I was happy to meet J.R from Privateer Press at Origins 2016. We talked about the newest edition of Warmachine and Hordes. We focused on some of the key changes and the metagame. I’m really impressed with the new starters/battlegroups, each reflects the importance of playing the warmachines and beasts.
I am pretty stoked to try out these new rules. The whole idea of the game shifting to plat warmachines and beasts is pretty good.
New From Mr. B. Games
Far Space Foundry
$49.
The Far Space Federation is leading an ongoing peacekeeping mission. The crew on the front lines are in constant need of new supplies and equipment, so the Federation has set up a massive supply line network. This network is composed of massive space stations called Foundries. Some Foundries are specialized in mining and processing ore from asteroids. Other Foundries are equipped with robotic manufacturing and repair facilities. Your job is to keep the flow of supplies going efficiently as possible.
Privateer Press October Releases
Warmachine: Cryx: Deneghra, the Soul Weaver: Epic Cavalry Battle Engine Warcaster
$69.99
Deneghra, the Soul Weaver takes to the skies to terrorize her foes. Atop her nightmarish winged necromechanikal mount she blots out the sun, casting a long shadow over those destined to die by her command. She gathers the souls of those slain in her presence, twisting them to her malevolent will. Such is her mastery that she can send these tormented spirits to empower her machines or tear their essence apart to weave a torrent of withering magic.
Deneghra, the Soul Weaver comes in a box (PIP 34105). A player may field one Deneghra, the Soul Weaver in a Cryx army.
Contains:
1 Deneghra, the Soul Weaver
2 Color stat cards
All miniatures are supplied unpainted and assembly may be required.
The Undercity: Iron Kingdoms Adventure Board Game
The Undercity: Iron Kingdoms Adventure Board Game
$94.99
Evil lurks beneath the city of Corvis. Burdened by the growing tide of corruption, the desperate and undermanned City Watch turns to a mercenary company for help investigating a rash of smuggling activity and strange disappearances. But beneath the soot-filled streets of the metropolis a sinister plot unfolds, greater and more dangerous than anyone has dared imagine.
Join the Black River Irregulars and delve into the treacherous Undercity, a decaying labyrinth of tunnels and caverns sprawled beneath Corvis that is home to all manner of vice and villainy. Work as a team and utilize your hero’s unique strengths to battle the Undercity’s deadly denizens and expose the dark conspiracy festering in the city’s underbelly. If you’re tough and smart, you’ll gain valuable experience and equipment you need to destroy the evil threatening Corvis. Fail, and death will be the least of your concerns.
Contains:
1 Campaign guide with 7 linked adventures
44 plastic figures
4 hero character sheets
203 cards
202 tokens and markers
8 dice
16 map tiles
1 Game board
1 Villain reference sheet
1 Rulebook
Privateer Press July Releases – it’s like Christmas!
Warmachine: The Protectorate of Menoth: Anson Durst, Rock of the Faith: Paladin Warcaster
$24.99
Anson Durst is the rock on which the enemies of the Protectorate break, a bulwark to the faithful who weathers tides of violence to keep blameless Menites safe. He earned his epithet fighting alongside the theocracy’s defenders to repel wave after wave of invading soldiers. Countless times he used his powers and a steel wall of warjacks to prevent harm to his men. Fueled by faith and his devotion to the code of the Order of the Wall, Anson Durst is all but undefeatable when committed to the defense of his people.
Anson Durst, Rock of the Faith comes in a blister (PIP 32103). A player may field one Anson Durst, Rock of the Faith in a Protectorate army.
Contains:
1 Anson Durst, Rock of the Faith
2 Color stat cards
All Privateer Press miniatures are supplied unpainted and assembly may be required.
Privateer Press Releases the Uleashed RPG Rule book
Iron Kingdoms: Unleashed Roleplaying Game: Core Rules
$59.99
Welcome to the savage side of the Iron Kingdoms! Iron Kingdoms Unleashed explores the untamed land of western Immoren, where even the heroes are monsters. To survive, you’ll need a bad attitude and a big appetite. Bash, slice, and chomp your way through your foes, then use their broken bodies as a power-packed snack to fuel your rampages or as the ingredients for your primal magic. Monsters may be bad, but being a monster is good.
Let your bestial nature loose with this essential full-color guide (PIP 407) to the wild side of the Iron Kingdoms:
-Experience the primal nature of the more uncivilized parts of the Iron Kingdoms through a robust, visceral rules system that is also fully compatible with the award-winning Iron Kingdoms Full Metal Fantasy rules.
