Before you lies a savage new world of sword and sorcery like no other! A terrible new age has dawned upon the Untamed Lands. The shining age of the ancestors is crumbling beneath a rising tide of blood and slaughter. Here lie the civilizations of the Untamed Lands, warring with their neighbors just to survive as their crops and game dwindle. The Skadians with their dragon-prowed ships, the Shenese with their wealth of silk and steel, the Maztlani with their obsidian edged blades and the Tribal Confederacies with the unbreakable strength of many arrows. Ruskar invaders stain the snow crimson while Atlantean war parties ravage the eastern shores. Meanwhile the serpent folk lie coiled to strike the warring human nations.
Coming in January
Suzerain (n): An ancient word meaning “master” or “overlord.” Play a Viking berserker, a cyberpunk, or Zeus himself… these groundbreaking rules let you do it all with ease. Discover a fantasy world where people can change race, post-apocalyptic Wilderlands with strange and powerful mutations, a cyberpunk city hidden in a bubble from The Goddess herself, or a swashbuckling fusion of magic and musketry. The Suzerain Adventurer brings you a completely new rules system. All you need is this book to get started as it contains all the core rules and setting material to start exploring the worlds of Suzerain with.
Clockwork & Chivalry 2nd Edition (HC)
Swords and flintlocks, alchemy and clockwork, fanatics and freedom-fighters… and the occasional ghoul! 1645: England has descended into civil war. Prince Rupert and his alchemist-cavaliers fight on behalf of their exiled king against the clockwork war machines of Oliver Cromwell and the New Model Army. Between them, a host of political and religious factions struggle for survival. Clockwork & Chivalry returns in a standalone 2nd edition featuring the new Renaissance rules, a fast, grim, heroic D100 system geared up to the world of black-powder weapons, political machinations and fanatical righteousness.
Crown of Kings
The fabled Crown of Kings has been stolen by the Archmage of Mampang, and YOU have been chosen to brave the dangers of Kakhabad and bring it back. This complete campaign for the revised Advanced Fighting Fantasy RPG will take the Heroes across the Shamutanti hills, through the dangerous cityport of Khare and the vast empty Baklands before reaching High Xamen, home to the evil Archmage. Perfect for new players or veterans alike, and for new or experienced Heroes, this campaign brings the classic Sorcery gamebooks to a new audience.
Golnir Cities of Gold and Glory
Golnir – The Cites of Gold and Glory is the second source book for the Fabled Lands Role Playing Game. Sail the high seas to the ports of Ringhorn and Metriciens. Plunder ancient treasures and do battle with the legions of darkness in the hall of the death-god Nagil. Penetrate the labyrinth of lies and sinister secrets of the scheming trade merchants. Barter in mysteries, spells and ancient lore with the immortal wizard Estragon. Honor and wealth await those brave enough to adventure in Golnir. No stone is left unturned in the journey through Golnir: travel north to the Tower of Despair and the Haunted Hills; west to Castle Ravayne; south to the glorious cities of Ringhorn and Metriciens or east to the Monastery of Molhern. There is plenty of information, new monsters and adventure plots for a Gamesmaster to fill their adventures in the expanding Fabled Lands Role Playing Game.
Ancient Evil (SC)
NOTHING THIS EVIL EVER DIES! Kingstown is a sleepy little town where folks just want to live undisturbed. But something unimaginable dwells nearby – something that wants to eradicate free thought, and subject humanity to enslavement and genocide. It is a pure malevolence older than Mankind’s darkest primal nightmares. It is Ancient Evil! Ancient Evil is a superhero role-playing adventure by V&V alumnus Stephen Dedman, for a team of 4 to 6 intermediate Villains and Vigilantes ™ or Living Legends ™ characters. Illustrations by Tod Smith, maps and color by Jeff Dee. Ancient Evil includes encounter tables, a timeline of events, stats for over a dozen new villains, and optional rules for underwater and zero-g combat in V&V ™!