Bolt Action: US Marines plastic boxed set (30) landing in January from Bolt Action

 Bolt Action, Bolt Action, Historical  Comments Off on Bolt Action: US Marines plastic boxed set (30) landing in January from Bolt Action
Dec 272013
 

USBolt Action: US Marines plastic boxed set (30)
$40.00 SRP

Guadalcanal. Guam. Tarawa. Iwo Jima. Okinawa. Just a few of the brutal conflicts that would immortalize the US Marine Corps as they overcame a stubborn, fanatical enemy in some of the most hostile terrain in the world.

This boxed set contains enough components to build 30 multi-pose plastic WWII US Marines armed with a variety of weapons and equipment.

The models come supplied unpainted and unassembled.

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Dec 152013
 

In this Figure Forge Matt assembles one sprue of the UCM from the Dropzone Commander two player Starter.  It took Matt about 30 minutes to assemble the models.  That means the UCM force will take about 90 minutes to assemble.  I hope to have the Scourge force up by the middle of next week.

 

You can learn more about Dropzone Cammander at Hawk Wargames.

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Games and Gears Battle Boards less than 10 days left on the Kickstarter

 Gaming News, Kickstarter, Ninja Division  Comments Off on Games and Gears Battle Boards less than 10 days left on the Kickstarter
Dec 132013
 

A message from Ross Thompson

“This is Ross from Soda Pop Miniatures and Ninja Division! We are excited to be a part of the Games & Gears Battle Board Kickstarter, where we have designed three of their Battle Boards. The Hellscape Board, the Anima Tactics Board and the Anime Wars Board. These Battle Boards are detailed injection modeled plastic and come up-painted so that you can apply your hobby skills are create the board in anyway you want. ”

 

 

Below is a slide show of some of the boards.

 

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Words With Gothic City Press

 Con on the Cob 2013, Featured  Comments Off on Words With Gothic City Press
Oct 292013
 

Cover5-8.5x11-previewAt Con on the Cob we had the chance to chat with Erin and Colleen Garlock of Gothic City Press and Sacred Conviction Cover#1-2013-v2-front-smallCity Production.  They are independent publishers with the mission of exposing new authors to print.  In less than one year they managed to print three anthologies.

 

 

 

 

 

You can send your submissions to Gothic City Press and Sacred City Productions.

CCC-2013vC-front-previewCon2V1-small

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Cheaty Mages

 Gaming News  Comments Off on Cheaty Mages
Oct 022013
 

Cheaty MagesCheaty Mages

$9.99 SRP

From across the land spectators come to watch the arena battles of mythic creatures, and many coins hinge on the results! As a powerful mage, you have the chance to influence the outcome through arcane means. But beware! Other practitioners of the arcane may be in attendance as well, and have their money riding on other fighters.

Cheaty Mages is a fast and fun betting game from famed Japanese designer Seiji Kanai (Love Letter, Mai Star). Place your bets, play hidden spell cards on fighters, and try to win the most gold in three rounds!

Players: 3-6

Ages: 12+

Playing Time: 30 Minutes

Contents:

120 cards

30 coin chips 

Rulebook

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Warmachine: Convergence: Obstructors (10) (plastic)

 Gaming News, Privateer Press  Comments Off on Warmachine: Convergence: Obstructors (10) (plastic)
Sep 042013
 

Obstructors (10) (plastic)Warmachine: Convergence: Obstructors (10) (plastic)

$49.99 SRP

Having achieved the first step in their greater journey among the Convergence by having their souls installed in intricate clockwork vessels, obstructors know neither fatigue nor pain. In battle their shields interlock through an intricate mechanism of gears to present an unbreakable steel wall to their enemies. They serve as the primary cogs around which the greater Convergence army is ordered.

The Obstructor unit comes in a box (PIP 36016). A player may field up to three Obstructor units for each warcaster in a Convergence army.

Contains:

1 Leader

9 Grunts

1 color stat card

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Zombie Kidz

 Gaming News  Comments Off on Zombie Kidz
Aug 112013
 

Zombie KidzZombie Kidz

$14.99 SRP

Zombies are moving into the cemetery close to your home, unfortunately, none of the parents believe you, so you decide to take matters into your own hands. In this cooperative children’s game, players work to stop the zombies from taking over the cemetery by either locking the gates or eliminating the zombies.

