I was happy to meet J.R from Privateer Press at Origins 2016. We talked about the newest edition of Warmachine and Hordes. We focused on some of the key changes and the metagame. I’m really impressed with the new starters/battlegroups, each reflects the importance of playing the warmachines and beasts.
I am pretty stoked to try out these new rules. The whole idea of the game shifting to plat warmachines and beasts is pretty good.
Tag: Iron Kingdoms
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Words With J.R. from Privateer Press @ Origins 2016
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New From Mr. B. Games
Far Space Foundry
$49.
The Far Space Federation is leading an ongoing peacekeeping mission. The crew on the front lines are in constant need of new supplies and equipment, so the Federation has set up a massive supply line network. This network is composed of massive space stations called Foundries. Some Foundries are specialized in mining and processing ore from asteroids. Other Foundries are equipped with robotic manufacturing and repair facilities. Your job is to keep the flow of supplies going efficiently as possible.
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Privateer Press October Releases
Warmachine: Cryx: Deneghra, the Soul Weaver: Epic Cavalry Battle Engine Warcaster
$69.99
Deneghra, the Soul Weaver takes to the skies to terrorize her foes. Atop her nightmarish winged necromechanikal mount she blots out the sun, casting a long shadow over those destined to die by her command. She gathers the souls of those slain in her presence, twisting them to her malevolent will. Such is her mastery that she can send these tormented spirits to empower her machines or tear their essence apart to weave a torrent of withering magic.
Deneghra, the Soul Weaver comes in a box (PIP 34105). A player may field one Deneghra, the Soul Weaver in a Cryx army.
Contains:
1 Deneghra, the Soul Weaver
2 Color stat cards
All miniatures are supplied unpainted and assembly may be required.
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The Undercity: Iron Kingdoms Adventure Board Game
The Undercity: Iron Kingdoms Adventure Board Game
$94.99
Evil lurks beneath the city of Corvis. Burdened by the growing tide of corruption, the desperate and undermanned City Watch turns to a mercenary company for help investigating a rash of smuggling activity and strange disappearances. But beneath the soot-filled streets of the metropolis a sinister plot unfolds, greater and more dangerous than anyone has dared imagine.
Join the Black River Irregulars and delve into the treacherous Undercity, a decaying labyrinth of tunnels and caverns sprawled beneath Corvis that is home to all manner of vice and villainy. Work as a team and utilize your hero’s unique strengths to battle the Undercity’s deadly denizens and expose the dark conspiracy festering in the city’s underbelly. If you’re tough and smart, you’ll gain valuable experience and equipment you need to destroy the evil threatening Corvis. Fail, and death will be the least of your concerns.
Contains:
1 Campaign guide with 7 linked adventures
44 plastic figures
4 hero character sheets
203 cards
202 tokens and markers
8 dice
16 map tiles
1 Game board
1 Villain reference sheet
1 Rulebook
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Privateer Press July Releases – it’s like Christmas!
Warmachine: The Protectorate of Menoth: Anson Durst, Rock of the Faith: Paladin Warcaster
$24.99
Anson Durst is the rock on which the enemies of the Protectorate break, a bulwark to the faithful who weathers tides of violence to keep blameless Menites safe. He earned his epithet fighting alongside the theocracy’s defenders to repel wave after wave of invading soldiers. Countless times he used his powers and a steel wall of warjacks to prevent harm to his men. Fueled by faith and his devotion to the code of the Order of the Wall, Anson Durst is all but undefeatable when committed to the defense of his people.
Anson Durst, Rock of the Faith comes in a blister (PIP 32103). A player may field one Anson Durst, Rock of the Faith in a Protectorate army.
Contains:
1 Anson Durst, Rock of the Faith
2 Color stat cards
All Privateer Press miniatures are supplied unpainted and assembly may be required.
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High Command from Privateer Press
$44.99 SRP
The fires of continent-spanning war engulf western Immoren, forging great leaders in a crucible of conflict. Bold commanders orchestrate grand strategies and daring battlefield tactics, their actions bringing glorious victory or the despair of final defeat.Do you have the courage and cunning to lead your forces to ultimate triumph? Take command and muster the military might of an entire nation to conquer the Iron Kingdoms!
WARMACHINE High Command is a deck-building card game for 2-4 players set in the steam-powered fantasy world of the Iron Kingdoms. This stand-alone game can be played with just the contents of this box or combined with other WARMACHINE High Command products for a customizable experience. Leverage your resources, rally your armies, and dominate your foes to set your banner above all of western Immoren!
This box contains game rules and 386 cards, including:
89 Cygnar cards 89 Cryx cards
89 Khador cards 89 Protectorate of Menoth cards
15 Winds of War cards 15 Location cards