Bullets and Bandages available now for SR 5

 Gaming News  Comments Off on Bullets and Bandages available now for SR 5
Jun 042014
 

We have a new electronic release for you today! Bullets & Bandages (BattleshopDriveThruRPG), the latest book in our Shadowrun Options line, is now out. Packed with fun info about medtech, high-threat response teams, and optional rules to use in you Shadowrun game, Bullets & Bandages gives you the chance to add more details to healing the bumps, bruises, and bullet wounds runners in the Sixth World often take. And it’s got information that will make it usable to both Shadowrun, Fifth Editionplayers and those using Shadowrun, Twentieth Anniversary Edition. Here’s the full description:

Sew ’Em Up, Ride ’Em Out

The only reason shadowrunners have scars to show off during their downtime is that when they got hit, someone had the guts, the skill, and the speed to pull them out of whatever drekstorm they’d gotten themselves into. Maybe it was a DocWagon High Threat Response team who rode in to save the day, or maybe a teammate who’d picked up some handy medical skills in the course of their career in the shadows patched them up enough to keep them moving. Either way, having someone who can pull your hoop out of the fire is handy in any situation. Make sure you thank them and buy ’em a drink—assuming, of course, they made it out with you.

 

View the rest at Catalyst Game Labs.

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Words With Jason Hardy

 Catalyst Game Labs, Con on the Cob 2013, Featured, Shadowrun  Comments Off on Words With Jason Hardy
Oct 252013
 

I had the opportunity to chat with Jason Hardy while at Con on the Cob.  We talked about Shadowrun of course.   We specifically hit on some of these; Evolution of game mechanics (light), An archetype book, Ares Corporation,  Splintered State, Intro box set, Sprawl Gangers,  and Crossfire.

You can check out everything you need on Shadowrun at Catalyst Game Labs.

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Oct 232013
 

At Con on the Cob Jason Hardy ran a seminar on the Shadowrun universe.   He covered the following  What is Shadowrun, Shadowrun 5 overview, what’s next for Shadowrun, writing and drawing for Shadowrun, what kind of character to play, and philosophy.  I hope you enjoy it.

 

Shadowrun Seminar

If you listened you are as excited as I am about Shadowrun’s future.

 

Shadowrun: Stolen Souls

 RPG's  Comments Off on Shadowrun: Stolen Souls
Aug 102013
 

shadowruncover art not availableShadowrun: Stolen Souls

$44.99 SRP

SDI

 

Legendary hacker FastJack has left JackPoint, the victim of a condition that divided his mind against itself. Across the Sixth World, people’s minds are in schism, with new personalities emerging at unpredictable times. Chaos is growing, and corps frantically maneuver for information, stealing data and employees from each other at a rapid pace.

 

Stolen Souls helps players and GMs understand what’s happening while providing adventure hooks along with techniques and gear to help runners become aces at extraction jobs. Dig deeper into this new mystery that has torn through the Sixth World and discover just how deep the conspiracies and cover-ups go.

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Shadowrun Splintered State

 RPG's  Comments Off on Shadowrun Splintered State
Aug 092013
 

shadowruncover art not availableShadowrun Splintered State

$19.99 SRP

SDI

 

Dark secrets, desperate situations, and lives on the line, normal business in the shadows. A federal agent has information several of the most powerful people in Seattle would kill to obtain, and shadowrunners find themselves in the middle of the scramble. Not everyone is going to get out of this alive, but those who do could make a nice profit if they play their cards right.

 

Splintered State is an introductory adventure for Shadowrun, Fifth Edition. Whether you have played previous editions or are new to the setting, this adventure helps players and GMs learn the new rules while wrapping themselves in the intrigue, excitement, and danger of running in Seattle.

