May 012012
And the hits just keep on coming! The party descends into the second level of the dungeon. More strange creatures await, and the mystery of the doors grows.
What the audio doesn’t convey, unfortunately, is how everyone’s eyes light up when they get to roll a big handful of ten-sided dice. And though difficult to explain, the Silvervine combat system is very intuitive once things get rolling.
Oh, and Matt still hasn’t gotten the joke about his “short staff.” (Snicker)
Related articles
- Silvervine Campaign: Session 3, Episode 1 (gamer-goggles.com)
- Silvervine Campaign: Session 3, Episode 2 (gamer-goggles.com)
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