In this episode Matt speaks on the topic of “bastards”. In role-playing this isn’t necessarily a bad thing. It doesn’t mean you’re an illegitimate child or a bad person, instead it means you ae an individual who doesn’t fit in because of race or some other factor. T his conversation includes half elves, half orcs, and everything els (those weird races that can be awkward to play).
I had a lot of fun with this. I have totally put a new spin on creating characters that are just odd. I hope it does the same for you.
Matt speaks Role-playing Games 4: The Role of Character Races
In this episode Matt talks about the intricacies of race. He goes over what he feels is missing from playing a full character. For example He discusses what it might be like to be a dwarf, an elf and a couple others.
I will have the written portion up in a day or so. I need get my mind off of it before proofreading.
I apologize for the bad audio in the first posting. I had to film it again to fix it.
Matt Speaks Role-playing 3 The Role of Character part 2
In this episode back up a little bit and shares his thoughts on how attributes can play into the personality of your character. I introduce a character in this episode that is going to become a staple for us in this series. So I hope that you will join me for character creation from the ground up.
Next week we will move into races.
Matt Speaks RPG 2
In this episode Matt covers the agenda that will hopefully bring us into the new year. That agenda will include developing the role of character in at least five parts. ability scores, race, class, alignment, and personality. it doesn’t matter what role-playing game you play there will be something in these videos for you.
I know this session wasn’t super exciting but thanks for watching.
Matt Speaks RPG: Metagaming
In this first ever Matt speaks (working title) he chats about metagaming in an rpg. I go over a basic definition list some examples and I tie it into next week.
If you like subscribe, and comment please. I wouldn’t be here with out you.
I hope you like it. I’ve never done anything like this so I hope my learning curve is going to be small.
Flip Through D&D Next Player’s Handbook
Matt takes a look at the D&D Next Player’s Handbook.
He pauses every now and then to share some thoughts, especially about how the book focuses on character creation.
In this Box Breaking Matt takes a look at the highly detailed model Drizzt Do’Urden and his companion. Drizzt is made By Gale Force 9 for use with Dungeons and Dragons. If you play D&D with the collectible miniatures don be alarmed; this figure is not the same scale.
Hope you liked it. Check back soon for the Figure Forge on this box set.
Copyright secured by Digiprove © 2014D&D: Forgotten Realms: Murder in Baldur’s Gate
D&D: Forgotten Realms: Murder in Baldur’s Gate
$34.95 SRP
Murder in Baldur’s Gate is an adventure for character levels 1-3 set in one of the most popular cities in the Forgotten Realms. Players take on the role of heroes defending the city against an ancient evil long thought slain.
Contains:
64 page Campaign Guide
32 page Adventure Book
DM Screen
Watch as Matt delves into Dungeon from Wizards of the Coast.
Dungeon is not what I was expecting. I was expecting a game that leaned more towards an RPG feel. But after I got over my expectations and played the game for what it is; a board game. I thoroughly enjoy Dungeon. The game is simple enough that an eight year old can grasp the concepts While an adult can seek more tactical challenges.
The concept of the game is to gather treasure. Each player assumes the role of a character; Rogue, Cleric, Fighter, or Wizard. Each Class has a set amount of treasure they need to gather and then get out of the dungeon. Combat is pretty simple you roll two dice and compare the roll to the number you need to beat on the monsters card. The greater the challenge the greater the reward. The rules suggest appropriate threat levels for the classes. To be blunt Rogues are wimps so they fight low level monsters.
All in all the game turned out to be pretty good even though I expected something else. You can play Dungeon with 4 player a couple of times in an evening fairly easily.
D&D Shattered Keeps Map Pack from Wizards of the Coast
Release Date: Dec 18th 2012
$ 11.95
Foldout battle maps for your D&D campaign. Dungeon Masters need awesome maps to create memorable encounters. This pack contains 3 full-color, double-sided, 21″ x 30″ battle maps with 1-inch scale grids. One map features two never-before-seen encounter locations: a besieged keep and a ruined, fortified manor. The other two battle maps are picked up from out-of-print products. You can even combine the maps in this map pack to create huge encounter areas. All the maps provide attractive, reusable terrain suitable for any D&D campaign. Map Pack products are compatible with all editions of the Dungeons & Dragons Roleplaying Game and are designed for use with D&D miniatures.
What DM doesn’t need more maps thanks Wizard of the Coast for making more of these for us.