HEAP Game Review

 Card Games, Privateer Press  Comments Off on HEAP Game Review
Aug 072012
 

HEAP is the new card Game from Privateer Press.   It is a Bodgers Game.

The box contains part cards, vehicles, reference cards, and the instigator card.  It also includes the rule book.

The Goal of HEAP is to be the first to add three parts to each of your vehicles.  Once achieved all players participate in the Pile Up for a final decisive victory.

I will have to admit when I was reading the rules I thought this game was going to be awful.  I was wrong.   The rules are hard to follow if you don’t try and play the game while reading them.  That is because it is difficult to process all the information that is given to you as fast as you can read.

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Bushido the Game Quick Start Rules Review

 Bushido, GCT Studios, Miniatures  Comments Off on Bushido the Game Quick Start Rules Review
Aug 022012
 

Image Copyright of GCT StudiosI have finally managed to read through the quick start rules for Bushido The Game. While reading the rules I kept thinking does this work? When I was done reading I didn’t even want to play the game. My first rule on a game review play before you write. I’m glad I am disciplined enough to follow my rules. Because the game is fun and a lot of it.

 

If you didn’t already know Bushido the game is an Asian themed fantasy skirmish game. It is played on a 2×2 board with about 5 models a team.

 

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Oct 112011
 
A 1:144 scale HACS-02HG-MPS Grizzly, from Drea...

Image via Wikipedia

Welcome to the Heavy Gear Universe

Whether you are an experienced gamer or you are looking to get started, Heavy Gear is a war-gamer’s dream. It’s set in a universe where the best of the best do battle in big stompy robots. Dream Pod 9 has put together a fantastic collection of miniatures representing all aspects of combined arms warfare centered on “Gears”.  Gears are 15-18 foot tall robots. They are armored and agile carrying tank-like firepower including rockets, auto cannons, lasers and even rail guns. They are capable of inflicting major damage at range while performing martial arts style hand to hand combat.

The setting combines tabletop miniatures with RPG style background. The story takes place on the planet Terra Nova, one of several Earth colony planets. Terra Nova’s poles are temperate but separated by a wide equatorial desert called the Badlands. The North and South wage war across the Badlands while the inhabitants of the Badlands fight for survival and to hold on to their small pieces of inhospitable terrain.

To complicate things further, the forces of Earth have re-appeared to reclaim their colony. The CEF (Colonial Expeditionary Force) is Earth’s strong arm bent on reclamation of the colony planet and all of their resources. There might consists of hover tanks and genetically engineers soldiers called GRELs. After an earlier, failed attempt on Terra Nova, the CEF has set their collective mind and come back with a vengeance.

The combat system for Heavy Gear, which we will discuss in much more detail later, is simple and easy to learn. It is based on opposed rolls (2d6) with simple modifiers. Damage is determined by margin of success and weapon based multipliers. It is an elegant system where every attack counts. Even the lightest attack has the ability to be lethal, giving the exciting feel of real combat.

In addition to the rich storyline, great miniatures, fantastically attractive and well formatted rulebooks, one of the biggest appeals offered by Heavy Gear is the relatively low buy in. A two player starter containing the core rulebook, field guide, dice, a tape measure and 6 gears weighs in at $67. The starter contains everything needed to play Heavy Gear while leaving endless options to expand the game to fit your wants and needs. An out-of-the-box video review of the starter will follow shortly in addition to book reviews, background articles and battle reports.

Keep an eye out for the first battle report where I will be teaching my16 year old son to play and will be sure to include his thoughts on learning the game as well as the diversity of the system.

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