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Gen Con 2016 Coverage 5: Words With Jason Nelson of Legendary Games

 Articles about better playing, Featured, Gen Con 2016, Words With  Comments Off on Gen Con 2016 Coverage 5: Words With Jason Nelson of Legendary Games
Aug 222016
 

This is my interview with Legendary Games.  Jason Nelson and I  discuss everything from breaking into the industry to their products.

I look forward to learning a lot from his team!

3 New Pathfinder Source books From Paizo Publishing

 Paizo Publishing, Pathfinder, Pen and Paper, RPG's  Comments Off on 3 New Pathfinder Source books From Paizo Publishing
Oct 302012
 

3 New Pathfinder Source books From Paizo Publishing

All Release Dates: Nov 2012

Pathfinder RPG: Skull & Shackles Pawn Collection

$ 15.99

Key monsters and NPCs from the piratical Skull & Shackles Adventure Path come alive on your tabletop with this collection of more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn contains a beautiful full-color image of a monster or NPC from the Skull & Shackles campaign, including pirates, sea monsters, cyclopes, merfolk and dozens of unique NPCs that are also suitable to represent player characters. Each cardstock pawn slots into a size-appropriate plastic base from the Pathfinder RPG Bestiary Box, making them easy to mix with traditional metal or plastic miniatures. With multiple pawns for commonly encountered creatures and tons of distinct creature images, the Skull & Shackles Adventure Path Pawn Collection brings the friends and foes of Pathfinder’s pirate campaign alive like never before! Note: This product does not include bases. It is intended for use with the bases found in the Pathfinder RPG Bestiary Box.

 

Pathfinder Adventure Path: Shattered Star: Beyond the Doomsday Door

$ 19.99

Chapter 4: “Beyond the Doomsday Door” by Tito Leati The hunt for the seven shards of the Shattered Star leads the heroes back to the western coast of Varisia, to the multifaith monastery known as Windsong Abbey. The next shard of the Shattered Star appears to be hidden somewhere within the dungeons below the abbey. But when the PCs arrive, they find the monastery in ruins and held by savage giants and twisted fey! An ancient terror has returned home, and now dwells within the deep dungeons below—a terror who hopes to open the dread Doomsday Door deep within! “Beyond the Doomsday Door” is a Pathfinder Roleplaying Game adventure for 10th-level characters. This volume continues the Shattered Star Adventure Path, in which players explore dungeons and wilderness in search of a powerful artifact. This volume offers an examination of the monstrous proto-demons known as qlippoth and an essay on Groteus (god of oblivion and ruins). New monsters fill the Pathfinder Bestiary, while Bill Ward’s Pathfinder Journal fiction explores the seedy underbelly of the scoundrel haven of Riddleport! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to giveGame Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.

 

Pathfinder Campaign Setting: Inner Sea Bestiary

$ 19.99

You can never have too many monsters! This book contains 46 new monsters found in the Inner Sea region—all invented specifically for the Pathfinder Campaign Setting! Some, like the gearsmen of Numeria or the moth-like star monarchs who serve the goddess of dreams, have been mentioned many times in Pathfinder Campaign Setting books, but others like the alien vespergaunt or Rahadoum’s desert-dwelling whirlmaws have only been obliquely illustrated or mentioned before. And some make their appearance for the first time in print after debuting in Paizo’s office campaigns (like the mysterious and ancient veiled masters, or the disturbingly alluring fungus queen). With monsters ranging in challenge rating from 1/2 (such as the capering monkey goblin or the enigmatic lashuntas) all the way up to beyond CR 20 (including two immense spawn of Rovagug and three powerful outsiders with sinister agendas for the Inner Sea region, like the exiled infernal duke Lorthact), along with three new monstrous templates (the exotic mind-draining vetala vampire, the blighted fey of Fangwood, and the twisted mutants of the Mana Wastes), the 64-page Inner Sea Bestiary is set to add a host of new favorite beasties to any Pathfinder game! By Jim Groves, James Jacobs, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, F. Wesley Schneider, James L. Sutter, Russ Taylor, Greg A. Vaughan.

Check out these and so mush more from Paizo Publishing today and make your own adventures with friends soon.