-Become a savage hero and evolve into a legend with iconic careers including bone grinders, bloodweavers, monster hunters, warlocks, and more.
-Tap into your inner beast as one of eight playable races, each with their own strengths and attributes: bog trog, farrow, gatorman, human, Nyss, pyg, Tharn, and trollkin.
-Control powerful warbeasts, craft magical talismans from the bodies of your fallen foes, and fight to survive in unforgiving environments.
-Immerse yourself in life in the wilderness and the savage history of western Immoren.
Become a hero. Eat what you kill.
480 pages, full color, hardcover
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Iron Kingdoms: Full Metal Fantasy Roleplaying Game: Kings, Nations, and Gods (Hardcover)
Iron Kingdoms: Full Metal Fantasy Roleplaying Game: Kings, Nations, and Gods (Hardcover)
$59.99 SRP
Take your adventures to new heights with this exhaustive guide to the people and nations that form the heart of the Iron Kingdoms; Cygnar, Khador, Llael, Ord, and the Protectorate of Menoth. Explore the steam-driven core of a world of conflict and epic adventure with a wealth of information that brings these nations to life in stunningly vivid detail.
This essential full-color guide to the nations of the Iron Kingdoms equips you with:
-An extensive account of the history, culture, and society of Cygnar, Khador, Llael, Ord, and the Protectorate of Menoth.
-New careers, skills, and spells to empower your character to take on the perils of the Iron Kingdoms.
-New equipment, including new mechanika and magic weapons from the Iron Kingdoms’ military armories.
-New steamjacks, including an arsenal of warjacks from the battlefields of western Immoren.
-New regional and military adventuring companies, each with its own theme and benefits.
-A comprehensive overview of life in the Iron Kingdoms and the history of western Immoren.
384 pages, full color
High Command from Privateer Press
$44.99 SRP
The fires of continent-spanning war engulf western Immoren, forging great leaders in a crucible of conflict. Bold commanders orchestrate grand strategies and daring battlefield tactics, their actions bringing glorious victory or the despair of final defeat.Do you have the courage and cunning to lead your forces to ultimate triumph? Take command and muster the military might of an entire nation to conquer the Iron Kingdoms!
WARMACHINE High Command is a deck-building card game for 2-4 players set in the steam-powered fantasy world of the Iron Kingdoms. This stand-alone game can be played with just the contents of this box or combined with other WARMACHINE High Command products for a customizable experience. Leverage your resources, rally your armies, and dominate your foes to set your banner above all of western Immoren!
This box contains game rules and 386 cards, including:
89 Cygnar cards 89 Cryx cards
89 Khador cards 89 Protectorate of Menoth cards
15 Winds of War cards 15 Location cards
Privateer Press July Releases
WM: Convergence of Cyriss (Soft cover)
$29.99 SRP
To those who worship Cyriss, no tenet is more sacred than the Fifth Harmonic: the belief that the Clockwork Goddess will manifest once the perfect machine is created across all of Caen. The key to this vessel’s completion lies in the geomantic fulcrums of power that cover the world, many in hostile territory. For centuries the cult has been amassing an immense mechanikal army, poised to take the final steps in readying for their goddess. The time has come for the Convergence to complete the Great Work, and they will let none stand in their way.
100 pages, full color
WM: Convergence of Cyriss Battlegroup Starter (4)
$49.99 SRP
Grind all who oppose you to dust! Emerging from their hidden temple workshops, the enigmatic Convergence of Cyriss have unleashed their sophisticated clockwork and mechanika weapons called vectors on the Iron Kingdoms as they begin the final phase of their Great Work. The indomitable Forge Master Syntherion sends his heavy Cipher to bombard opposing forces before closing to annihilate them with its powerful piston spikes, while his nimble Mitigator entangles other foes with its razor bola to knock them to the ground, making them easy prey for the Galvanizer’s surgical saw blade.
Contains: This starter box contains quick start rules and a complete battlegroup of four plastic models and corresponding stat cards for Warchine including:
Warcaster Forge Master Syntherion
Cipher Heavy Vector
Mitigator Light Vector
Galvanizer Light Vector
WM: Deliverers – Protectorate Unit (10) (white metal)
$49.99 SRP
Brave citizen-soldiers of the Protectorate, deliverers fire their deadly Skyhammer rockets in coordinated volleys. The shrapnel-filled explosions that ensue indiscriminately shred troop formations, punishing non-believers with the hand of judgment. A player may field one Deliverer Unit for each warcaster in a Protectorate army.
