May 302016




In the 17th and 18th centuries, merchantmen sailing under the English flag dominated the seas and international trade. The Navigation Acts restricted foreign ships from partaking in the trade between England and her colonies.


Richard Arkwright was one of the English inventors and businessmen who developed the first advanced machines (e.g. the Spinning Jenny and the Water Frame) and founded early factories. The goods produced in this manner were highly regarded in both the old country and by the Englishmen living in the colonies.

The Industrial Revolution has brought the opportunity for you to establish your manufacturing company and earn hefty profits serving the growing demand. Hire workers, build machines, modernize your factories, develop innovative technologies, and produce and sell your goods throughout England. Careful planning and outsmarting your competition will allow you to earn the most valuable stock portfolio in Arkwright, a game of economic strategy and skill.


2-4 players

Ages 12+

120-240 minute play time


1 Large game board

1 Special markers mat

4 Factory mats

4 Harbor mats

120 Bills

1 Start player token

2 Timetable indicators

4 Neutral importer markers

80 Workers

50 Machines

40 Goods

2 Competition award markers

4 Share value indicators

8 Bonus markers

16 Price indicators 

16 Distribution markers

16 Quality markers

16 Appeal indicators

64 Factory markers


28 Action markers

16 Contract markers

17 Event markers

36 Economy markers

28 Advanced action markers

51 Development tiles

10 Ships

2 Rule books

1 Player’s book

4 Player aids

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