Flip Through Advanced Class Guide for Pathfinder

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Oct 092014
 

Matt Looks at the Advanced Class Guide for Pathfinder .  It features 10 new classes.   Many of these are mergers that are basically “templated” multi-classes  that are ready for the players to move on without wasting time on too many decisions.  my favorite two are the Bloodrager and the Investigator.  The Bloodrager barbarism with sorcery, while the investigator mixes alchemy with a rogue.  the book also introduces new archetypes, prestige classes, feats, spells, equipment and a chapter on designing your own classes.

 

 

I will be writing a full review in the seven to fourteen  days.

Box Breaking 142 Pathfinder Pawns Bestiary 4

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Oct 022014
 

Matt opens up the pawns for the Bestiary 4.  This box includes some really wicked pawns like Grendel, Void Dragons and Clockwork Mages.  This box contains about 300 pawns for the Pathfinder roleplaying game.

 

 

These kits aren’t as cool as mini’s but they are often just what you need.

 Posted by at 9:39 PM

Flip Through People of the Stars for Pathfinder

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Oct 022014
 

Watch as we take a look at the the People of the Stars for Pathfinder.  It contains alien races, like androids.   A new ranger archetype that allows you to wield two bows!  New information an the planets and new equipment.   Did I mention the spell Gravity Sphere?

 

 

 

 

It still feels a little odd to talk about aliens in the fantasy setting, but it’s natural.

Preview The Ultimate Adequate Commoner on Kickstarter Now

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Sep 252014
 

I just finished reading the meat of The Ultimate Adequate Commoner. Well, the preview copy that is.  I must say I’m a bit surprised, it has a lot of information in it that  supports everything you will need as a player to be ordinary – except one thing and we will get to that at the very end.

The Adequate Commoner starts out by asking you the question about the why you might want to play a commoner.  Which is the perfect place to start. Many players will just look at it say why and never think about an application of ordinary.  For most of us the goal is to play a hero right? Well don’t you know many of heroes are ordinary, or they were at the start of the story.

After defending the commoner as a class J.W. moves into what I would refer to as archetypes.  Sharing with you a few common themes in literature and gaming, like a peasant that enjoys melee, and my personal favorite the peasants that rebel or ninjas.  Not ninjas like Hollywood glamorizes, but the original ninjas.  The ones that learned to hide because they didn’t know how to fight and guerrilla warfare was their only method.  He also includes with each of these descriptions concepts on for a GM to consider when  balancing the class for the player.  In other words ne is encouraging the GM to help polish the otherwise scuffed commoner.  Which is something I think a good GM does anyway.

The class in and of itself  is well developed and appears to be balanced in structure – ordinary remember. The class only gets 2 weapon inefficiencies, but they get a job. Something I argue with friends about all the time.  Adventurers need to get paid too!

There is a lot of information in the book about gear, magic, alchemy and he even covers the aspect of an all commoner party, but if I tell you everything you won’t buy it. So what was that one thing?

This book will give an excellent frame to build an ordinary character. The kind that gets off the school bus starts to walk down the driveway and sees an orc horde charging the house.  What does that common person do?  Run, freeze in fright, or charge to help their family? I know my answer.  That one thing is the personality of the character.

This book will bring you to that point where an ordinary person is prepared to face that defining moment.  A moment that shapes the personality of a character.  This book will help players go beyond playing a mere role and step forward into playing a character.

Monster Codex for Pathfinder in October

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Sep 182014
 

e0a918a0-4135-44d5-bfc8-65eae9956b08FOR IMMEDIATE RELEASE

PAIZO ANNOUNCES MONSTER CODEX

20 of Fantasy’s Most-Iconic Beasties Come to the Pathfinder Roleplaying Game

REDMOND, WA (September 17, 2014): Paizo, Inc., publisher of the Pathfinder Roleplaying Game, announces today the forthcoming Monster Codex, a tome of 20 of fantasy’s most-iconic monsters and a mountain of new rules and pre-made stat blocks to bring these creatures to the Pathfinder Roleplaying Game. Pathfinder Roleplaying Game: Monster Codex is available to pre-order now via paizo.com, and will be released on October 22, 2014. (MSRP $39.99 hardcover/$9.99 PDF).

