3 New Pathfinder Source books From Paizo Publishing
All Release Dates: Nov 2012
Key monsters and NPCs from the piratical Skull & Shackles Adventure Path come alive on your tabletop with this collection of more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn contains a beautiful full-color image of a monster or NPC from the Skull & Shackles campaign, including pirates, sea monsters, cyclopes, merfolk and dozens of unique NPCs that are also suitable to represent player characters. Each cardstock pawn slots into a size-appropriate plastic base from the Pathfinder RPG Bestiary Box, making them easy to mix with traditional metal or plastic miniatures. With multiple pawns for commonly encountered creatures and tons of distinct creature images, the Skull & Shackles Adventure Path Pawn Collection brings the friends and foes of Pathfinder’s pirate campaign alive like never before! Note: This product does not include bases. It is intended for use with the bases found in the Pathfinder RPG Bestiary Box.
Chapter 4: “Beyond the Doomsday Door” by Tito Leati The hunt for the seven shards of the Shattered Star leads the heroes back to the western coast of Varisia, to the multifaith monastery known as Windsong Abbey. The next shard of the Shattered Star appears to be hidden somewhere within the dungeons below the abbey. But when the PCs arrive, they find the monastery in ruins and held by savage giants and twisted fey! An ancient terror has returned home, and now dwells within the deep dungeons below—a terror who hopes to open the dread Doomsday Door deep within! “Beyond the Doomsday Door” is a Pathfinder Roleplaying Game adventure for 10th-level characters. This volume continues the Shattered Star Adventure Path, in which players explore dungeons and wilderness in search of a powerful artifact. This volume offers an examination of the monstrous proto-demons known as qlippoth and an essay on Groteus (god of oblivion and ruins). New monsters fill the Pathfinder Bestiary, while Bill Ward’s Pathfinder Journal fiction explores the seedy underbelly of the scoundrel haven of Riddleport! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to giveGame Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
You can never have too many monsters! This book contains 46 new monsters found in the Inner Sea region—all invented specifically for the Pathfinder Campaign Setting! Some, like the gearsmen of Numeria or the moth-like star monarchs who serve the goddess of dreams, have been mentioned many times in Pathfinder Campaign Setting books, but others like the alien vespergaunt or Rahadoum’s desert-dwelling whirlmaws have only been obliquely illustrated or mentioned before. And some make their appearance for the first time in print after debuting in Paizo’s office campaigns (like the mysterious and ancient veiled masters, or the disturbingly alluring fungus queen). With monsters ranging in challenge rating from 1/2 (such as the capering monkey goblin or the enigmatic lashuntas) all the way up to beyond CR 20 (including two immense spawn of Rovagug and three powerful outsiders with sinister agendas for the Inner Sea region, like the exiled infernal duke Lorthact), along with three new monstrous templates (the exotic mind-draining vetala vampire, the blighted fey of Fangwood, and the twisted mutants of the Mana Wastes), the 64-page Inner Sea Bestiary is set to add a host of new favorite beasties to any Pathfinder game! By Jim Groves, James Jacobs, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, F. Wesley Schneider, James L. Sutter, Russ Taylor, Greg A. Vaughan.
Check out these and so mush more from Paizo Publishing today and make your own adventures with friends soon.