My Hero Academia: The Card Game

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Jul 162018
 

my heroShinobi 7, LLC. is delighted to announce My Hero Academia: The Card Game, an all-new tabletop game based on the wildly popular anime My Hero Academia.

In this super-powered, tactical game meant for 2–4 players, each player must recruit super-powered Students to their Hero Agency. Select the Students with the best combinations of Quirks (super-powered abilities), to complete challenging Missions and become the mightiest Agency around!

The game will include 60 Student Cards, 60 Action Cards, 40 Mission Cards, 10 Recruiter Cards, and a full-color Rulebook. My Hero Academia: The Card Game will be available November, 2018 and will be distributed exclusively to all channels by Diamond/Alliance. MSRP is $24.99.

 Posted by at 3:13 PM

EXPLORE EXTRAPLANAR WORLDS OF IMAGINATION WITH PAIZO’S JUNE PRODUCT RELEASES

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Jul 042018
 

EXPLORE EXTRAPLANAR WORLDS OF IMAGINATION WITH PAIZO’S JUNE PRODUCT RELEASES

 

Game adventures and accessories take players from pubs and villages to distant dimensions.

 

REDMOND, WASHINGTON (June 28, 2018): Paizo has released seven new game products for the Pathfinder Roleplaying Game, Starfinder Roleplaying Game and Pathfinder Adventure Card Game to expand the boundaries of your imagination. These products are available for purchase at game retailers and paizo.com now.

  • Pathfinder Roleplaying Game: Planar Adventures
  • Pathfinder Campaign Setting: Distant Realms
  • Pathfinder Adventure Path: The Reaper’s Right Hand (War for the Crown 5 of 6)
  • Pathfinder Flip-Mat: Bigger Village
  • Pathfinder Flip-Mat Classics: Pub Crawl
  • Starfinder Adventure Path: Empire of Bones (Dead Suns 6 of 6)
  • Pathfinder Adventure Card Game: Ultimate Equipment Add-On Deck

Pathfinder Roleplaying Game: Planar Adventures

From Heaven to Hell

There are worlds beyond the one we know: Planes of Fire and Water, Heaven and Hell, Dimensions of Dreams and Time. These are the realms of angels and demons, gods and goddesses—entire new realities where anything can happen!

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 Posted by at 11:47 AM

Maximize Your Troops in Gunkimono this August!

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Jul 012018
 

News in from Renegade Studios

Maximize Your Troops in
Gunkimono this August!

San Diego, CA (April 26th, 2018) — Renegade Game Studios™ is proud to announce Gunkimono, a tile-laying area control game designed by Jeffrey D. Allers with art by George Sellas. This tactical tile-laying game set in feudal Japan will challenge players to optimize their troop deployment to gain the most ground and increase their military strength.

Pre-orders are available now for pick up at Gen Con, August 2-5th 2018.

Fans can also pre-order Gunkimono now from their Friendly Local Game Store for delivery in August, 2018.

As a member of The Renegade Society, we will make sure you don’t miss future updates about Gunkimono including when we post the rule book, and fun photos of the game as we get closer to the release!

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 Posted by at 9:38 AM

Asmodee Digital and Fantasy Flight Interactive Announces for The Lord of the Rings™: Living Card Game on SteamTM

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Jun 252018
 

Asmodee Digital and Fantasy Flight Interactive Announce Early Access Release Date and Collector’s Edition for The Lord of the Rings™: Living Card Game on SteamTM

 

Immersive cooperative card game journeys to PC and Mac for a narrative-driven experience

 

ROSEVILLE, Minnesota – JUNE. 21, 2018 – Asmodee Digital and Fantasy Flight Interactive today announced that The Lord of the Rings™: Living Card Game™ will be available in Early Access on Steam for PC and Mac on August 28, 2018. The Early Access release will be available initially as a single-player only experience but will add cooperative play in the coming months. Players can access the Early Access release by purchasing one of three Founder’s Packs, the Shire pack, priced at $7.99, the Steward of Gondor Pack, priced at $15.99, and the Istari Pack, priced at $29.99. Each of these Founder’s Packs come with a suite of cards, in-game currency, and custom cosmetic items that will start adventurers off on their quest through Middle-earth.  Players can opt to buy all three Founder’s Packs in a bundle as the MITHRIL™ Founder’s Pack Bundle for $47.99.

