April Releases From Privateer Press

 Gaming News, Hordes, Privateer Press, Warmachine  Comments Off on April Releases From Privateer Press
Apr 102012
 

This is a gallery of the Privateer Press releases for Hordes and Warmachine.

 

In the next couple of Days we will have a Figure Forge up showing how to assemble the Blitzer/Mauler/Bomber using rare earth magnets, if it is possible.  If not I will pick one and assemble it.

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Off the Palette Xian Ling

 Alkemy, Off the Palette, Studio 38  Comments Off on Off the Palette Xian Ling
Mar 172012
 

In Todays Off  the Palette Matt Paints up Xian Ling from Studio 38’s game Alkemy.

 

Matt had a lot of fun painting this fig.

 

 

Hey, if you like what you saw follow us on facebook and twitter

 

Needless to say things have slowed down a little bit.  Ther is good reason for that.  One the driving force behind the blog fell ill.   He  is still recovering, but his energy level is up so more post should be coming soon.  Plus we are also developing secret plans behind the scenes.

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Off the Palette Celestial Fulcrum Battle Engine Acolyte

 Hordes, Off the Palette  Comments Off on Off the Palette Celestial Fulcrum Battle Engine Acolyte
Feb 232012
 

In this Off the Palette Matt goes back to work on the celestial Fulcrum Battle Engine.  He specifically focuses on the Priest.

 

 

All that is left now is the large orb.  I am not sure how I am going to tackle that yet – any suggestions.

 

Figure Forge Assembling the Circle of Orboros Celestial Fulcrum Battle Engine

 Figure Forge, Hordes, Privateer Press  Comments Off on Figure Forge Assembling the Circle of Orboros Celestial Fulcrum Battle Engine
Dec 222011
 

In this episode Matt shows you how easy it is to assemble the Celestial Fulcrum Battle Engine.

Here are a couple of suggestions

  • Pay attention to the letters in the orb.
  • Magnetize the arms for the small orbs it will make storage much easier

 

 

I hope you liked it.  if you did follow us on twitter.

Magic the Gathering Card Quality

 Magic The Gathering, Wizards of the Coast  Comments Off on Magic the Gathering Card Quality
Dec 192011
 

Sorry this is coming to you late I have been a sleep for about two days fighting off pain and a fever.

Card quality is a source of much debate because it runs so close to card quality and tempo. I will even go as far to say that they are often the same. Over the years card quality has been a lot of different things. But, I believe card quality is the weight of the cards ability against its mana cost in the given environment.

Let’s look at some hypothetical examples.

Continue reading »

Dec 052011
 

For those of you that don’t know what Silvervines Game System is you can visit their website here. For those of you that don’t want to leave (thank you) Silvervine is basically a RPG that incorporates thematic character creation with a cinematic narrative of almost dice-less roleplaying.  At least that is the best one sentence description of he game that I can come up with.

Moving on, in the not so distant past Ryan and I had the opportunity to interview the gang from Silvervine.  When I say gang I mean the creator’s and designers of the game.  If you like what you hear here I am sure you will meet them all.  At that point in time I was a little bit lost about what the system had to offer.  In fact I thought it was probably a bogus system.  The stories they told us in the interview were just too ridiculous for this game to work.  I mean how can anybody (not on acid) play a sandwich?  That’s right somebody created a sandwich as their character.  But, Ryan wasn’t as preoccupied as I was at Con on the Cob – he gave them far more time than I did.  In fact he was sold on the game.  I was leery, very leery. Continue reading »