Deathwatch: The Rising Tempest
As the conflict against the Tau approaches its breaking point and paranoia over their suspected acts of sedition reaches an all-time high, the infamous Lord Commander Ebongrave seeks allies he can trust in his campaign against disloyalty. But are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store? Rising Tempest is an epic adventure in three parts for Deathwatch, the popular Warhammer 40,000 roleplaying game. When the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, they’ll unwittingly endanger the entire Jericho Reach… and only the Space Marines of the Deathwatch can stop them.
Hero’s Call is an epic supplement for Warhammer Fantasy Roleplay that takes your campaign to the peaks of power! Heroes gain tremendous new ammunition to face the challenges rising against them, including new high-powered careers, regional options for men and dwarfs from outside Reikland, two new player races, action cards for each new trait, and spells and blessings for Ranks 4 and 5. Players are going to need to take advantage of all these thrilling new powers, too. Hero’s Call gives GMs exciting new ways to challenge high-powered parties, with tips for addressing their fame or infamy. GMs will also find guidelines for running notable adversaries, such as Archaon the Everchosen, and a complete adventure, The Art of Waaagh! Introduces two new player races, Halflings and Ogres
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