Dec 172012
 

Watch as Matt delves into Dungeon from Wizards of the Coast.

 

Dungeon is not what I was expecting.  I was expecting a game that leaned more towards an RPG feel.  But  after I got over my expectations and played the game for what it is; a board game.  I thoroughly enjoy Dungeon.  The game is simple enough that an eight year old can grasp the concepts While an adult can seek more tactical challenges.

The concept of the game is to gather treasure.  Each player assumes the role of a character; Rogue, Cleric, Fighter, or Wizard.  Each Class has a set amount of treasure they need to gather and then get out of the dungeon.  Combat is pretty simple you roll two dice and compare the roll to the number you need to beat on the monsters card.  The greater the challenge the greater the reward.   The rules suggest appropriate threat levels for  the classes.  To be blunt Rogues are wimps so they fight low level monsters.

All in all the game turned out to be pretty good even though I expected something else.  You can play Dungeon with 4 player  a couple of times in an evening fairly easily.

 

D&D Shattered Keeps Map Pack from Wizards of the Coast

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Dec 042012
 

D&D Shattered Keeps Map Pack

Release Date: Dec 18th 2012

$ 11.95

Foldout battle maps for your D&D campaign. Dungeon Masters need awesome maps to create memorable encounters. This pack contains 3 full-color, double-sided, 21″ x 30″ battle maps with 1-inch scale grids. One map features two never-before-seen encounter locations: a besieged keep and a ruined, fortified manor. The other two battle maps are picked up from out-of-print products. You can even combine the maps in this map pack to create huge encounter areas. All the maps provide attractive, reusable terrain suitable for any D&D campaign. Map Pack products are compatible with all editions of the Dungeons & Dragons Roleplaying Game and are designed for use with D&D miniatures.

What DM  doesn’t need more maps thanks Wizard of the Coast for making more of these for us.

 

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New D&D Products to help your Games from Wizards of the Coast

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Nov 252012
 

D&D Dungeon Tiles: Ruins of War

Release Date: Nov 20th 2012

$ 11.95

Build Your Own the Battlefields Your tabletop never looked better! With this pack of customizable terrain tiles, you can add a new dimension to your Dungeons & Dragons adventures. Easy to set up and infinitely expandable, this pack allows you to create the adventures you want to play. Pick up additional packs to create larger, more elaborate encounters. This pack contains six durable, double-sided card stock sheets of illustrated terrain, with die-cut tiles you can use to create battlefields and warzones in your campaign. Use this product and other Dungeon Tiles accessories to make great D&D encounters that enhance your roleplaying game experience

 

D&D Dungeon Command: Curse of Undeath

Release Date: Nov 20th 2012

$ 39.99

Bury Your Enemies Dungeon Command is a head to head miniatures skirmish game for 2 players. Assemble your warband, choose your battlefield and crush your enemy! The Dungeon Command: Cure of Undeath Faction Pack contains a complete undead warband, ready to play right out of the box! You can also create your own warbands using multiple Faction Packs and challenge other players. In addition to their use in Dungeon Command, these miniatures can also be used in the D&D RPG, with their cards further usable with D&D Adventure System board games(Catle Ravenloft, Wrath of Ashardalon, and The Legend of Drizzt) Each Dungeon Command Faction comes in its own box, containing twelve pre-painted, non-random, plastic miniatures (plus the cards, tiles, and rules for the game) Included Miniatures Dracolich, Skeletal Lancer, Disciple of Kyuss, Hypnotic Spirit, Lich, Necromancer, Skeletal Tomb Guardian, 2 Warrior Skeletons, Vampire Stalker, Gravehound, 2 Zombies

I’m getting ready to start another D&D campaign and can always trust Wizards of the Coast to have great stuff for me

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Box Breaking #50 Dungeon Command from Wizards of the Coast

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Oct 162012
 

Watch as Matt delves into Dungeon Command Goblins of Tyranny.   He explores the tiles and crushed the monsters in this skirmish game.

 

 

 

Thanks for watching.

D&D: Dungeon From Wizards October 16th

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Oct 012012
 

D&D: Dungeon

$ 19.99 SRP

 

Dungeon! ™ is an exciting fantasy board game that provides hours of fun. Play a Fighter, a Rogue, a Cleric, or a Wizard searching for lost treasure in a dungeon filled with monsters. Only your magic, your weapons, and your wits can protect you! Plays like the classic board game with an updated look and feel. Easy-to-learn rules make this game accessible to all members of the family. AGE 8+

Learn more about Dungeon at Wizards of the Coast

 

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Halls of Undermountain Coming soon for Dungeons and Dragons 4th Ed

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Mar 262012
 


4E: Halls of Undermountain

$ 29.95 SRP

Beneath the streets of Waterdeep, a sinister dungeon awaits adventurers brave enough to face its perils. Created ages ago by the wizard Halaster, the sprawling dungeon is a lair for terrible monsters and ruthless villains. In the dark chambers, they hunger for victims and plot the downfall of those who dwell on the streets above. Who will unravel the twisting labyrinth to reveal its secrets, claim its treasures, and stop the foul machinations of the dungeon’s denizens?

 

Halls of Undermountain presents a ready-to use dungeon detailing over eighty locations. The adventure offers a way for Dungeon Masters participating in the recent D&D Encounters season, The Elder Elemental Eye, to extend the adventure. In addition, this book provides all the ingredients to run a classic dungeon delve, including enticing treasures, deadly traps, a wide assortment of monsters, and two double-sided full-color poster maps. An adventure for characters of 1st – 5th level.

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Matt’s Response to Dungeons and Dragons 5th ed

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Jan 142012
 

First if you haven’t read Ryan’s post you should start here.  It contains links to the information that we base our reactions on.

Before we get too involved here is my brief D&D history.

I started playing in 1981.   I took a break in Middle School.  Started back again in ’86.   The play experience carried me into 2nd edition.  I remember that the transition was a simple one and I enjoyed proficiencies.  I stopped playing again sometime in the mid 90’s.

2002-ish I started to play again.  This time it was 3.5.   Again it was a simple step into the the new edition.  Oddly enough I didn’t miss the  things that were changed.  I missed the things that were used for background, like the GM description chart, and the random dungeon building chart from the DMG.

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Dungeons and Dragons 5th Edition Announced

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Jan 092012
 
A D&D game session in progress

Image via Wikipedia

From the Wizards of the Coast Press room…

It seems that D&D 5th edition will be given a special premiere at Gen Con 2012

Until then Wizards of the Coast plans on lending us their ear.

From the Press Release:

“We have begun obtaining feedback from a limited Friends & Family playtest consisting of internal employees and their gaming groups and soon we will be expanding that group to consist of members from our existing body of playtesters. Then at the D&D Experience convention in late January, Wizards of the Coast will conduct a special playtest of ideas currently in development.”

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