Contains:
1 Leader
9 Grunts
1 color stat card
WM: Greygore Boomhowler & Co.-Mercenary Minion Trollkin Character Unit (10) (white metal)
$69.99 SRP
Led by the legendary Trollkin fell caller Greygore Boomhowler, this mercenary company can match lead and steel with any regiment of soldiers in the Iron Kingdoms. The brutal combination of Greygore’s devastatingly ear-splitting cries and the natural resilience and tenacity of his Trollkin mercenaries has frequently proven invaluable to military commanders across the land.
A player may field one Boomhowler & Company unit in a Mercenary or faction army.
Contains:
1 Leader
9 Grunts
1 color stat card
WM: Clockwork Angels-Convergence Unit (3) (white metal)
$24.99 SRP
Clockwork angels are fast and deadly strike forces that utilize the innovation of true flight to remain in constant motion, eagerly disrupting all who would dare to oppose the will of Cyriss. Relying on their speed, maneuverability, and the devastating precision of their polynomial beams to surgically cripple enemy forces, the clockwork angels leave their foes weakened and vulnerable to the finishing blows of other Convergence elements.
A player may field up to three Clockwork Angels units for each warcaster in a Convergence army.
The Clockwork Angels unit comes in a blister.
Contains:
1 Leader
2 Grunts
1 color stat card
WM: Aurora, Numen of Aerogenesis-Convergence Warcaster (white metal)
$16.99 SRP
Accompanied by her personal guard of Clockwork Angels, Aurora flies into battle at the vanguard of the Convergence army, striking its enemies with swift precision alongside her mechanikal allies. Aurora is blazing a new way forward for the Convergence, proving herself a peerless warrior and visionary inventor. A beacon of inspiration to all within the Convergence of Cyriss, Aurora sweeps aside any who would impede the Great Work, continually seeking to prove she is ready to transcend the flesh and be set into an immortal clockwork vessel.
A player may field one Aurora, Numen of Aerogenesis in a Convergence army.
Aurora, Numen of Aerogenesis comes in a blister.
WM: Convergence of Cyriss Book Release Event Kit
$24.99 NPI
Embrace the Perfection of the Machine! The Forces of Warchine: Convergence of Cyriss Book Release Event Kit contains three metal medallions; prizes for the Forge Master, Iron Prodigy, and Architect winners, to celebrate the emergence of the Convergence of Cyriss in the Warmachine saga! The Forces of Warmachine: Convergence of Cyriss Book Release Event Kit allows any number of players to participate.
Contains:
1 Forge Master medallion
1 Iron Prodigy medallion
1 Architect medallion
WM: Cipher/Inverter/Monitor-Convergence Heavy Vector (plastic) (1)
$34.99 SRP
The Inverter represents the first of the Convergence of Cyriss’ vector chassis. Designed specifically for brute force, its heavy spring-loaded macropummeler sends its unfortunate opponents crashing to the ground, making them easy targets for the finishing blows of its meteor hammer.
The Monitor, with a wicked ellipsaw flinger that sends powerful blades spinning toward enemies, represents a deadly ranged threat to any who oppose the Maiden of Gears.
The Cipher supports the assault with a pair of hydraulically powered piston spikes and an integrated servipod mortar that can unleash several different ammunition types in support of its army’s advance.
Contains:
1 Heavy Vector kit
3 color stat cards
$ 59.99
Embark upon a journey of adventure and intrigue in a steam-powered world fueled by magic and contested with gunfire and steel. Armed with mechanika and accompanied by mighty steamjacks, explore the soot-covered cities of the Iron Kingdoms and the fell ruins of ancient powers.
This essential full-color guide to the award-winning Iron Kingdoms setting equips you with:
•A robust, elegant rules system crafted especially for the world of the Iron Kingdoms. This system builds upon the rules foundation of the critically acclaimed WARMACHINE and HORDES miniatures games to meet the complex needs of a roleplaying game.
•Rules for character creation and advancement that let you take on the role of iconic Iron Kingdoms characters like fell callers, field mechaniks, gun mages, warcasters, and more.
•Details on diverse playable races: humans, gobbers, Iosans, Nyss, ogrun, Rhulfolk, and trollkin.
•Crafting systems that enable you to explore the mysteries of mechanika and alchemy.
•A comprehensive overview of life in the Iron Kingdoms and the history of western Immoren.