Words With Lester Smith from Popcorn Press

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Oct 242013
 

Matt caught up with Lester Smith Con on the Cob 2013.  We chat about his current writing projects ( Cthulhu Haiku II and Mythos Madness) and the games he has created.   I have to admit this interview is much more of a conversation.  Lester is so easy to chat with and share things it was almost like we were having a glass of wine chatting about old times. You can catch his kickstarter here.

More interviews from Con on the Cob will be coming soon.

Words With Lance T. Miller at Con on the Cob

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Oct 182012
 

Lance And I had the chance to talk about his career, decks, prestidigitation (sleight of hand), magic, and his art style while hanging at Con on the Cob.

Thanks Lance.  You can find Lance at Lance Miller Decks.

 

Nov 032011
 

Con on the Cob Interview With Andy Hopp

 

In this interview we talk a a lot about the origin of Con on the Cob. While we are doing this Andy’s daughter, Aurora,  hijacks the interview once, or twice.  The  very first question tells us who Andy is and how straight his priorities are.

 

Here is what we cover in the interview

  • Andy Hopp origins
  • The history of Con on the Cob
  • Plans for next year
  • Games and stories Andy has written
  • What it is like to run a con

So here you go the Interview.  The music is by Aurora Hopp (age 3)

Coblin Player

I believe that about covers it all.  Even though I believe Andy and I could have talked forever.

 

Thanks for listening, and thanks for being at the con if you were there.

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Con on the Cob Interview Destini Beard

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Nov 012011
 

 Con on the Cob Interview with Destini Beard

Hudson Ohio 2011

 

Well, this is our interview with Destini Beard, a young singer who could only have been gifted such a talented voice.

This is what we will cover in the audo file.

  • Brief Bio and history
  • How she found singing.
  • Where you can find her on the web.
  • What is it like to specialize in gaming music.
  • Her favorite – Phantom of the Opera
  • She travels alot
  • What games she plays.  Little known to herself she has hints in the interview that she is a gm.
  • Careers and her goals
  • Plug to Con on the Cob
  • She explains voice overs in less than 100 words.
  • How she has influenced the industry.
  • Music By Destini Beard.

 

Coblin Player


 

You can find Destini facebook here

This is Destini’s YouTube channel

This is Destini’s web page.

 

 

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Oct 212011
 

Interviews from Con on the Cob 2011

 

Well, after a long week with a lot of mishaps and things getting in the way of production. We have managed to finish the interviews from Con on the Cob 2011.  I will be posting these throughout the day and into tomorrow.   So with no more time wasted here is our first.

 

 

Heather Kreiter

 

The interview covers these basic points

  • Brief Bio
  • Work history
  • What is it like working with AEG (Alderac Entertainment Group)
  • How she researches projects
  • Favorite Works
  • Favorite recipe
  • Here influence on the industry and her ambitions

Coblin Player

Heather can be found facebook and at Shaman Souls Studio.   

 

 

 

 

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Oct 192011
 

Pre-Convention Expectations

As a gaming convention virgin I really didn’t know what to expect from Con on the Cob in Hudson, Ohio.  I’ve only been to a few “other” conventions of any sort (a toy-fare in Pittsburgh, PA and the Triplet Convention twice with my family), so I understood the general concept.  Gamers gather, play all their favorite games, try out some new games, check out some cool and/or weird art, books and other gaming-related products, attend seminars, enjoy some entertainment and other parties.

Matt and I contacted many of the artists, vendors, game producers and other special guest to set up interviews and promote this site and our larger project of what Through Gamer Goggles is about to become.

And then we arrived.

Initial Impressions

We were a little early by intent, to give us time to meet Andy Hupp – the coordinator for the convention and artist extraordinaire (or at least extraordinarily weird) – as well as set up our own table and orient ourselves to the hotel facilities.

The first day Matt and I met a lot of artists, developers, etc.  Check out the interviews!  I cannot possibly thank all of you enough.  But special thanks go out to Vicky Beaver from Savage-Mojo; Ben who ran some D&D Dungeon Delve encounters; Mary Ann of Chicken Hut Games; Jay and Sue of Lonely Die Press, John, Ryan, Ed, and Matt of Silvervine Games.

While I was secretly thankful for a cold that left my nose stuffy and unable to smell some of the less-than-hygienic gamers, I found this to be the most welcoming and friendly crowd ever.  For a bunch of dice-rolling, basement dwelling, introverted geeks, even someone as shy as myself found it easy and enjoyable to interact with so many different people.  As far as I could tell, a good time was had by all.

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