 

Additionally, players may pre-order The Lord of the Rings: Living Card Game in a Collector’s Edition that features a unique 2-player starter edition of The Lord of the Rings: The Card Game, a brass replica of The One Ring, individual art prints of four heroes from the game, and digital codes for the Mithril Founder’s Pack Bundle, custom cosmetic items and the Original Soundtrack as mp3 files available now.

 

Steam: store.steampowered.com/app/509580/

 

The Lord of the Rings: Living Card Game tasks players with leading a fellowship of three heroes through a series of narrative campaigns across Middle-earth as they face off against the dark forces of Sauron. Players will forge their own fellowships and build decks comprised of ally, event, and equipment cards to face challenges that test their spirit, lore, tactics, and leadership.

 

An adaptation of Fantasy Flight Games’ tabletop card game, which pioneered the narrative experience

 

The Lord of the Rings: Living Card Game is inspired by the best-selling The Lord of the Rings: The Card Game, a Living Card Game® from Fantasy Flight Games.  This digital adaptation is inspired by the original tabletop game, taking the best aspects of that experience and adapting them for the digital medium while adding all new features in a player-vs-AI experience built from the ground-up, featuring:

  • An intuitive user interface

  • Unique and fully detailed environments depicting the world of Middle-earth

  • Fully-narrated story interludes

  • Branching narrative paths based on player choices

  • Visual and audio effects tied to every hero, card, and action

  • A dynamic AI that adapts to player’s triumphs—and mistakes

 

The Lord of the Rings: Living Card Game delivers an immersive narrative-driven experience that will connect players with Tolkien’s fiction like never before. Beyond Early Access, The Lord of the Rings: Living Card Game will be expanded to support co-op play, allowing two players to bring their fellowships together and fight through quests side-by-side!

 

Deck Building

Each hero is assigned a Sphere of Influence, indicated by the color of the card.

  • Purple for Leadership,

  • Green for Lore

  • Blue for Spirit

  • Red for Tactics

  • Grey for Neutral

 

Each sphere supports its own unique strategy and playstyle, giving each deck in The Lord of the Rings: Living Card Game strategic depth that will keep players invested well beyond their first Quest through Middle-earth.  With fellowships of three heroes, players can either diversify the Spheres within their decks for the widest possible array of cards or select two or three heroes from the same Sphere in order to access more powerful cards within each Sphere.

 

 Posted by at 11:31 PM

STARFINDER RPG WINS ORIGINS AWARD

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Jun 252018
 
STARFINDER RPG WINS ORIGINS AWARD

 

The Starfinder roleplaying game won the 2018 Fan Favorite Best Roleplaying Game award at the Origins Game Fair.


REDMOND, WASHINGTON (June 21, 2018): Paizo is pleased to announce that the Starfinder Roleplaying Game won the Fan Favorite Best Roleplaying Game award at the Origins Awards on Saturday, June 16, 2018. The awards are presented by the Academy of Adventure Gaming Arts and Design for outstanding games in the industry and are presented at the annual Origins Game Fair.

“We are honored, and humbled, to be chosen as the best RPG of the year by our fans. As game designers, winning any award is always gratifying, but fan-voted awards are especially meaningful. Fans are the people who play our games, and without players, the games themselves don’t serve much purpose,” said Starfinder Design Leads Robert G. McCreary and Owen K.C. Stephens. “We want to thank everyone who voted for Starfinder, as well as every fan who plays Starfinder, talks about the game with friends, and helps make Starfinder’s player base a vibrant community.”

Go to paizo.com for more information on Starfinder RPG and future releases.

