Savage Worlds Beasts & Barbarians Golden Edition

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Jan 252012

Welcome to the dangerous Dread Sea Dominions, a place where mighty barbarians do combat with hideous monsters, dark warlocks whisper terrible sorceries in forgotten temples and noble amazons duel in the sun scorched arenas of Faberterra, capital of a decadent empire! In this book, you will find: Thirty new Edges. Three arcane backgrounds, Lotusmastery, Sorcery, and the Path of Enlightenment Dozens of new weapons, armors, and mounts A simple but elegant system to develop your character between adventures and to manage the enormous riches you’ll find! Rules for Heroic Incapacitation Henchemen and Right Hands to support your villains Twenty dreadful monsters Fifty-one Non Player Characters An adventure generator explicitly tailored for Sword and Sorcery to create a great plot in no time. A fully fledged adventure in the Dominions And much, much more! Gird your loins, get your broadsword ready and prepare to face the threats of Beasts and Barbarians, the new sword and sorcery open setting from GRAmel.


Requires the use of the Savage Worlds core rules.


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Paizo Announces RPG Superstar Finalists

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Jan 252012

From the Paizo Pres Release


anuary 24, 2012 (Redmond, Wash.) – Paizo Publishing today announced the finalists for RPG Superstar, the largest open-call tabletop roleplaying game design contest in history. Judges Ryan Dancey, Clark Peterson, Sean K Reynolds, and Neil Spicer selected the Top 32 from hundreds of submissions in an initial contest to design a wondrous item using the rules from the Pathfinder Roleplaying Game, available in stores and in electronic form on The Top 32 wondrous items are now on display at, complete with judge commentary and additional comments from 2011 RPG Superstar finalists Sam McGowan, Jerral Toi, and winner Sam Zeitlin. Gamers are invited to contribute their own comments to the entries.

“RPG Superstar is a unique opportunity for gamers to become professional designers and for Paizo to discover new, talented writers,” said judge and Paizo game developer Sean K Reynolds. “As a developer who regularly works with about a dozen notables from previous competitions, I look forward to seeing these designers grow and improve over the next four challenges. Congratulations to this year’s Top 32!”
The Top 32 finalists (and their winning wondrous items) for RPG Superstar 2012 are (in alphabetical order):
Chad Bartlett
Gloves of Reconnaissance
Alexander Bennett
Dustings of Darkness
Jim Callaghan
Cloak of the Swashbuckler
Will       Cooper
Ghostvision gloves
Adam Donald
Flask of Liquid Sunlight
Bob Drouin
Figurine of Familiar Power
Anthony       Guillotte
Bottled Time
Mark Hart
Spellblight Cage
Dan Jones
Claw of the Crawling Spell
Mikko Kallio
Vexing Spirit Lamp
Jacob Kellogg
Cloak of Energy Reversal
N. Edward Lange
Thomas LeBlanc
Metamorphosis Saddle
David Ludwig
Basilisk’s Eye Sight
Andrew Marlowe
Cayden’s Cup
Jacob Michaels
Haunting Glass
Steve Miller
Night Monarch Vardo
Greg Monk
Shadow Box
Eric Morton
Boots of the Phantom Staircase
Joshua Murphy
Gloves, Charlatan
Jason Neals
Binder of Unbound Forms
James Olchak
Rajah’s Silhouette
Tom Phillips
Feywhisper Crown
Sam Polak
Moonlight Flute of the Ghost Hunter
James Raine
Spellbreaker Gauntlets
David Ross
Clockwork Conscience
Daniel Rust
Elixir of Resurgent Flame
Chris Shaeffer
Scent of the Savored Sting
Ian Studebaker-Grey
Silhouette of the Phantasmagoria
Jacob Trier
Sunrise Shawl
Russell Vaneekhoven
Chimaeric Mantle
Mike       Welham
Raptoring Gloves
2012’s alternates are Benjamin Medrano, Andrew Newton, and Alex van der Kleut.
The Top 32 will now be required to design a concept for a new organization to the specifications of the RPG Superstar judges and submit that concept by 2:00 PM Pacific time on Friday, January 27. These round two submissions will be revealed to the general public on January 31 with judges’ comments and the public will then get to discuss the entries and vote for their favorite. Voting ends on February 6 and the Top 16 by votes will move on to round three.
The ultimate winner of RPG Superstar, announced April 3, 2012, will write a Pathfinder Module to be published in early 2013. The 2011 RPG Superstar champion module, Sam Zeitlin’s The Midnight Mirror, releases in April 2012.

