Watch as Matt takes a look at the rules for Halo Ground Command. I love the lay out of this book.
Way Back at Gen Con I had the chance to ply HALO Ground Command and I can’t wait to play again.
Gen Con 2016 Coverage: Halo Ground Command from Spartan Games
I managed to catch up with the game designer (Derek) behind the new game HALO Ground Command. He ran me through a turn and that was all I needed to see that the game is smooth. HALO Ground Command features a reaction system that puts every model on what most games call overwatch. It’s a pretty good mechanic and it really helps capture the feeling of playing the video game.
At Gen con one of the very first things I had the opportunity to do was to sit down with Neil Fawcett from Spartan Games. It was the first time they visited us in the states and I think it’s the beginning of many more.
I did two interviews with them where we chat about Firestorm Armada, the return of Uncharted Seas, Dystopian Wars, Planetfall, and of course HALO. The first is below. I had to refilm it because of the background noise, Neil has a soft voice. I wasn’t going to keep this interview at all, but there is enough in it that we didn’t cover in the second interview that I couldn’t ignore it.