In this Flip Through Matt looks at the Advanced Bestiary from Green Ronin Publishing. This is the first time I’ve ever looked a bestiary of templates. Take a look and see what I think.
What did you think? I’m already crafting some deadly villains.
Munchkin Booster Just in Time for Christmas
Munchkin Christmas Lite
$9.95
Kick down the door! Defeat the monster! Take the treasure! Munchkin has been a gaming phenomenon for fifteen years, and now we’re giving you a great introduction to the game. Munchkin Christmas Lite is a standalone game, and can also be used as an expansion for existing Munchkin games!
Munchkin Kittens
$9.95
The ancient Egyptians worshipped cats.
Which clearly explains what happened to them. Cats may be cute, but they’ve got teeth, claws and siege weaponry? Munchkin Kittens has 30 new cards that some of you may be allergic to. Don’t be fooled . . . they’re adorable, but deadly!
This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Kittens pack is the same as every other.
Box breaking 172 Bushido Buzenbo and Shimogano the Viper
In this Box Breaking Matt opens Buzembo and Shimogano the Viper for Bushido the gmae from GCT Studios. I’m super happy to be bring you this. I hope to bring you more Bushido in the near future.
I’ll be painting these guys up very soon.
Hordes: Trollbloods: Hoarluk Doomshaper, Dire Prophet: Epic Trollkin Warlock Unit (2)
Hordes: Trollbloods: Hoarluk Doomshaper, Dire Prophet: Epic Trollkin Warlock Unit (2)
$34.99
Hoarluk Doomshaper has cemented himself by word and deed as an essential pillar of the United Kriels, preaching a violent rhetoric embracing aggression and the annihilation of all foes. He has proven that victory cannot be attained through peace, but instead requires strength and ruthless ferocity. He has scoured every sacred site and spent endless hours collecting a wealth of ancient teachings. A number of stout pygmy trolls volunteered to help shoulder the legendary shaman’s burden, bearing enough scrolls and cases to rival the weight of equipment borne by heavily armored kriel warriors.
Secret Directive Kickstarter Preview
Have you ever wanted to be a spymaster? Sending spys to other countries to collect intel, subvert enemy spies and probably die? Then you can send them to death rehab and do it all over again. That’s how it works right?
Secret Directive is a sort of “take-that” style deck building, economic, worker placement… thing for 2-4 players designed my Mike Lee and art by Daniel Giovannini. It wold be quite a task to wrestle all of those concepts into a workable and fun experience wouldn’t it? Well I guess we will find out. I will briefly describe the gist of the game, after which I will and tell you why I believe this game might or might not be worth your hard earned cash.
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Okay so get this: There are four ways to win here. Four different types of “Intelligence” cards will allow you to advance 4 different tracks. Economy, Science, Military and Culture. Each provides a suitable and respectable upgrade to your country. You will research these cards, add them to your deck and advance these tracks.
Hordes: Trollbloods: Glacier King: Gargantuan
Hordes: Trollbloods: Glacier King: Gargantuan
$134.99
Unearthed by Hoarluk Doomshaper, the glacier kings walk the world again as embodiments of winter and the frozen north. Localized storms laden with ice and snow swirl about their towering forms. Streams and lakes ice over at their passing, and the moisture in the air crackles as it freezes. Enemies who lose their footing nearby are promptly crushed to death or frozen solid before being lofted into a mouth of jagged, yellowed teeth.
Pathfinder Campaign Setting: Occult Realms
Pathfinder Campaign Setting: Occult Realms
$22.99
The world of Golarion is full of ancient secrets, hidden lore, and untapped psychic powers. Pathfinder Campaign Setting: Occult Realms helps Game Masters explore occult themes in their games, providing inspiration, new rules, and detailed locations to bring an occult campaign of any level to life.
New occult powers designed to complement the new classes presented in Pathfinder RPG Occult Adventures help members of psychic classes customize their characters through story-based accomplishments, and new rituals tied to the organizations, history, and gods of the Inner Sea region allow non-psychics to create powerful occult effects. More than a dozen locations rife with occult adventure potential are detailed within, including sites in Hermea, Jalmeray, Numeria, and Razmiran, as well as sites on other planets and planes of existence.
Shadows Over Normandie
$69.99
A few weeks after D-Day, a U.S. Ranger Company lost in Normandie has to confront the terrifying power of the Nazis’ Cult of the Black Sun. Allied with an ancient Deep Ones tribe, the Cult of the Black Sun is preparing a dark ceremony to summon the great Cthulhu.
Pathfinder Player Companion: Weapon Master’s Handbook
Pathfinder Player Companion: Weapon Master’s Handbook
$14.99
Being proficient with a weapon is a good start, but you can become a true artist of combat with the secrets of the Pathfinder Player Companion: Weapon Master’s Handbook!
Within the volume’s pages are the benefits of studying at the great schools of war, details on fighting techniques honed over centuries of gladiatorial combat, and rules for learning several divine fighting techniques.