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Spartan Games November releaeses

 Halo, Spartan Games  Comments Off on Spartan Games November releaeses
Nov 052015
 
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Assault Carriers are monumental symbols of Covenant power, and among the deadliest implements wielded by the Prophets in their war against humanity. Each Assault Carrier is a potent instrument of conversion and compliance, capable of deploying thousands of troops and numerous fighter craft, backed by an array of devastating energy projectors that can burn entire continents to ash: a single CAS is sufficient to quell all but the most pernicious heresy, rebellion, or parasite outbreak. Colossally expensive to construct and few in number, the rare loss of an Assault Carrier is mourned by the entire Covenant.
Every major Covenant fleet has at least one Assault Carrier at its heart, if only because carriers themselves require a significant number of support vessels when operating away from High Charity or major outposts. Multiple carriers in a single fleet is unusual, but not unheard of. For example, the crusading Fleet of Sacred Consecration, commanded by the Prophet of Regret himself, is led by twin Assault Carriers, the Solemn Penance and Day of Jubilation. Together, these massive warships have scoured dozens of human worlds and bring righteous destruction to those within the Covenant who dare stand in the way of the Prophet’s holy mission.
Contains: 1 resin Assault Carrier, 1 Medium/Small Sprue, 1 custom Formation Base, 1 Formation Sprue, 4 Covenant Token Sheets, 1 bag of 10 Halo Dice, 2 Statistics Sheets and A5 Formation Overlay Sheets. Model supplied unpainted and unassembled.

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The Punic and its sister ships were the first of a new breed of warships drafted to fight a new style of colonial war in the waning years of the 25th century. Officially designated Space Control Vehicles, these massive carriers could transport and sustain entire Colonial Military Authority (CMA) expeditionary and interdiction campaigns in the remote Outer Colonies for months at a time, crushing dissent and terrorism before it could fester and spread. At least, that was the intent before Covenant fleets threatened humanity with extinction.
Punic-class supercarriers have served the UNSC well in numerous campaigns and holding actions during the Covenant War, including the heroic last stand above Estuary and as base stations for the decisive counterinsurgency and evacuation operations on Charybdis IX. Unfortunately, the destruction of each supercarrier also means an irreplaceable loss of elite crews and materiel that slowly erodes the UNSC Navy’s overall effectiveness. By 2552 only a handful of Punics’ remain spaceworthy, including the Trafalgar, pride of Reach’s defense fleet.
Contains: 1 resin Supercarrier, 1 Medium/Small Sprue, 1 custom Formation Base, 1 Formation Sprue, 4 UNSC Token Sheets, 1 bag of 10 Halo Dice, 2 Statistics Sheets and A5 Formation Overlay Sheets. Model supplied unpainted and unassembled.

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Planetfall October releases

 Gaming News  Comments Off on Planetfall October releases
Oct 072015
 

PFDF07PFDF07 Dindrenzi Federation Ground Attack Helix
The Daedalus Heavy Ground Attack Gunships are often deployed by the Dindrenzi in the first wave of any assault. Armed with Heavy Vulcan Missiles that tear through shields and armour with apparent ease, there are few who can discount its incredible first-strike potential. The Daedalus is also equipped with terrifyingly effective close quarter battle weapons that are often used in advance of it unleashing its highly effective main ordnance.
When aerial reconnaissance determines that the enemy has manifested a larger number of armoured elements to face the Dindrenzi, the Icarus is often called into service to tip the balance. Similar to its larger compatriot – the Daedalus, the Icarus Ground Attack Gunship has a bank of Vulcan Missiles mounted into the chassis that allows Dindrenzi Aerial Commanders to execute a backup strategy should the initial Heavy Gunship attack fail to eliminate the threat.
Contains: 2 Daedalus Ground Attack Heavy Gunships and 4 Icarus Ground Attack Gunships. Models supplied unpainted and unassembled.

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Resident Evil: Mercenaries Coming September 15th

 Bandai, Card Games, CCG  Comments Off on Resident Evil: Mercenaries Coming September 15th
Aug 112012
 

Resident Evil: Mercenaries

$ 34.99 SRP

MERCENARIES is a stand-alone expansion that brings the Mercenaries theme to life, giving your characters brand new skill cards to be used in any style of play. Draft Skill cards at the beginning of a game to give your Character a completely different play style. Your character will learn from those failures and successes as you continue to play, using that experience to activate the Skills they have to give them an edge in battle. MERCENARIES also introduces 3 different Mansions with 3 different challenges. Will you face the unruly Gandos horde, the creepy Illuminados, or the onslaught of Majini? Each Mansion attacks the palyer in a different way, leaving a multitude of combinations for ultimate replay value!

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Resident Evil Deck Building Game: Nightmare

 Gaming News  Comments Off on Resident Evil Deck Building Game: Nightmare
Dec 122011
 

In Resident Evil, a deadly virus has caused the dead to rise and infect any living thing they encounter! Fleeing to a mysterious mansion, you must gather any materials you can find to protect yourself and fight for your survival against a legion of infected beings! How will you survive the zombie outbreak?

Playable with both the core Resident Evil Deck Building Game and Resident Evil: Alliance, the 150-card Nightmare expansion set introduces new cards such as Luis Sera, Sergei Vladimir, and Mine Thrower designed to help add to the excitement of the four existing Modes of play: Story, Vs., Mercenary, and Outbreak. However, the nightmare is only beginning when the Infected Osmund Saddler makes his appearance!

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