In this Box Breaking Matt takes a look at the new warlock and warlord for Mage Wars. He discusses the strategy a little as well as his favorites from the expansion. I do believe my favorite card is Conquer it offers so much strategy to an already strategic game.
Thanks for watching you can get one of 4 signed copies of Forged in Fire as a pledge in our Kickstarter The Convention Experience. It is about us bringing you into a great experience from Gen Con this year. One dollar will go a very long way with this project.
Dungeon Heroes Game Review
Dungeon Heroes is a dungeon crawl that can be taught to a new player in five minutes. It really is that simple to learn. It can also be just as easily won or lost in that same amount of time if the players are not careful. Unlike many dungeon crawlers you roll no dice, which I unexpectedly found to be a good spin.
The rules support a 2-player and a single player mode. The two player version pits the players against each other. One player is the Dungeon and the other plays the heroes, cleric, fighter, wizard, rogue. I should rephrase that. He plays a party of heroes that have very specific roles. That is actually where a lot of the strategy enters the game.
Compounded Game Review
In the resource management game Compounded players use elements one would find in an ordinary high school chemistry lab to create compounds to earn points. It sounds simple, but there are more mechanics involved that can change the game every time you play. One of these allows the players to barter among themselves. To further the degree of strategy involved there is a random factor to the game providing twists and turns in the critical thinking process of the players planning.
Munchkin: Pathfinder Deluxe from Steve Jackson Games
$29.95
The award-winning game of killing monsters and taking their stuff meets the award-winning universe of the Pathfinder Roleplaying Game in Munchkin Pathfinder!
Try out new classes like Alchemist and Witch. Join a faction to become an Eagle Knight or a Red Mantis Assassin. Arm yourself with the T-Bone Stake and the Armor of Insults. You’ll need them to defeat the Ghoul Friday, the Whispering Tyrant, and especially Lamashtu, the Mother of Monsters. But first you’ll have to fight your way through all those goblins and kill them and take their stuff!
Munchkin: Pathfinder Deluxe contains the same cards, die and rules as Munchkin Pathfinder, but also includes a game board, pawns and plastic stands. Munchkin: Pathfinder Deluxe also features a brand-new mechanic (“Factions”) and a new D6 for the iconic Pathfinder Goblin.
3-6 players
Ages 10+
Contents:
168 Cards
1 Custom Six-sided Die
Pawns and Plastic Stands
Rulesheet
Gameboard
Still need the original Munchkin Get it here.
Find Pathfinder Munchkin here.
Firefly Pirates and Bounty Hunters from GF9
Firefly: The Game: Pirates & Bounty Hunters Expansion
$29.99 SRP
Pirates & Bounty Hunters, a game expansion for Firefly: The Game, introduces a heavy dose of player versus player interaction to the ‘Verse. Raid rival’s ships with piracy jobs. Hunt down wanted fugitives and collect bounties. Ready your crew for showdowns with brand new supply cards! Explore the ‘Verse with two new ships. Aggressive new leaders specialize in anti-social strategies while Lawmen reward those bringing justice to the ‘Verse.
Hull Breach from Green Brier Games
$40.00 SRP
Hull Breach is a sci-fi cards-and-dice game set in the future and puts players in command of a space station out among the stars. Their mission is to improve their station, build a powerful fleet of warships and Marines, and then destroy their opponents with help from various events, tactics and technological breakthroughs!
Players take turns drawing cards, managing their per-turn economic gain, and manufacturing what forces they can before deciding whether or not to attack their enemies or continue biding their time. Games can be short and brutal, or they can be long and cautious, but the end result is the same: only one player can be left standing to achieve dominance of the sector. Some players will be adept at producing sheer numbers of ships, others at making a smaller number of ships more powerful individually, and others at simply stalling, manipulating, and controlling their foes.
Hull Breach: Corporate Wars comes with three pre-constructed 55-card decks representing the “Big Three” mega-corporations: Xeros Engineering, Anaheim Manufacturing, and the Bank of the Galaxy – each with its own different playstyle.
The box set contains:
-The three decks
-A supply of ten-sided dice
-Four different stocks of colored plastic beads and tokens for keeping track of various game effects
-A soft-bound rulebook
-A soft-bound fiction supplement containing more information about the game universe.
Box Breaking 96 Myth from Megacon Games
In this Box Breaking Matt takes a look at the smash hit Myth from Megacon Games. Myth is a semi-cooperative miniature board game. It features highly detailed miniatures. The rules incorporate an almost arcade like style of gaming on to the table. Watch as Matt shares its contents.
You can learn more at Megacon Games.
Munchkin Zombies 4 : Spare Parts
Munchkin Zombies 4: Spare Parts
$10.95
Players can take on a new Power, Solo, and show the other zombies on the block who’s boss. They get fun new Items like Spare Parts and Bowling Gloves, and take on hilarious new monsters like the Surgeon General and The LARPing Dead!
Requires the Munchkin Zombies base game to play.
Ages 10+
2-4 players
1-2 hours play time
Contains: 56 cards in a tuckbox
Super Dungeon Explore News
Full Press release from Soda Pop miniatures
Hello again from Soda Pop Miniatures!
If you haven’t seen it yet, here is our Teaser for Forgotten King:
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Dead of Winter from Plaid Hat Games
$59.95
Dead of Winter is an experience that can only be accomplished through the medium of tabletop games. It is a story-centric game about surviving through a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony’s morale up.
Dead of Winter has players making frequent, difficult, heavily-thematic, wildly-varying decisions, that often have them deciding between what is best for the colony and what is best for themselves.
2-5 players
Ages 13+
60-90 minute play time