 

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Shadowrun: Sprawl Wilds

 RPG's  Comments Off on Shadowrun: Sprawl Wilds
Aug 092013
 

Shadowrun Sprawl WildsShadowrun: Sprawl Wilds

$24.99 SRP

SDI

 

Shadowrunners know they don’t have to wander out of their sprawls to find spaces as wild and untamed as any jungle. Seattle is a perfect example, from the dark corners of the Ork Underground to the overgrown insanity of the Redmond Barrens, Seattle hosts all variety of dangers and angry critters to push runners to their limits.

 

Sprawl Wilds collects four adventures for use with Shadowrun, Fifth Edition.

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Shadowrun 5th ed Review

 Catalyst Game Labs, Featured, RPG System Review  Comments Off on Shadowrun 5th ed Review
Aug 052013
 

 

Shadowrun

Shadowrun (Photo credit: Wikipedia)

So the gang at Catalyst has redesigned Shadowrun and released 5th edition. We managed to get our hands on a PDF copy to look at. But before we get into this review I have to let you know that this is a re-visitation for me of the Shadowrun world. I haven’t played SR since about 1986. I have dabbled with a little bit of the fiction here and there, and I even picked up an almanac or two for reference material. With that being said I asked the powers that be (Jason Hardy) a lot of questions about the changes. I even purchased the 4th ed book as reference material. So you’re going to get the impression of an individual who took a crash course on the two game systems. It’s my hope that you can see how simple the system is.

 

With all of the above taken into consideration let’s dive right in. The very first thing I noticed was that the table of contents is huge – five pages. Before going any further I jumped right to the back of the book to see if there was an index; my favorite tool in most gaming books. Along the way I discovered an intricate bookmark system built into the PDF. Needless to say I found the layout of the book to be impeccable. The book is riddled with tables that make it easier to use. Did I mention this book is huge!

 

The art is not quite what I expected. Don’t get me wrong it tells the visual story of Shadowrun very well. I was just expecting something a little darker. I will admit I want prints of every night city scape they have in the book. There is something very alluring about the light pollution.

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German Ship to play:SMS Wolve in Leviathans

 Board Games, Catalyst Game Labs  Comments Off on German Ship to play:SMS Wolve in Leviathans
Jul 212013
 

From Catalyst Game Labs

German Ship To Play: SMS Wolve

Hey all,

Sigh…once again, have to start with an apology. The launch of Shadowrun, Fifth Edition has been an all consuming project that has sucked up most of Catalyst’s bandwidth and all of mine almost across the board. For those that don’t follow such things, the PDF & Print Preorders went on sale yesterday. Still a ton of SR-retaled stuff to do moving forward, of course, but SR monopilizing so much of my time is finally near an end.

Course, as an aside, the more fantastic Shadowrun does, the better it is for Leviathans as it gives us a better war chest to deal with the production issues still nagging at this game’s heels.

Nevertheless, I will be getting a swath of my time mostly back, which means more regular updates of various things, including getting PDF releases back on line.

As an apology for the dry spell of the last month or so, thought I’d give you the German SMS Wolveto play, along with the rules for the two new slots on this dangerous destroyer.

You can click here to download the PDF for this destroyer.

And the rules:

CHAFF SLOT

      Whenever a Breach Roll for any type of aerial torpedo is made against a Location containing an undestroyed Chaff Slot is about to be made, the defending player first rolls 1DRed, adding in a die from any standard Crew Slot (i.e. Screening Crew, Bracketing Crew, and so on, cannot be used) that is undamaged and in that Location (even if there are multiple Crew Slots, only a single Crew Slot die is added).

On a result of 8-10 the torpedo is shot down, causing no further damage or effects; on a result of 7 or less the chaff does not shoot it down and a standard Breach Roll is now made by the attacker to determine if the torpedo strikes the target.

SCREENING CREW SLOT
A Crew Slot with a white diamond icon is known as a Screening Crew Slot.

A ship containing a Screening Crew Slot need only spend 1 MP to either Defensive or Offensive Screen (as opposed to the standard 3 MP).

***

To get a sense of the German vibe, feel free to field the Wolve with the HML Leviathans or HMLMedusa.

See ya next duty shift!

Randall

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