For a complete schedule of RPG Superstar, including rules and a FAQ, visit”

Congratulations to all the contestants and good look in the upcoming rounds.

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Descent Journeys in the Dark Second edition from Fantasy Flight Games

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Jan 232012

Mennara is a world of magic, mystery, and adventure. In the deep places beneath the earth lurk terrifying monsters and foul villains, conspiring to plunge the land into shadow. The darkest parts of the forests hide things better forgotten, and in the mountains gather hordes of savage creatures whose only ambition is bloodshed. And behind all that evil and all that malice lurks the Overlord, the hidden threat that seeks to work his dark design across the realm. Fortunately, Mennara is also a world of heroes. Heroes clever of mind, strong of sword arm, and stout of heart. Heroes in many shapes and sizes, unlikely heroes of many races and creeds and from many walks of life. Heroes like you…

Descent: Journeys in the Dark Second Edition is a narrative board game in which one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. This updated version of the classic dungeon-delving board game features a host of enhancements, including new heroes and monsters, streamlined rules, a class-based hero system, and campaign play.

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New Form Dream Pod 9 The Sampson APC

 Blitz, Dream Pod 9, Gaming News, Heavy Gear  Comments Off on New Form Dream Pod 9 The Sampson APC
Jan 232012

The Sampson Hover APC has been released for NuCoal forces! The Sampson is a hover APC design based on the CEF’s HPC-64, but engineered to meet NuCoal’s requirements.

  • The basic Sampson has a turret with linked Light Autocannons installed.
  • The Sampson can transport two squads of infantry troops.
  • The Sampson is equipped with a ramp and separate doors to make it easier for troops to embark and disembark.

 Posted by at 1:51 PM

New From Mantic Games in March

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Jan 232012


Goblin Spearmen (10)

These Goblins ordinarily carry spears and shields though these items are of little use in the close tunnels of overrun Dwarf citadels where many goblins make their home, and a close second favorite is a curved knife, preferably wielded behind the backs of their enemies. 10 x Metal Goblin Spearmen with command 10 x Plastic Mantic Bases 







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Catan Junior from Mayfair Games Arrives in April

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Jan 202012

A Catan adventure for fledgling swashbucklers.


Explore the Seas! Catan: Junior™ introduces a modified playing style of the classic game giving  younger players the opportunity to experience the world of Catan! Designed for players as young as  5 and is a perfect introduction to the Catan series of games for kids and families.

Catan: Junior™ takes place on a ring of islands where 2 to 4 players build hideouts, and the mysterious Spooky Island, where the Ghost Captain lives. Each island generates a specific resource: wood, goats, rum or swords and players can acquire gold.

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Jan 202012

In this Box Breaking Danny busts open the Ninja Board Game. Ninja is a blind board game revolving around stealth and intrigue. Alderac Entertainment Group has a done a fine job with this one.

Thanks for watching; we hope you liked it.  Come back next week and we will have a movement tutorial done and maybe a review or two.

If you liked this video and want to stay informed on what we are doing, sign up for our newsletter for a chance to win $50.00.   Check out the details here.

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Castle Builder Volume 2 From Skirmisher Publishing

 Gaming News, RPG's  Comments Off on Castle Builder Volume 2 From Skirmisher Publishing
Jan 192012

Press release From Skirmisher Publishing LLC

Skirmisher Publishing LLC is proud to announce the release of “Castle Builder Volume 2: Manor Houses”! This is the second installment in a 10-part series designed to help Game Masters and players plan their ideal fortifications in a step-by-step format from the ground up. It reveals how being lightly fortified does not mean a building is unsuitable for use as a defensive structure. This volume’s contents include:

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