March Releases for Fantasy Flight Games

 Board Games, Fantasy Flight Games, Gaming News  Comments Off on March Releases for Fantasy Flight Games
Dec 302011
 

Fortress America

Fortress America, a board game of strategy and survival for two to four players, imagines a not-too-distant future in which war has once againencircled the globe. This updated version of the 1986 classic features beautifully crafted components (including over 300 detailed plastic figures), thrusting players into a frightening geopolitical scenario. In Fortress America, the United States must defend itself from three deadly invading armies: the Asian People’s Alliance from the West, the Central American Federation from the South, and the Euro-Socialist Pact from the East. Players take on either the role of the United States, struggling to protect itself from foreign threats, or the role of one or more of the invading armies, fighting battle after battle to acquire important territories.

 

 

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Warhammer Iron Rock Battle Pack

 Card Games, Gaming News  Comments Off on Warhammer Iron Rock Battle Pack
Nov 282011
 

Coming soon from Fantasy Flight Games

 

The Greenskin horde is gathering under a banner of war, eager for fightin’, slayin’, and lootin’ – and unless they are stopped, their Waaagh! will leave the Old World in ruins!

Prepare for the onslaught with The Iron Rock, the third Battle Pack in The Capital Cycle for Warhammer: Invasion The Card Game. Featuring three copies each of 20 cards, this 60-card expansion boasts half of its cards devoted to the warmongering greenskins, while fans of other races will also find a variety of useful tactics, units, and support options.

Warhammer Invasion: Iron Rock Battle Pack

SRP: $14.95

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Box Breaking Wizard and Fantasy Wizard

 Box Breaking  Comments Off on Box Breaking Wizard and Fantasy Wizard
Nov 132011
 

Wizard and  Fantasy Wizard are the ultimate games of trump.  If you like Pinocle this might just be your next card game.  This video gives you a product overview.

 

In a few days we should have a game demo up for you to see.

Two things to note.  One in Fantasy Wizard, we mention the Joker.  It should be the Jester and it is important.   Also I can’t type The games are from U.S. Games Systems, Inc.  It might take me a day or so to figure out how to edit it.  Sorry about the mistakes.

 

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Jun 072011
 

With Games Workshop on the price hike rampage a few of our players are looking for other options for their fantasy miniatures fix.   While I have known about Mantic for almost a year now I have not entertained the thought of their product line.   We always felt that our money would be better spent on items we knew would move.  But, with some of the recent events in the game industry our players are diligently trying to make the shift from spending more money on less product to spending less money on more product.  So I was asked to look that the rules.

 

Here is what I found before play testing.

The rules are pretty darn good.

They are simple.

Here is what I like about the game.  The magic system is figured right into the cost of the character.   The winner of combat is determined by a nerve (command/morale in other game systems) check.   It has a fast pace – 2000 point game should take about an hour to play.   The models look good and are inexpensive.

 

Here is where I have reservations about the game.   While the rules are simple and scale well, if you plan on running tournaments you might need to interpret the rules for your players.  There are no casualties in combat; I just can’t figure out if I like this or not.

 

Here is what I do not like about the game.  Without play testing the game the only thing I dislike is the fact that it does not use alternate activations.

 

There is one more thing that Mantic is doing right that you should know about – they are making a sci fi game.

 

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