A great tool for busy Game Masters, the Pathfinder Roleplaying Game: Monster Codex gives a wide range of challenges for a variety of foes, from the nefarious drow to ruthless orcs. Each monster includes an in-depth look at its society and ecology, new rules like feats, spells, and magic items designed to complement the race, and archetypes built to give monsters a new edge. From a simple encounter to an entire campaign, the Monster Codex provides everything needed to make these monsters the center of the action.

Pathfinder Roleplaying Game: Monster Codex includes:

  • Comprehensive chapters for 20 iconic monsters, including the boggard, bugbear, drow, duergar, fire giant, frost giant, ghoul, gnoll, goblin, hobgoblin, kobold, lizardfolk, ogre, orc, ratfolk, sahuagin, serpentfolk, troglodyte, troll, and vampire.
  • Archetypes for each entry, allowing monsters of that race to be full integrated with their class choices.
  • Over 10 new stat blocks for each monster, utilizing the new rules from their entry in the book.
  • Advice and tips for Game Masters to include these monsters in their game, and simple templates to customize the monsters in countless ways.

In the Pathfinder Roleplaying Game, players take on the role of brave adventurers fighting to survive in a world beset by magic and evil. The Pathfinder RPG is currently translated into multiple languages, and the vibrant Pathfinder universe has been licensed for comic book series, graphic novels, miniatures, plush toys, and apparel, and is being developed into a massively multiplayer online roleplaying game.

Flip through The Occult Mysteries for Pathfinder

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Sep 042014
 

Matt flips through the book Of Occult Mysteries from Paizio.  We go over things like the secret societies, numerology, and  the exodus of the gnomes.

 

 

 

This is an interesting book.   Paizo took a different path than I was expecting.

 

 Posted by at 3:12 PM

Words With Michael Stackpole at Gen Con 2014

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Aug 242014
 

Mike invited me to his “palatial” suite at Gen Con 2014, and I happily accepted the invite.  It isn’t every day that an aspiring author has the chance to speak with a best selling author about the industry.

Mike and I discussed:

  • His Gen Con seminars
  • The Crusader Road, his first Pathfinder novel
  • Possibility of a second Pathfinder novel
  • His next book
  • His day job

You can find Mike on Twitter.

 

Aug 242014
 

While at Gen Con 2014 I had an opportunity to sit down and chat with Erik Mona.   Here are the highlights:

Best 2 days at Gen Con ever were Thursday and Friday

Pathfinder most loyal fans ever

Sagamore Ballroom 160 7 player tables

1000 people in same event

Pathfinder Adventure card Guild

20thconsecutive Gen Con for Erik

Deal with Obsidian Entertainment – this might still be exsclusive.

first thing to work on is digital version of the adventure card game

Iron Gods Adventure Path

Technology Guide

Sell out at show

nearly everything gone

Future Releases

Monster Codex in October – Focuses on 20 creatures

Strategy Guide in Dec

Pathfinder Unchained – spring

Inner Sea races in may

Occult adventures.

It is always a pleasure to talk with Erik.  I look forward seeing all of them at Paizo Con this summer.

 

Flip Through Undead Slayer’s Guide

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Aug 212014
 

Matt Takes a walk through the Undead Slayer’s Guide, which was an interesting surprise.  Certainly not what was expected, but still a treat.

 

 

While I was expecting this book to be purely about the destruction of the undead, I’m glad they took the approach they did.

Flip Through the Alchemy Manual from Paizo

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Aug 212014
 

Matt Flips Through the Alchemy Manual for Pathfinder while sharing what he sees as promising. This book includes archery and Alchemy, oozes, poisons, and more.

 

 

You can learn more at Paizo.  Until next week game well.