New Pathfinder Game Master products From Paizo Publishing

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Nov 012012
 

Pathfinder Cards: Dungeon Dwellers Face Cards

Release Date: Nov 2012

$ 10.99

Give life to your NPCs with Dungeon Dweller Face Cards! More than 50 monsters and dungeon-themed characters put their worst face forward in this gorgeously illustrated deck designed for use with the smash-hit Pathfinder RPG, but suitable for use in any fantasy roleplaying game! With space on the back to record key information and the work of Paizo’s finest illustrators on the front, these Face Cards reveal lurkers in darkness and unlikely allies suitable for any dungeon-based scene, aiding immersion in the game and letting your players look directly into the face of the enemy!

 

Flip-Mat: Ancient Dungeon

Release Date: Nov 2012

$ 12.99

Delve the deepest, oldest tombs and catacombs with Flip-Mat: Ancient Dungeon, a gorgeous double-sided battle-scale map of two complete dungeon levels! Both sides show numerous rooms and corridors that YOU populate with your own ancient treasures and terrors! This portable, affordable map measures 24″ x 30″ unfolded, and 8″ x 10″ folded. Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, GameMastery Flip-Mats fit perfectly into any Game Master’s arsenal! On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy clean-up is just a Flip away?

Get these products from Paizo Publishing to give your players more to game to play with

 

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3 New Pathfinder Source books From Paizo Publishing

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Oct 302012
 

3 New Pathfinder Source books From Paizo Publishing

All Release Dates: Nov 2012

Pathfinder RPG: Skull & Shackles Pawn Collection

$ 15.99

Key monsters and NPCs from the piratical Skull & Shackles Adventure Path come alive on your tabletop with this collection of more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn contains a beautiful full-color image of a monster or NPC from the Skull & Shackles campaign, including pirates, sea monsters, cyclopes, merfolk and dozens of unique NPCs that are also suitable to represent player characters. Each cardstock pawn slots into a size-appropriate plastic base from the Pathfinder RPG Bestiary Box, making them easy to mix with traditional metal or plastic miniatures. With multiple pawns for commonly encountered creatures and tons of distinct creature images, the Skull & Shackles Adventure Path Pawn Collection brings the friends and foes of Pathfinder’s pirate campaign alive like never before! Note: This product does not include bases. It is intended for use with the bases found in the Pathfinder RPG Bestiary Box.

 

Pathfinder Adventure Path: Shattered Star: Beyond the Doomsday Door

$ 19.99

Chapter 4: “Beyond the Doomsday Door” by Tito Leati The hunt for the seven shards of the Shattered Star leads the heroes back to the western coast of Varisia, to the multifaith monastery known as Windsong Abbey. The next shard of the Shattered Star appears to be hidden somewhere within the dungeons below the abbey. But when the PCs arrive, they find the monastery in ruins and held by savage giants and twisted fey! An ancient terror has returned home, and now dwells within the deep dungeons below—a terror who hopes to open the dread Doomsday Door deep within! “Beyond the Doomsday Door” is a Pathfinder Roleplaying Game adventure for 10th-level characters. This volume continues the Shattered Star Adventure Path, in which players explore dungeons and wilderness in search of a powerful artifact. This volume offers an examination of the monstrous proto-demons known as qlippoth and an essay on Groteus (god of oblivion and ruins). New monsters fill the Pathfinder Bestiary, while Bill Ward’s Pathfinder Journal fiction explores the seedy underbelly of the scoundrel haven of Riddleport! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to giveGame Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.

 

Pathfinder Campaign Setting: Inner Sea Bestiary

$ 19.99

You can never have too many monsters! This book contains 46 new monsters found in the Inner Sea region—all invented specifically for the Pathfinder Campaign Setting! Some, like the gearsmen of Numeria or the moth-like star monarchs who serve the goddess of dreams, have been mentioned many times in Pathfinder Campaign Setting books, but others like the alien vespergaunt or Rahadoum’s desert-dwelling whirlmaws have only been obliquely illustrated or mentioned before. And some make their appearance for the first time in print after debuting in Paizo’s office campaigns (like the mysterious and ancient veiled masters, or the disturbingly alluring fungus queen). With monsters ranging in challenge rating from 1/2 (such as the capering monkey goblin or the enigmatic lashuntas) all the way up to beyond CR 20 (including two immense spawn of Rovagug and three powerful outsiders with sinister agendas for the Inner Sea region, like the exiled infernal duke Lorthact), along with three new monstrous templates (the exotic mind-draining vetala vampire, the blighted fey of Fangwood, and the twisted mutants of the Mana Wastes), the 64-page Inner Sea Bestiary is set to add a host of new favorite beasties to any Pathfinder game! By Jim Groves, James Jacobs, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, F. Wesley Schneider, James L. Sutter, Russ Taylor, Greg A. Vaughan.

Check out these and so mush more from Paizo Publishing today and make your own adventures with friends soon.

 

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Age of Apocalypse: Generation Next From Margaret Weis

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Sep 212012
 

Age of Apocalypse: Generation Next

$ 19.99

 

Shadowcat and Colossus lead a team of teenage mutants on dangerous missions against Apocalypse’s forces: Generation Next! Expand the timeline of the Age Of Apocalypse Event with the fateful mission against the Sugar Man in the Seattle Core and encounter new threats and opposition along the way.

 If you would like to learn more about Age of Apocalypse you can visit Margaret Weis Productions.

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Dec 132011
 

Paizo is unveiling some prate style adventures and supplements in late Febuary .  These supplements are Item Cards: Skulls and Shackles, Ships Cabin Map Pack, Wormwood Mutiny, Distant Worlds, Pirates of the Inner Sea, and Song of the Serpent.

 

Item Cards: Skull and Shackles

$10.99 SRP

Lay claim to the high seas with a scallywag’s stockpile of weapons, magic items, and other plunder. The riches of pirate kings and lost empires awaits discovery in the Skull & Shackles Pathfinder Adventure Path. This 54-card set of beautifully illustrated, full-color item cards allows you to track your newest and most dastardly treasures in vibrant detail.

 

 

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Dec 052011
 

For those of you that don’t know what Silvervines Game System is you can visit their website here. For those of you that don’t want to leave (thank you) Silvervine is basically a RPG that incorporates thematic character creation with a cinematic narrative of almost dice-less roleplaying.  At least that is the best one sentence description of he game that I can come up with.

Moving on, in the not so distant past Ryan and I had the opportunity to interview the gang from Silvervine.  When I say gang I mean the creator’s and designers of the game.  If you like what you hear here I am sure you will meet them all.  At that point in time I was a little bit lost about what the system had to offer.  In fact I thought it was probably a bogus system.  The stories they told us in the interview were just too ridiculous for this game to work.  I mean how can anybody (not on acid) play a sandwich?  That’s right somebody created a sandwich as their character.  But, Ryan wasn’t as preoccupied as I was at Con on the Cob – he gave them far more time than I did.  In fact he was sold on the game.  I was leery, very leery. Continue reading »