At Con on the Cob We managed to catch up with The SVG crew and chat with them about the future of the system. Cool things like airships
You can always find the guys at SVG.
Howdy gamers! And welcome back to Through Gamer Goggles. This is the second episode of our first Silvervine game session, led by THE John Arcadian..
In this week’s episode we describe our characters (and learn a little too much about Matt). After that we try to determine if worms are kosher, and discover that Squirmy will work for his can.
So what will the group do next? Will they seek employment from the Thieves’ Guild? Will they go see the folks that dared attack the Thieves’ Guild in broad daylight? Will Bonsai get distracted by something shiny? (Well, that’s a guarantee.) Or will they do something totally random? Find out in our next episode!
Related articles
- Silvervine Campaign Session 1, Episode 1 (gamer-goggles.com)
- Silvervine Character Creation (gamer-goggles.com)
- Silvervine Games Team Interview (gamer-goggles.com)
For those of you that don’t know what Silvervines Game System is you can visit their website here. For those of you that don’t want to leave (thank you) Silvervine is basically a RPG that incorporates thematic character creation with a cinematic narrative of almost dice-less roleplaying. At least that is the best one sentence description of he game that I can come up with.
Moving on, in the not so distant past Ryan and I had the opportunity to interview the gang from Silvervine. When I say gang I mean the creator’s and designers of the game. If you like what you hear here I am sure you will meet them all. At that point in time I was a little bit lost about what the system had to offer. In fact I thought it was probably a bogus system. The stories they told us in the interview were just too ridiculous for this game to work. I mean how can anybody (not on acid) play a sandwich? That’s right somebody created a sandwich as their character. But, Ryan wasn’t as preoccupied as I was at Con on the Cob – he gave them far more time than I did. In fact he was sold on the game. I was leery, very leery. Continue reading »