2-4 players

Ages 7+

15 minute play time

C&C Adventure: A12: The Blasted Heath

 RPG's  Comments Off on C&C Adventure: A12: The Blasted Heath
Aug 072013
 

C&C Adventure A12 The Blasted HeathC&C Adventure: A12: The Blasted Heath

$6.99 SRP

In ages past the gates of Aufstrag stood strong; for over a mile the swamp was pushed back by a great stone dike and the ground sunk to 60 feet beneath the gate creating a deep pit. Called the Ebudeth Glich, the Horned One set loose horrors unimaginable in the pit, allowing them to feed upon all who fell or were thrown from above. To cross the feeding pit a ramp rose from the causeway, reaching the Portico at the Gate House that stood as home to the Mogrl Lords. Beyond that the broad porch, a quarter mile wide played home to the many supplicants who came to Aufstrag for want of service, waiting for the Captain of the Gates to grant them entry. Over all stood the Tower of the Guard, the home to the Undying Lord himself. Beyond stood the massive doors of the fortress itself, the Arghon Den, the Maw of Darkness.

But all that has changed, the dikes failed and the Ebudeth Glich filled with the stink of the swamps. Worse a beast of foul design broke the bondage of Aufstrag and haunts the Fetid Morass that laps surrounds the ramp. The Ramp itself is scrawled with a graffiti of the mad and the gate house, though dread Mogrl are long gone, houses a nameless shadow that hungers for a taste of the world’s past. The Tower of the Guard stands still, linked to Aufstrag, by a thin span but watching over the Portico as a living thing. And the portico itself is covered in a slime that clings to those who would pass. All this leads to the great gates, and entry to Aufstrag. 

The Blasted Heath comprises a series of adventures in and around the Portico; from what lies in the Fetid Morass, to haunting of the Ramp that leads to the tall gates to the mystery of the blood stained arch. 

 

For 3-5 characters, levels 13 and higher.

 

The adventure can be used without reference to the previous adventures should the Castle Keeper desire.

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Savage Worlds: Steamscapes: North America

 Gaming News  Comments Off on Savage Worlds: Steamscapes: North America
Aug 052013
 

Savage WorldsSavage Worlds: Steamscapes: North America

$19.99 SRP

North America in 1871 is a land of adventure, opportunity, and conflict. Inventors from the American Consolidated Union supply automatons and steam-powered machinery to the oil fields of Texas and the mines of the Rocky Mountain Republic. Wells Fargo airships and steam carts compete with the Southern Pacific’s monopoly on transcontinental rail travel. Native saboteurs raid across the borders from their home in the Plains Tribal Federation to destroy the technology that threatens their land.

Steamscapes: North America is the first setting book for Steamscapes. It includes extensive alternative historical backgrounds for the four most prominent nations of North America and offers six new professions with associated skills and edge trees, as well as the automaton racial template. It provides several introductory scenarios and a variety of character templates so GMs and players can jump right in and start playing.

Steamscapes: North America requires the Savage Worlds core rulebook to play.

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Hordes: Circle of Orboros: Razorwing Griffon Light Warbeast (plastic)

 Gaming News, Privateer Press  Comments Off on Hordes: Circle of Orboros: Razorwing Griffon Light Warbeast (plastic)
Aug 032013
 

Razorwing Griffon Light Warbeast (plastic)Hordes: Circle of Orboros: Razorwing Griffon Light Warbeast (plastic)

$18.99 SRP

Razorwing Griffons plunge into battle with the piercing shrieks of birds of prey, diving brutally into enemy formations. Flying just a few feet above the ground, they move like threshers across crops of wheat. The griffons use their sharp-edged blades to slash through ranks of infantry, leaving a bloody trail of the dead and dying to mark their passage.

The Razorwing Griffon light warbeast comes in a box (PIP 72073). A player may field any number of Razorwing Griffons in a Circle army.

Contains:

1 Razorwing Griffon

1 color stat card

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