About Paizo
Paizo Inc. is one of the world’s leading hobby game publishers. Since 2002, millions of players have joined the goblin army by playing the Pathfinder® and Starfinder® roleplaying games across tabletops, at conventions, at their favorite local game store, and digitally on virtual tabletops. Paizo.com is an online retail hobby destination for millions of gamers that carries the latest products from top hobby game publishers. Players also find accessories, like dice and maps, miniatures, T-shirts, goblin plush toys, and the newest releases to quickly replenish those adventuring supplies for the next dungeon run.

 Posted by at 11:25 PM

Chaosium is Relaunching their Fiction Program

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Jun 252018
 

Friday, June 22, 2018 – For immediate release

Chaosium, Inc., publisher of the celebrated roleplaying games Call of Cthulhu and RuneQuest, announces the relaunch of their fiction program.

The Chaosium fiction line originally launched in 1992 and was suspended in 2015 during a general company restructuring. Subsequently, Chaosium management brought on publishing and gaming industry veteran James Lowder as a consulting editor to help resolve any outstanding contract and payment issues with authors, editors, and artists.

Lowder then drafted new, creator-friendly contracts for the department, worked with SFWA to register the company as a qualifying professional market, and then commissioned a schedule of new, creator-owned fiction releases, in both print and e-book formats.

With the line’s relaunch, Lowder will assume the title executive editor of fiction for Chaosium.

James Lowder’s previous editorial experience includes serving as the Forgotten Realms and Ravenloft fiction line editor for TSR, executive editor for Green Knight’s Arthurian fiction program, and freelance editor for dozens of novels and anthologies. Lowder has also written several bestselling dark fantasy novels, as well as short fiction, comic book scripts, critical essays, and roleplaying game material. His work as an editor and author has received five Origins Awards and two ENnie Awards, and been among the finalists for the International Horror Guild Award and the Stoker Award.

“I’ve been a regular reader of Chaosium’s fiction releases since the line’s inception and look forward to adding new works to the already-impressive catalog,” Lowder notes. “For many years Chaosium was a leading publisher of classic Mythos fiction reprints, along with original Mythos-steeped anthologies and novels. Given the current Mythos renaissance in pop culture, it’s a great time for the line to return.”

Chaosium to release three new fiction titles in 2018

 
In SEPTEMBER, the humorous picture book H.P. Lovecraft’s Dagon for Beginning Readers, by R.J. Ivankovic; Dagon is a follow-up to Ivankovic’s popular H.P. Lovecraft’s Call of Cthulhu for Beginning Readers, also published by Chaosium.

Cover by R.J. Ivankovic.
In OCTOBER, Sisterhood: Dark Tales and Secret Histories, a trade paperback anthology of horror and Mythos stories set in female religious communities around the globe and across the centuries.

Sisterhood is edited by Nate Pedersen and features stories penned by some of the genre’s leading female voices, including Nadia Bulkin, Livia Llewellyn, Molly Tanzer, Sun Yung Shin, Penelope Love, and Damien Angelica Walters.

Cover by Liv Rainey-Smith and Inkspiral Designs.

Finally, in NOVEMBER, the trade paperback The Leaves of a Necronomicon, a braided novel revealing the fates of the doomed owners of one particular copy of that infamous cursed tome. Leaves is edited by Shirley Jackson Award-winning editor Joseph S. Pulver, Sr. and features stories by Nick Mamatas, S.P. Miskowski, Jeffrey Thomas, Anna Tambour, and Michael Cisco.

In 2019, Chaosium’s Mythos and weird fiction titles—which will eventually include anthologies, novels, novellas, single-author collections, and select non-fiction—will see release on a roughly quarterly schedule, along with other special fiction and non-fiction projects scattered throughout the year. All titles will be available through traditional book channels, as well as through game shops, DriveThruFiction.com, and the Chaosium website.

 Posted by at 11:21 PM

Asmodee Digital to Bring Board Games to Nintendo Switch

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Jun 062018
 

From Asmodee Digital

Carcassonne Coming First, Winter 2018

 

PARIS — June 6, 2018 — Asmodee Digital, the industry leader in digital board game entertainment, announced today it will soon begin publishing games on Nintendo Switch. The first release in Asmodee Digital’s console development strategy will be Carcassonne, the digital version of the award-winning, tile-laying board game, already available for Android, PC and Mac via Steam. The Nintendo Switch™ adaptation will be available in Winter 2018.

