Words with Cory Kammer on Witchborn

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Jun 162015
 

Corey Kammer from Witchborn gives us a very in depth overview of the new game Witchborn. Withcborn is a fantasy storytelling game with a level up experience that incorporates an app for random generation.

I think this game shows some promise.  At this point, I’m still intrigued by the game and need more time before I say anything.

Words With Julie Ahern from Greenbrier Games at Origins 2015

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Jun 152015
 

In this interview with Julie Ahern from Greenbrier Games we chat about Folkllore the Affliction, Zpocalypse the sequel, and Yashima.

I’m super excited about Yashima and I’ll have something very soon for you.

Words With Keith from Mr B. Games Origins 2015

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Jun 122015
 

I had the Chance at Origins 201 to chat with Keith from Mr B Games about there recent Kickstarter WarQuest.

WarQuest is off to a promising start.  My initial impression was risk meets fantasy, but as the interview went along I realized that the mechanics are a lot more in depth than that.  I hope to bring you a real review very soon.

Words With Simon Edwards at Origins 2015 DZC

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Jun 082015
 

In this interview with Simon Edwards from Hawk Wargames we talk about the new infantry and there yet to be named Spaceship game.  If you would like to take part in naming that game hop on over to their forums.

I have been a fan of their models for a long time now – Coming this Summer DZC games at Through Gamer Goggles

Linko review by Matt From Through Gamer Goggles.

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May 302015
 

This is my Review of Linko.  Linko is a card game, from Ravenburger Games, that just about anyone can play.  It’s nominated for an Origins Award.

I didn’t know what to expect from this, but it’s one of those light games that you can easily find refreshing.

Words With Charles Walton Rifts Artist

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May 282015
 

In this chat with Charles Walton we get right down to the heart of how he thinks about art.

Not only is Charles a great artist he is easy to chat with and I can’t wait to have him put a cover on something I write.

Words With Rex Barkdoll on the Rifts Character Generator

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May 282015
 

Rex and I chat about the Rifts Character creator he is generator.  At this point it’s in early alpha and it basically fills a character sheet.  It  can easily generate tables, which I think is a great feature.  In the future Rex would like it to do math.

 

 

If you have any questions visit http://rexbarkdoll.com/