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Pathfinder Campaign Setting: Lost Treasures

 Paizo Publishing, Pathfinder  Comments Off on Pathfinder Campaign Setting: Lost Treasures
Nov 152014
 

Lost TreasuresPathfinder Campaign Setting: Lost Treasures

$19.99

 

No quest is complete without wondrous treasures motivating heroes to adventure. Pathfinder Campaign Setting: Lost Treasures presents nearly 50 rare treasures with unique game statistics, backgrounds, adventures they might inspire, and advice on incorporating them into ongoing Pathfinder RPG campaigns. To further aid Game Masters, Lost Treasures presents a dozen iconic treasure hoards, as well as new curses and deadly treasure chests to guard these wondrous treasures forever.

 

Written by Judy Bauer, Savannah Broadway, John Compton, Ron Lundeen, Levi Miles, Justin Riddler, F. Wesley Schneider, Mike Shel, Christina Stiles, James L. Sutter, and Jerome Virnich

Dark Heresy Second Edition: Forgotten Gods Adventure

 Fantasy Flight Games  Comments Off on Dark Heresy Second Edition: Forgotten Gods Adventure
Nov 152014
 

darkDark Heresy Second Edition: Forgotten Gods Adventure

$39.95

Take your investigations to entirely new worlds in Forgotten Gods, a supplement for Dark Heresy Second Edition!

 

Mankind was not always as powerful in the galaxy as he is now. Long before the first humans achieved consciousness, ancient gods ruled the stars and spaces between them. In Forgotten Gods, your fears are about to be realized. A cult has hired the smugglers of the Faceless Trade to bring them forbidden artifacts, and they plot to use the power of these artifacts to reawaken a god from the time before Man. As a devoted servant of the Emperor, you cannot allow this heresy to occur.

 

 

 

 

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Pathfinder Battles Iconic Heroes Box set 1

 Paizo Publishing, Pathfinder, WizKids  Comments Off on Pathfinder Battles Iconic Heroes Box set 1
Nov 132014
 

iconicPathfinder Battles: Iconic Heroes Box Set I

$29.99

Iconic Heroes Set I includes six all-new miniatures featuring legendary characters from the Pathfinder role-playing universe: Valeros, Seelah, Seoni, Sajan, Lini and her animal companion, Droogami! Each of these miniatures is an all-new sculpt and will feature a dynamic pose, incredible detail and a premium paint job.

 

Characters featured in this Set List include:

-Valeros, Iconic Fighter

-Seelah, Iconic Paladin

-Seoni, Iconic Sorcerer

-Sajan, Iconic Monk

-Lini, Iconic Druid

-Droogami, Snow Leopard Animal Companion

 

Each Iconic Heroes Box Set also includes exclusive “Boon Cards” (one for each miniature) for use in the Pathfinder Adventure Card Game! These special Boon Cards are only available in this Pathfinder Battles product!

Warmachine and Hordes in December

 Hordes, Privateer Press, Warmachine  Comments Off on Warmachine and Hordes in December
Nov 112014
 

dynamo1Warmachine: Cygnar: Dynamo – Heavy Warjack

$49.99

 

Dynamo is the most successful of Sebastian Nemo’s many prototype warjacks, the one that has survived extensive use in the field. Powered by its galvanic generator, Dynamo is outfitted to render electrical destruction via its devastating storm cannon. This weapon fires deadly bolts of lightning that can strike clusters of advancing soldiers, or concentrated to melt heavy armor to slag. Thanks to Dynamo’s ability to harness and channel its own kinetic energy, each attack it unleashes is more deadly than the last.

 

Dynamo comes in a box (PIP 31111). A player may field one Dynamo in a Cygnar army.

 

Contains:

1 Dynamo and

1 color stat card

 

Miniatures are supplied unpainted and assembly may be required.

 

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Coming soon from What’s your Game ZhanGuo

 What's Your Game  Comments Off on Coming soon from What’s your Game ZhanGuo
Nov 102014
 

zhanZhanGuo

$59.99

 

Between 230 and 221 B.C., the ambitious and extremely young king of Qin, Ying Zheng, unified China, adding all the other so-called Warring States (ZhanGuo) to his empire. Through this, Ying Zheng became the first emperor in Chinese history, taking the title of Qin Shi Huang Di.

 

Plenty of things had to change in order to make the Chinese empire whole, and Qin Shi Huang Di didn’t waste any time. He divided the empire into prefectures, personally appointing central and local functionaries; afterward, he decreed that the same writing symbols had to be used throughout the entire nation. Furthermore, he unified the laws and the units of measure, particularly the currency, creating amazing conditions for the economic development and growth of the empire.

 

Internal decisions were not the only things that shaped this new unified nation. From the North, the menace of the Hsiungnu barbarians kept shaking the empire, and Qin Shi Huang Di knew that the only way to stop that menace was to build one of the most ambitious buildings in human history: The Great Wall of China. Thousands of peasants left their fields to take part in the construction, not only of the Great Wall, but also of roads, channels, palaces, and majestic buildings that included the emperor’s mausoleum with the Terracotta Army.