 

“Carcassonne is the first Asmodee Digital title of many to follow on Nintendo’s platforms,” says Pierre Ortolan CEO of Asmodee Digital. “This partnership is based on Nintendo’s need for new user experiences, and Asmodee Digital’s continued goal of bringing great board game IPs to new platforms.”


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 Posted by at 8:52 PM

Runequest available from Chaosium

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Jun 052018
 

RQG CoverRuneQuest: Roleplaying in Glorantha has just been released by Chaosium as an all-new edition of one of the world’s most influential and acclaimed fantasy roleplaying games.

First appearing almost 40 years ago, RuneQuest is as dynamic and vital as ever. This all-new, deluxe edition introduces RuneQuest and its setting of Glorantha to new players everywhere.

“This new edition, also known as “RQG”, has been explicitly written with the goal of approachability, reaching out to new players and gamemasters as well as returning fans, making sure that the game line remains vital and engaging for everyone.” said Chaosium creative director Jeff Richard. “These rules are also backward-compatible with the previous versions of RuneQuest from Chaosium, and the scenarios published for them.”

Lavishly illustrated in full-color throughout, Chaosium has released the core RQG rules as a 443 page PDF, with the physical book to follow in August (just in time for Gen Con).
People who buy the PDF from Chaosium.com now will receive a coupon for the full price of the PDF back, when they buy the physical book*. So there’s no need to wait, adventures in Glorantha can start now!

*How this works: The hardcover version will retail for USD$54.95. With the coupon from your PDF purchase you will only pay $27.00 ($54.95 – $27.95 coupon = $27.00).

Four features make RuneQuest distinct among other roleplaying games:

Mythic AdventureRuneQuest began in Greg Stafford’s mythic universe Glorantha, one of the oldest, most detailed, and most influential roleplaying settings ever published. Its influences are Bronze Age cultures where the relationship between mortals and the gods are much stronger. Rather than being myths, the deeds and actions of the gods are history, and are very much active forces in shaping the day-to-day lives of all living things.

Culture and Community — Adventurers are strongly tied to their cultures and clans, with compelling family histories, complete with all that entails. They begin play knowing not only who they are, who their family is, what clan they belong to, but with person al history that gives them experience and momentum going forward.

Unique Adventurers — Players can create unique adventurers and customize them as desired, without arbitrary restrictions such as classes or levels. All adventurers can use magic, including powerful Rune spells that channel the very power of the gods. As adventurers progress, they grow along natural lines: skills that are used successful improve, and rather than being limited, the opportunities for development and improve increase dramatically.

Dangerous Combat — Combat in RuneQuest can be dangerous, even deadly, with skirmishes filled the chance of fumbles, critical hits, and strategic tactical choices. Shields can shatter when hit hard enough, limbs can be disabled, and even the weakest of opponents can get off a lucky shot that can take out an experienced foe.

RuneQuest’s percentile-based rules system has been used to drive many other wildly-successful games. including Stormbringer, ElfQuest, Ringworld, and most notably Call of Cthulhu, itself one of the most popular roleplaying games worldwide. RuneQuest‘s simple, intuitive system (also known as Basic Roleplaying or BRP) has directly inspired other games, including HeroQuest and King Arthur Pendragon, and been influential to countless other tabletop and computer games.
What some early reviewers have said:

“RuneQuest: Roleplaying in Glorantha is a landmark, and was even before it was written… it marks the return of one of the most influential and storied games in our hobby back to the house that built it… No other RuneQuest—and this is coming from a guy from whom you’d have to pry his Cults of Prax or Cults of Terror from his cold, dead hands—does Glorantha as well as RQG.”—Andrew Logan Montgomery, Exploring the Otherworlds of Fiction, Magic, and Gaming.

