The Jericho Reach is an exciting new supplement for Deathwatch! This comprehensive tome provides in-depth information on the struggles of Kill-teams currently operating throughout the Reach. Each chapter delves into detail on the personalities, planets, and themes of a specific salient, while providing players and Game Masters alike with important resources for integrating the setting more deeply into their campaigns. What’s more, The Jericho Reach includes a full adventure. When Watch Fortress Erioch receives an astropathic distress signal from deep inside a Tyranid-infested planet, the Kill-team is immediately dispatched to investigate. Now, they must fight their way through monstrous adversaries while working to uncover the source of the strange message. But can they solve the mysteries of this war-ravaged world in time?
New Miniatures from Privateer Press In January
Privateer Press will be bringing us some new toys after the first of the year.
My favorite is Protectorate: Nicia, Tear of Vengeance Character Solo
The widow of a proud Menite soldier, Nicia hopes only that by the time she meets her own inevitable, bloody death she will have killed enough unbelievers to join her husband at Menoth’s side. This peerless Daughter of the Flame strides through battle with lethal grace and speed, each movement gauged to bring her within striking distance. Even as she cuts through one foe, she fells another with cannon fire, wheeling her blade around for another kill. Few enemies have witnessed Nicia’s murderous devotions and lived. Continue reading »
The Guild trading cards will be arriving at stores near you in January.
The Guild, an award-winning web series that we gamers and hobby fans can truly identify with, is now collectible! Follow the Knights of Good through the first three seasons of the show, starting with Zaboo popping up on Codex’s door and wrapping-up with the epic duel to the digital death between the Knights of Good and the Axis of Anarchy. Sixty-three cards composed of the most screenshot-spamworthy moments of the show make up the base set. Track down the nine-card chase set, and loot both autographs and memorabilia from the cast. Go on a pack-cracking frenzy this Fall with The Guild trading cards! 24 packs per box.
This display contains: 63-card Base set 2 Nine-card Chase sets 1 Autograph card per box 1 Wardrobe card per box
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New Catacombs Expansion Horde of Vermin Coming in March
Catacombs: Horde of Vermin
Rats, bats, snakes! While exploring the Catacomb the heroes encounter hordes of them crawling and flying everywhere!
Catacombs: Horde of Vermin is a new expansion for the award winning dexterity game Catacombs. In the base game, the heroes valiantly fight monsters from the dungeon, mythological, infernal and undead family.
This expansion introduces the vermin family: seven new monsters from hordes of Rats to the horrendous Remorhaz who crawl from the sewers to challenge the heroes. Do not be deceived by the diminutive size of these monsters, with their ability to instill fear and inflict poison attacks on even the most battle hardened warriors. Left untreated, poisoned heroes can meet a swift end. Fortunately, the heroes can retaliate with new items including the lethal Vermin Blade. Furthermore, the Wizard gets new spells to cure poison and the ability to cast the powerful Giant Fireball.
Also included are new rules and enhanced cards for owners of the Cavern of Soloth expansion.
The GM and His Show
Being a game master, or a GM, is in many ways like being a director of a motion picture. Both the GM and the director are responsible for the well being of their show. Not only must both maintain the integrity of what is unfolding before the cast, but both also moderate the flow of information. Continue reading »
Pathfinder Releases Dragon Empires Gazeteer
This was released yesterday I think. You can buy it here from Paizo.
The mysteries and wonders of the Dragon Empires are finally revealed! The continent of Tian Xia stretches from the polar ice in the north to well south of the equator—a realm where honorable samurai, devious ninja, martial artistry, strange spirits, and imperial dragons rule.
This broad overview of Tian Xia presents details on more than two dozen regions inspired by the mythology of Japan, China, Korea, Vietnam, Indonesia, and other Asian touchstones, as well as brand new realms like Wanshou (a swamp nation of slaves ruled by a kraken), the hobgoblin nation of Kaoling, the tengu homeland of Kwanlai, the monster-infested Valashmai Jungle, and the underwater locathah enclave of Xidao.
The 64-page Dragon Empires Gazetteer also presents five new player character races—the birdlike tengus, reptilian nagaji, shapechanging foxlike kitsune, reincarnated spiritualists known as samsarans, and the shadowy masters of trickery called the wayang. An overview of life in the Dragon Empires offers a look at a new core pantheon (including more than a dozen brand-new deities), several new factions, and the challenges faced by a land recovering from the recent fall of a continental empire. Grab your katana, ready your best kung fu, and prepare to discover a whole new world of exciting adventure!
by James Jacobs
Pathfinder Announces Pathfinder Battles
I stumbled across this today. It is the first I had heard about it. I look forward to seeing these and to using them. We are getting into all kinds of RPG’s and we need more figs.
“Pathfinder Battles Preview: A Gaggle of Goblins and Gargoyles
Friday, December 8, 2011
Today’s preview blog marks an important milestone for the Heroes & Monsters set of prepainted Pathfinder Battles miniatures. With this preview, we’ve revealed all 40 miniatures in the set! In the few more weeks leading up to the formal release of Heroes & Monsters (looking like very early January, at this point), I’ll go back through the set and show off painted versions of early unpainted preview sculpts and digital renders, but with the images below, you will have seen (in one form or another) every single miniature in our first Pathfinder Battles set. ” That was from Pathfinders product preview blog.
You can go read the rest of the article here and here is the link for the product page
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Paizo is unveiling some prate style adventures and supplements in late Febuary . These supplements are Item Cards: Skulls and Shackles, Ships Cabin Map Pack, Wormwood Mutiny, Distant Worlds, Pirates of the Inner Sea, and Song of the Serpent.
Item Cards: Skull and Shackles
$10.99 SRP
Lay claim to the high seas with a scallywag’s stockpile of weapons, magic items, and other plunder. The riches of pirate kings and lost empires awaits discovery in the Skull & Shackles Pathfinder Adventure Path. This 54-card set of beautifully illustrated, full-color item cards allows you to track your newest and most dastardly treasures in vibrant detail.
Mundus Novus From Asmodee Games
Mundus Novus
$ 29.99 SRP
Spain, 16th century. You are a powerful ship owner in search of wealth from the recently discovered Mundus Novus (New World). Your goal: Charter fleets of caravels to collect valuable goods (including the legendary Inca relics) and trade to form the best sets to expand your business empire and make your fortune.
The box contains a Master Trade Token Doubloons: 90 Doubloons tokens, (30 of each 10, 5 and 1) 120 Resource cards: 16 cocoa, 16 corn, 16 tobacco, 12 coffee, 12 cotton, 12 sugarcane, 8 potato, 8 indigo, 8 vanilla, 12 Inca relics 44 Development cards providing specific advantages 6 Event tokens 1 rule book
Dr. Shark From Asmodee Editions
Dr. Shark
$ 40.00 SRP
The evil Dr. Shark is holding a cocktail party on his private island. Spies will try to gather clues hidden in the pool in order to build a case against Dr. Shark. In turn, the players move their spy towards a free space at the bottom of the pool. They then gather clues by searching bare-handed in a bag, by following various directives. They could end up searching by only paying attention to the shapes or textures of the clues, search by the handful, or actually look into the bag to get the clue of their choice. The search ends if they find a shark or if the timer runs out. They must then sort out the clues to work out the proof (the clues earned must correspond to the images shown on the tokens placed next to the game board). The game lasts a variable number of turns depending on the number of players. The spy with the most points when the game ends wins.