th

 D&D, Gaming News, Wizards of the Coast  Comments Off on Dungeons & Dragons: Dungeon Master’s Screen January 20th
Jan 082015
 

Dungeons & Dragons: Dungeon Master’s Screen

$14.95

 

This durable, four-panel Dungeon Master’s Screen, lavishly adorned with illustrations inside and out, will enchant and inspire players and Dungeon Masters alike.

 

The screen’s landscape orientation allows the Dungeon Master to easily see beyond the screen and reach over it, even as it keeps die rolls and notes hidden from players.

 

Tables on the inside provide essential support for the three pillars of play – combat, exploration, and interaction – to Dungeon Masters of all skill levels.

Matt speaks Role-playing Games 4: The Role of Character Races

 Articles about better playing, D&D, Featured, Pathfinder, Savage Worlds, Shadowrun  Comments Off on Matt speaks Role-playing Games 4: The Role of Character Races
Jan 012015
 

In this episode Matt talks about  the intricacies of race.   He  goes over what he feels is missing from playing a full character.  For example He discusses what it might be like to be a dwarf, an elf and a couple others.

 


I will have the written portion up in a day or so.   I need get my mind off of it before proofreading.

 

I apologize for the bad audio in the first posting.  I had to film it again to fix it.

Dec 122014
 

The Role of Character Part 2

Last week we introduced that concepts of ability scores and races. This week we’re going to take them a step farther. With ability scores we’re going to look at explaining the choices we make, by putting them into our background. Then we’ll take a look at stereotyping the basic races and how it can effect our characters. Plus, we’ll touch on the delicate etiquette of playing a race in a mixed party.

When it comes to stating out our characters most of us don’t give our attributes a second thought. But what if we did? Could it lead to some future line of thinking that might effect futue decision making? If we use Pathfinder and D&D as a base we Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma. If you look at your rolls and then attempt to define them is there a story that helps define your character?

If we go back to the modified rolls in part one (Str 15, Int 13, Wis 11, Dex 18, Con 15, Cha 9) and use them lets see what we can create. Let’s not forget that this character is the female orc. She is by no means a weakling but she certainly isn’t a rower lifter. I haven’t totally figured out the what made her go the route of fighter but I’m going to say she was a late bloomer. Maybe her village was raided and she forced into a warriors role. This could be an excellent explanation for why she might not be as strong as other fighters.

Her intelligence and wisdom are fairly average so I wouldn’t go into too much detail on them, but I might come back to them later if I come up with a good idea.

Her constitution is above average but not super high. It isn’t something that you need to define, but I have an idea I’d like to put into her background. Her grandmother was a sorcerer or an alchemist and as a child she fed our character an elixir that supposedly helps the ward of illness. When playing this character she might offer up the elixir to members of the party. She would definitely speak of grandmother in a particular way. I lean towards a certain amount of reverence.

Her dexterity is extremely high and I did that on purpose. As a child she had several cats that she always had to chase down and rescue. The result of following cats and kittens into trees, along ledges and onto rooftops has helped develop her sense of balance. He love for cats can be so fun in game. The GM might through some cats into the game to purposely create a red herring for her. There are so many fun things this can cause.

Continue reading »

 Posted by at 7:06 AM

Matt Speaks Role-playing 3 The Role of Character part 2

 Articles about better playing, D&D, Featured, Pathfinder, Savage Worlds, Shadowrun  Comments Off on Matt Speaks Role-playing 3 The Role of Character part 2
Dec 112014
 

In this episode back up a little bit and shares his thoughts on how attributes can play into the personality of your character.  I introduce a character in this episode that is going to become a staple for us in this series.  So I hope that you will join me for character creation from the ground up.

 

 

Next week we will move into races.

Dec 112014
 

The Role of Character

What does it mean to have character? If you are like most players you will start defining your path by picking your race and rolling some stats. Then you pick a class and maybe an alignment, and then you gear up for adventure. For many that’s all there is to creating a character, but for what I believe to be a much more exciting experience, personality needs to be bred into the character. I don’t mean a superficial background that is created by a few random rolls; I mean one that gives a certain amount of depth to one’s personality thus influencing thought patterns. Creating a character like that is a challenge that introduces ethical challenges that go beyond an alignment or dispositions established by a particular game system.

Continue reading »

Flip Through The Dungeon Master’s Guide for D&D 5th ed

 D&D, Featured, Flip Through  Comments Off on Flip Through The Dungeon Master’s Guide for D&D 5th ed
Dec 042014
 

In this episode Matt spends some time going over the Dungeon Master’s Guide for D&D 5th ed.  He comments on how he sees the change of disposition for this ever popular game.  The Dmg has shifted its focus, I think,  from  a rules heavy book to the creation and storytelling side of the game.

 

 

I will be using the random dungeon generator to make an adventure – who wants to play?

 

Dec 042014
 

In this episode Matt covers the agenda that will hopefully bring us into the new year.  That agenda will include developing the role of character in at least five parts. ability scores, race, class, alignment, and personality.  it doesn’t matter what role-playing game you play there will be something in these videos for you.

 

I know this session wasn’t super exciting but thanks for watching.

Flip Through Rise of Tiamat Review

 D&D, Featured, Flip Through, Wizards of the Coast  Comments Off on Flip Through Rise of Tiamat Review
Oct 232014
 

In this Flip Through Matt takes a good look at The Rise of Tiamat without spoiling it.  This book is full of content, very few pictures.

The Rise of Tiamat will be available in stores November 4th 2014.   you can also grab a sample at D&D Organized Play.