“one of the most stunning RPG books ever made”Games Vs Play
 Posted by at 12:06 PM

CMON Limited Announces Narcos: The Board Game Based on Netflix Original Series

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May 222018
 

CMON Limited Announces Narcos: The Board Game Based on Netflix Original Series

Friday, May 11, 2018 – CMON Limited announced today that they have teamed with Gaumont, the oldest film company and producer of Narcos to design and publish Narcos: The Board Game, based on the Golden Globe and Emmy ® award-nominated television series

Currently in production for season 4, Narcos chronicles the true-life rise to power of drug lords and the explosion of cocaine trafficking in the world. Narcos continues to grow in popularity around the world, with season 3 premiering as the most in-demand digital original in the U.S. and one of the top five worldwide according to Parrot Analytics. Available for viewing on the world’s most popular streaming service, Netflix, the show is currently available in over 130 countries.

Narcos: The Board Game, designed by Fel Barros and Renato Sasdelli, puts two to five players in the roles of the series’ most powerful characters and factions as they rewrite the story behind the rise and fall of El Patrón. One person acts as El Patrón, managing a growing narcotics empire while trying to keep their location on the board a secret. The remaining players lead the Hunter Factions: the DEA, Policía Nacional de Colombia, Cali Cartel, and the guerrilla extremist group. These seemingly disparate groups are united in their common interest to discover the hidden position of El Patrón, sharing information and discussing strategies. If the El Patrón player manages to complete their secret objectives without being captured by the Hunters, they win. However, if the Hunters are able to uncover El Patrón’s location, they succeed in their mission and win.

“Working with Gaumont to bring Narcos to the tabletop has been an incredible adventure,” commented David Preti, CMON’s Creative Director. “Every aspect of this game is carefully coordinated with the Gaumont team to ensure that the show fans love is brought to life on the tabletop unlike anyone could have imagined, while also appealing to players who have never seen the show.”

“CMON is known for its focus on high-quality and engaging games and we trust them to develop and design the first Narcos board game title that will allow our millions of Narcos fans to immerse themselves within the storylines and characters of the show” added Tim Stephen, Head of Legal and Business Affairs at Gaumont.

Narcos: The Board Game is scheduled for release in Q4 of 2018 with an SRP of $54.99. Those attending CMON Expo 2018 will be able to see the game firsthand from May 11 to May 13 in Atlanta, GA.

About CMON Limited

CMON Limited is an international publisher of board games, tabletop games and apps. Beginning from small hobbyist roots, CMON Limited has grown into a multinational group that publishes several award-winning games, including Zombicide, Arcadia Quest, Blood Rage and more. CMON Limited can be found on the Hong Kong Stock Exchange Growth Enterprise Market under stock code “08278.” Follow CMON on Twitter, Instagram and Facebook.

About Gaumont

Formed in 1895, Gaumont is the first and oldest film company in the world, with offices in Paris and Los Angeles. In the past few years, the company’s release schedule has continued to increase across film and television production, in both the French and English languages.

The film library now encompasses over 1100 titles including films from such prestigious directors as Luc Besson, Matthieu Kassovitz, Francis Veber, Jean-Jacques Beineix, Federico Fellini, Maurice Pialat and Jean-Luc Godard, and more recently Toledano and Nakache for The Intouchables, the highest-grossing French language movie ever with over $450 million in revenue to date.

Gaumont produces and distributes high-quality TV programming worldwide. Key drama series include the award-winning Narcos for Netflix; the critically acclaimed Hannibal; the winner of “Best Series” (Festival of Fiction TV) The Frozen Dead and The Art of Crime, amongst many others.

The animated catalog comprises over 800 half-hours, broadcast in over 130 countries. Current productions include Noddy (season two) co-produced with Dreamworks, Trulli Tales, Belle & Sebastian, Furiki Wheels, and F is For Family (season three) for Netflix. In development is the series Do, Re & Mi with the multi-talented Kristen Bell.

About Narcos

This raw, gritty series chronicles the gripping real-life stories of the drug kingpins of the late 1980s and the corroborative efforts of law enforcement to meet them head on in brutal, bloody conflict. It details the many, often-conflicting forces – legal, political, police, military and civilian – that clash in the effort to control cocaine, one of the world’s most valuable commodities.

 Posted by at 2:16 PM