New D&D Products to help your Games from Wizards of the Coast

 D&D, Gaming News, Wizards of the Coast  Comments Off on New D&D Products to help your Games from Wizards of the Coast
Nov 252012
 

D&D Dungeon Tiles: Ruins of War

Release Date: Nov 20th 2012

$ 11.95

Build Your Own the Battlefields Your tabletop never looked better! With this pack of customizable terrain tiles, you can add a new dimension to your Dungeons & Dragons adventures. Easy to set up and infinitely expandable, this pack allows you to create the adventures you want to play. Pick up additional packs to create larger, more elaborate encounters. This pack contains six durable, double-sided card stock sheets of illustrated terrain, with die-cut tiles you can use to create battlefields and warzones in your campaign. Use this product and other Dungeon Tiles accessories to make great D&D encounters that enhance your roleplaying game experience

 

D&D Dungeon Command: Curse of Undeath

Release Date: Nov 20th 2012

$ 39.99

Bury Your Enemies Dungeon Command is a head to head miniatures skirmish game for 2 players. Assemble your warband, choose your battlefield and crush your enemy! The Dungeon Command: Cure of Undeath Faction Pack contains a complete undead warband, ready to play right out of the box! You can also create your own warbands using multiple Faction Packs and challenge other players. In addition to their use in Dungeon Command, these miniatures can also be used in the D&D RPG, with their cards further usable with D&D Adventure System board games(Catle Ravenloft, Wrath of Ashardalon, and The Legend of Drizzt) Each Dungeon Command Faction comes in its own box, containing twelve pre-painted, non-random, plastic miniatures (plus the cards, tiles, and rules for the game) Included Miniatures Dracolich, Skeletal Lancer, Disciple of Kyuss, Hypnotic Spirit, Lich, Necromancer, Skeletal Tomb Guardian, 2 Warrior Skeletons, Vampire Stalker, Gravehound, 2 Zombies

I’m getting ready to start another D&D campaign and can always trust Wizards of the Coast to have great stuff for me

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Box Breaking #50 Dungeon Command from Wizards of the Coast

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Oct 162012
 

Watch as Matt delves into Dungeon Command Goblins of Tyranny.   He explores the tiles and crushed the monsters in this skirmish game.

 

 

 

Thanks for watching.

R.A. Salvatore Book Tour

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Oct 042012
 

Wizards of the Coast announced  that R.A. Salvatore  will be on tour in the North Eastern US with a stop or two in Canada.  Here is the press release.

“Wizards of the Coast is thrilled to announce today’s release of Stone of Tymora, the new novel from New York Times best-selling author R.A. Salvatore and his son, Geno Salvatore.

Is a stone that makes you forever lucky a blessing? Or a curse? Adventure aboard Captain Deudermont’s Sea Sprite and follow the trail of the demon who is intent on destroying the luckstone inherited by one unlucky orphan. Featuring the sage wisdom of R.A. Salvatore’s best-selling character Drizzt Do’Urden, the Stone of Tymora is packed with action, magic, intrigue, and a heart-stopping twist that Salvatore fans won’t want to miss. Originally published as a trilogy for teens, this single volume, redesigned in a handsome adult package with a brand-new cover, is a must-have for adult Salvatore fans!

To celebrate the release of Stone of Tymora, R.A. and Geno Salvatore will travel to select cities to meet fans and autograph copies of their book.  A list of stops can be found on the Stone of Tymora page on Wizards.com.”

 

I hope you can make it to one of these events.

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D&D: Elminster’s Forgotten Realms

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Oct 022012
 

D&D: Elminster’s Forgotten Realms

$ 39.95 SRP

 

The FORGOTTEN REALMS is the most popular D&D campaign setting. It has grown and evolved, but this book takes the setting back to its roots and shows the world as it exists in the imagination of its visionary creator. Ed Greenwood gives Realms fans a behind-the-curtain glimpse into the world that he created for his home campaign. Perfect for D&D enthusiasts, this book contains scanned images of Ed Greenwood’s original typed and handwritten notes, manuscripts, and maps, in addition to all new material. This timeless tome is not keyed to any one edition of the D&D game and can inspire players and Dungeon Masters regardless of edition, as well as FORGOTTEN REALMS novel enthusiasts.