 

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May Releases from Paizo

 Gaming News, Paizo Publishing, Pathfinder, RPG's  Comments Off on May Releases from Paizo
Mar 272012
 

Buff Deck

$ 10.99 SRP

 

Track your hero’s bonuses and important status effects with the GameMastery Buff Deck! This beautifully designed accessory speeds up play and cuts down on rulebook consultation during battles by laying out your character’s relevant bonuses in an easy-to-add format. From spells like bless, haste, and prayer to class features like a bard’s inspire courage, the Buff Deck puts all the details at your fingertips, leaving you to concentrate on smiting your enemies!

 

 

 

 

Giants Revisited

$ 19.99 SRP

 

This sourcebook explores the societies, ecologies, mythologies, and secrets of ten of the most memorable races of giant-kind, including hill giants, stone giants, frost giants, fire giants, cloud giants, storm giants, rune giants, marsh giants, taiga giants, and Cyclopes. Each chapter includes full statistics for a sample leader or jarl as well as new rules like feats, spells, and magical items crafted not just by these towering monsters, but by those who seek to fight against them. by Jason Nelson, Brian R. James, Ryan Costello, Ray Vallese, Russ Taylor, and Jesse Benner

 

 

Raiders of the Fever Sea

$ 19.99 SRP

 

Chapter 2: “Raiders of the Fever Sea” by Greg A. Vaughan Now masters of their own ship, the adventurers can become pirates in their own right, but they must first rename and refit their stolen ship. But to be considered equals by the pirates of the Shackles, they have to prove themselves worthy of the name. When they discover a treasure map tattooed on a defeated pirate rival, the adventurers go in search of buried treasure. If found, they’ll have enough plunder to return to the Shackles as true Free Captains! A Pathfinder Roleplaying Game adventure for 4th-level characters, this volume continues the Skull & Shackles Adventure Path. This volume of Pathfinder Adventure Path also reveals details on Torag, god of the forge, as well as a gazetteer of locations and menaces that lurk beneath the waves of Golarion’s vast and varied oceans. New monsters from the depths of the sea and exotic islands also fill the Pathfinder Bestiary, while Robin D. Laws (author of the Pathfinder Tales novel The Worldwound Gambit) continues his tale of pirates and lost treasures in the Pathfinder’s Journal.

 

No Response from Deepmar

$ 13.99 SRP

A dungeon and wilderness exploration adventure for 8th-level characters The island penal mining colony of Deepmar off the north coast of Cheliax has provided the infernal House of Thrune with a steady supply of valuable crystals for decades, but now all contact with the island has ceased. Sent to the isolated island to investigate, the heroes must explore the eerily abandoned mining colony and the surrounding island to discover what sinister threat has silenced the settlement and interrupted the steady flow of minerals from the colony’s mines. Can the heroes discover the truth behind the disappearance of the island’s inhabitants and get the rich resources of Deepmar flowing to the mainland again, or will they too vanish, never to be heard from again?

 

 

City of the Fallen Sky

$ 9.99 SRP

 

Once a student of alchemy with the dark scholars of the Technic League, Alaeron fled their arcane order when his conscience got the better of him, taking with him a few strange devices of unknown function. Now in hiding in a distant city, he’s happy to use his skills creating minor potions and wonders—at least until the back-alley rescue of an adventurer named Jaya lands him in trouble with a powerful crime lord. In order to keep their heads, Alaeron and Jaya must travel across wide seas and steaming jungles in search of a wrecked flying city and the magical artifacts that can buy their freedom. Yet the Technic League hasn’t forgotten Alaeron’s betrayal, and an assassin armed with alien weaponry is hot on their trail…

 

 

Flip-Mat: Town Square

$ 12.99 SRP

 

Fend off invasion or throw a festival upon this sweeping tactical map depicting the central square of a fantasy town! Designed specifically for use with the opening encounter of the Pathfinder Roleplaying Game’s Rise of the Runelords Adventure Path but suitable for any urban engagement, this durable accessory sets a central scene for any tabletop fantasy campaign! This portable, affordable map measures 24″ x 30″ unfolded, and 8″ x 10″ folded. Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, GameMastery Flip-Mats fit perfectly into any Game Master’s arsenal! On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy clean-up is just a Flip away?

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