Spartan Games November releaeses

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Nov 052015
 
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Assault Carriers are monumental symbols of Covenant power, and among the deadliest implements wielded by the Prophets in their war against humanity. Each Assault Carrier is a potent instrument of conversion and compliance, capable of deploying thousands of troops and numerous fighter craft, backed by an array of devastating energy projectors that can burn entire continents to ash: a single CAS is sufficient to quell all but the most pernicious heresy, rebellion, or parasite outbreak. Colossally expensive to construct and few in number, the rare loss of an Assault Carrier is mourned by the entire Covenant.
Every major Covenant fleet has at least one Assault Carrier at its heart, if only because carriers themselves require a significant number of support vessels when operating away from High Charity or major outposts. Multiple carriers in a single fleet is unusual, but not unheard of. For example, the crusading Fleet of Sacred Consecration, commanded by the Prophet of Regret himself, is led by twin Assault Carriers, the Solemn Penance and Day of Jubilation. Together, these massive warships have scoured dozens of human worlds and bring righteous destruction to those within the Covenant who dare stand in the way of the Prophet’s holy mission.
Contains: 1 resin Assault Carrier, 1 Medium/Small Sprue, 1 custom Formation Base, 1 Formation Sprue, 4 Covenant Token Sheets, 1 bag of 10 Halo Dice, 2 Statistics Sheets and A5 Formation Overlay Sheets. Model supplied unpainted and unassembled.

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The Punic and its sister ships were the first of a new breed of warships drafted to fight a new style of colonial war in the waning years of the 25th century. Officially designated Space Control Vehicles, these massive carriers could transport and sustain entire Colonial Military Authority (CMA) expeditionary and interdiction campaigns in the remote Outer Colonies for months at a time, crushing dissent and terrorism before it could fester and spread. At least, that was the intent before Covenant fleets threatened humanity with extinction.
Punic-class supercarriers have served the UNSC well in numerous campaigns and holding actions during the Covenant War, including the heroic last stand above Estuary and as base stations for the decisive counterinsurgency and evacuation operations on Charybdis IX. Unfortunately, the destruction of each supercarrier also means an irreplaceable loss of elite crews and materiel that slowly erodes the UNSC Navy’s overall effectiveness. By 2552 only a handful of Punics’ remain spaceworthy, including the Trafalgar, pride of Reach’s defense fleet.
Contains: 1 resin Supercarrier, 1 Medium/Small Sprue, 1 custom Formation Base, 1 Formation Sprue, 4 UNSC Token Sheets, 1 bag of 10 Halo Dice, 2 Statistics Sheets and A5 Formation Overlay Sheets. Model supplied unpainted and unassembled.

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Planetfall October releases

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Oct 072015
 

PFDF07PFDF07 Dindrenzi Federation Ground Attack Helix
The Daedalus Heavy Ground Attack Gunships are often deployed by the Dindrenzi in the first wave of any assault. Armed with Heavy Vulcan Missiles that tear through shields and armour with apparent ease, there are few who can discount its incredible first-strike potential. The Daedalus is also equipped with terrifyingly effective close quarter battle weapons that are often used in advance of it unleashing its highly effective main ordnance.
When aerial reconnaissance determines that the enemy has manifested a larger number of armoured elements to face the Dindrenzi, the Icarus is often called into service to tip the balance. Similar to its larger compatriot – the Daedalus, the Icarus Ground Attack Gunship has a bank of Vulcan Missiles mounted into the chassis that allows Dindrenzi Aerial Commanders to execute a backup strategy should the initial Heavy Gunship attack fail to eliminate the threat.
Contains: 2 Daedalus Ground Attack Heavy Gunships and 4 Icarus Ground Attack Gunships. Models supplied unpainted and unassembled.

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