 

In ZhanGuo, you are the emperor’s emissaries, and you have been assigned the challenging task of contributing to the process of unifying the empire, helping to build the wall, the Terracotta Army, and all infrastructures needed. During the five rounds of the game, you must make the best of the few cards you get each round. You can play each card either on your own player board to increase your personal power in the empire, or on the game board to recruit manpower, construct buildings wanted by the emperor, call reinforcements from Qin, and move the armies from kingdom to kingdom.

 

Each player has to choose the best time and best way to play his cards in order to earn the emperor’s favors. Careful, though, because trying to get too much power, or exploiting the workers for personal gain could increase dissatisfaction among the populace, and consequently increase the risk of uprisings in the newly added kingdoms. Whoever is able to make the greatest contribution to the emperor’s cause, while at the same time keeping the citizens placid, will be the winner.

Fleet Commander Nimitz from Dan Verssen Games

 Dan Verssen Games  Comments Off on Fleet Commander Nimitz from Dan Verssen Games
Nov 102014
 

nimitzFleet Commander Nimitz

$99.99

 

Fleet Commander Nimitz is the fourth game in our Commander series of solitaire games. For the first time, we take the Commander series to the high seas!

 

At the start of the war, Nimitz faces a Pacific Ocean on the brink of disaster. The Imperial Japanese Navy has just delivered a devastating attack against the US fleet at Pearl Harbor, and little stands in the way of total defeat for the US in the battle for the Pacific. In the months to come, the situation will spiral from bad to worse. Nimitz will see the Japanese score one victory after another as they march across the Pacific, until only Midway and Hawaii stand between them and the West Coast of the US.

 

The game spans the entire Pacific war from January 1942 until the end in September 1945. Success depends on the vital balance between strategic and tactical focus. You must move your forces across the maps to achieve your strategic goals, but you must also out-think your opponents on the battlefield.

 

You can play each campaign as a stand-alone game, or as part of a linked series of games.

 

Contains:

22”x25.5” Mounted Strategic Map

4 Campaigns

8 Counter sheets of 5/8” and 1.25” counters

11”x17” Tactical Battle Sheet

Full color Rulebook

Machine of Death: The Game of Creative Assassination From Game Salute

 Game Salute  Comments Off on Machine of Death: The Game of Creative Assassination From Game Salute
Nov 092014
 

missionMachine of Death: The Game of Creative Assassination

$40.00

 

Machine of Death: The Game of Creative Assassination is a storytelling game set in a world in which a machine can predict how a person will die with 100% accuracy with only a small blood sample. However, the machine delights in being vague and twisted. A card reading “Old Age” could mean you die in your sleep at age 120, or it could mean you’re run over tomorrow by an elderly driver who forgot to take his pills today.

 

Players of the game take the role of assassins, who must use the various tools at their disposal; from storytelling to a slew of items available from specialty Black Market shops to create a situation in which a target is killed in a way in line with their Death Prediction. The Machine of Death Game uses this basic idea of assassins working in a world where cause of death is known to create various game modes.

 

There are various game modes such as general Round Robin, Head-To-Head, Co-op, Cutthroat and The Day Off which allow for tons of replayability and fun! So get your catapult ready to fling some sharks at people or maybe create a quick sand generator in a treehouse to take out your rivals. With all these possibilities and game play, assassination has never been more fun!

 

2-4 players

Ages 15+

30 minute play time

 

Firefly RPG: Things Don’t Go Smooth From Margaret Weis Productions

 Gaming News  Comments Off on Firefly RPG: Things Don’t Go Smooth From Margaret Weis Productions
Nov 072014
 

FireflyFirefly RPG: Things Don’t Go Smooth

$34.99

 

Life’s not easy. Don’t matter whether you’re flying a leaky boat along the Rim or dodging Alliance cruisers in the Core, there’s always something or somebody getting in the way of an honest day’s work. And let’s face it; you’re probably less than honest.

 

This supplement for Firefly presents a baker’s dozen of shady organizations, crime bosses, Alliance Operatives, and rival crews designed to get in the way of your crew. Each includes a wealth of story hooks, supporting characters, locations, and background material to flesh out any game in the ‘Verse. GM’s will also find over 50 new Distinctions and Signature Assets, new enemy boats, rules for scene Traits and triggers, plus the Episodes “Merciless” and “Thieves in Heaven” to bring these characters to life!

 

Requires the Firefly RPG corebook to play.

 

 Posted by at 7:49 AM

Matt Speaks RPG: Metagaming

 Articles about better playing, Featured, RPG's  Comments Off on Matt Speaks RPG: Metagaming
Nov 062014
 

In this first ever Matt speaks (working title) he chats about metagaming in an rpg.  I go over a basic definition list some examples and I tie it into next week.

If you like subscribe, and comment please.  I wouldn’t be here with out you.

 

I hope you like it.  I’ve never done anything like this so I hope my learning curve is going to be small.