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D&D: Dungeon From Wizards October 16th

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Oct 012012
 

D&D: Dungeon

$ 19.99 SRP

 

Dungeon! ™ is an exciting fantasy board game that provides hours of fun. Play a Fighter, a Rogue, a Cleric, or a Wizard searching for lost treasure in a dungeon filled with monsters. Only your magic, your weapons, and your wits can protect you! Plays like the classic board game with an updated look and feel. Easy-to-learn rules make this game accessible to all members of the family. AGE 8+

Learn more about Dungeon at Wizards of the Coast

 

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Words with Shelly from Wizards of the Coast at Gen Con 2012

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Aug 272012
 

We had a chance to visit with Shelly at  the Wizards of the Coast booth.  She has a lot of information for us about the Rise of the Under Dark.  We even talk about Joe.

Shelly shares a lot of information with us, while having a good time.

 

The Rise of the Underdark is going to be a great gaming experience.  It really suits players that like to force others out of their comfort zone.

One of the cooler things about this series is that he source book is presented so it can be used in all five editions of the game.  IF that is the future of 5th ed Wizards is moving in the right direction.

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“Character” Creation: More than Mechanics

 Articles about better playing, D&D, Gaming News, Pathfinder, Rifts  Comments Off on “Character” Creation: More than Mechanics
Feb 112012
 

Introduction

This is the first in a series of articles about “Character” Creation?  What do I mean by that?  (Especially the part with “Character” inside quotation marks.)  I mean, all the parts that are not covered in the basic mechanics of a particular RPG’s character creation system.  I mean the creation and development “universal” aspects of an RPG character – personality, attitude, behavior, motivation, psychology, etc.  I mean those parts that are at the heart of the “Role-Playing” experience (as opposed to the “roll-playing” experience). Continue reading »

Lords of Waterdeep Boardgame From Wizards of the Coast

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Jan 172012
 

Waterdeep, the City of Splendors — the most resplendent jewel in the Forgotten Realms, a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force!

 

Lords of Waterdeep is a strategy board game for 2-5 players. You take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder—or help—the other lords by playing Intrigue cards to enact your carefully laid plans.

 

This game includes the following components: Game board Rulebook 5 card stock player mats 121 Intrigue, Quest, and Role cards 130 wooden cubes, pawns, and score pieces Wooden player markers Card stock tiles and tokens representing buildings, gold coins, and victory points.

Lords of Waterdeep Boardgame SRP $ 49.99

I am not normally a board game person, but I am looking forward to this one.  I have always been fond of the Waterdeep setting.

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Matt’s Response to Dungeons and Dragons 5th ed

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Jan 142012
 

First if you haven’t read Ryan’s post you should start here.  It contains links to the information that we base our reactions on.

Before we get too involved here is my brief D&D history.

I started playing in 1981.   I took a break in Middle School.  Started back again in ’86.   The play experience carried me into 2nd edition.  I remember that the transition was a simple one and I enjoyed proficiencies.  I stopped playing again sometime in the mid 90’s.

2002-ish I started to play again.  This time it was 3.5.   Again it was a simple step into the the new edition.  Oddly enough I didn’t miss the  things that were changed.  I missed the things that were used for background, like the GM description chart, and the random dungeon building chart from the DMG.

Continue reading »

Dungeons and Dragons 5th Edition Announced

 D&D, Gaming News, Wizards of the Coast  Comments Off on Dungeons and Dragons 5th Edition Announced
Jan 092012
 
A D&D game session in progress

Image via Wikipedia

From the Wizards of the Coast Press room…

It seems that D&D 5th edition will be given a special premiere at Gen Con 2012

Until then Wizards of the Coast plans on lending us their ear.

From the Press Release:

“We have begun obtaining feedback from a limited Friends & Family playtest consisting of internal employees and their gaming groups and soon we will be expanding that group to consist of members from our existing body of playtesters. Then at the D&D Experience convention in late January, Wizards of the Coast will conduct a special playtest of ideas currently in development.”

Continue reading »