Mansions of Madness: Call of the Wild From Fantasy Flight Games

 Fantasy Flight Games, Gaming News  Comments Off on Mansions of Madness: Call of the Wild From Fantasy Flight Games
Jan 162013
 

Mansions of Madness: Call of the Wild

Release Date: Jan 2013

$ 59.95

Venture into the unknown with Call of the Wild, an expansion for Mansions of Madness! Five new scenarios and eleven double-sided board tiles plunge investigators into the mysterious backwoods, shaking the foundations of what players have come to expect. The keeper has even more surprises at his disposal, and at times must solve ritual puzzles and seek out clues. A focus on outdoor maps encourages non-linear exploration, and new Allies assist in combat while driving the macabre narrative. Survive the wilderness in Call of the Wild!

 

Key Selling Points

• A Mansions of Madness expansion with five new scenarios focused on non-linear exploration

• Gives the keeper new Action Cards and new ways of surprising investigators

• Introduces Ally characters that can help in combat, give hints and quests, or betray investigators

• Contains detailed plastic figures for four new investigators and eleven new monsters

• Includes two hundred and ninety-five cards, eighty-eight tokens, and eleven double-sided board tiles

Check this and so many more games out at Fantasy Flight Games to start playing with friends today

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Hooyah, Navy SEALs Card Game from US Games Systems

 Board Games, Card Games, Gaming News  Comments Off on Hooyah, Navy SEALs Card Game from US Games Systems
Nov 272012
 

Hooyah, Navy SEALs Card Game

Coming Soon

$ 24.95

You are a Navy SEAL. You are trained to confront terrorists and insurgents. You deal with hidden explosives, snipers and other unknown dangers. In the darkness of the ocean’s depths or the vastness of the merciless desert, you expect the unexpected. You’re on a mission. You work as a dedicated team, relying on the skills of expert marksmen and suburb tacticians. Careful planning and precise timing improve odds of success, but unforeseen events could jeopardize the mission.

 

Hooyah: Navy Seals Card Game is a cooperative game in which 1 to 4 players assume the roles of Navy SEALS trying to complete a real-life-inspired Special Ops mission. You either win or lose as a group. To meet the rigorous requirements of the mission, you must collect all of the Skills and Equipment cards required for each Op. All phases of the mission must be completed without the loss of life and before time runs out.

 

Contents: Mission Card Holder, 30 Health Tokens, a Time Counter Device, 75 Skills & Equipment Cards, and 75 Ops/Events Cards, and an illustrated Instruction Manual, which includes special rules for solitaire play.

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Core Worlds: Galactic Orders from Stronghold Games

 Card Games, Deck Building Games, Gaming News, Stronghold Games  Comments Off on Core Worlds: Galactic Orders from Stronghold Games
Nov 112012
 

Core Worlds: Galactic Orders

Release Date: Nov 2012

$ 34.95

In Core Worlds: Galactic Orders – the first expansion to Core Worlds, the deck-building card game of intergalactic conquest – players begin to forge alliances with the six Galactic Orders, powerful organizations that have maintained their independence in the midst of a crumbling empire. These Orders consist of the Galactic Senate, the Science Guild, the Merchant Alliance, the Mining Coalition, the Order of Knighthood, and the Mystic Brotherhood. The Galactic Orders expansion focuses on these six independent organizations and their influence upon a galaxy at war. Each Galactic Order is represented on the table by a large Galactic Order card that specifies the special power associated with that Order, and each player starts with 20 Faction Tokens that match the Faction symbols on their Starting Decks. Whenever a player deploys a Unit or plays a Tactic with a Galactic Order icon on it, he gets to place his Faction Token onto the corresponding Galactic Order card. Players must choose between leaving their Faction Tokens on the Galactic Order cards to score points at the end of the game, or removing their Faction Tokens in order to use the unique special powers associated with each Order.

I know I’m new to this Deck Building scene but I think this one sounds tactile enough to be real fun check it out along with loads of other games at Stronghold Games and see what you think.