Warhammer 40K: Traitor Guard vs. Necrons – 2,000 points

 Battle Reports, Games Workshop, Necrons, Warhammer 40K  Comments Off on Warhammer 40K: Traitor Guard vs. Necrons – 2,000 points
Sep 212012
 

Hello everyone!

ShaneHM here reporting on my shiny new army with battle report to go along with it.  For those that don’t know me, I ran the 40k league at Game Empire: San Diego for almost 7 years.  I play in tournaments once or twice a year (and tend to do well), but I usually prefer a more leisurely pace to my competitive fun.  Enough about me though!

After playing two games of 6th edition it became apparent that my Ork Green Tide army just wasn’t as good in the new edition.  I had been slowly converting my Imperial Guard over to Chaos and decided it was time to fully turn their backs from The Emperor’s light.  I sold off anything that was painted loyalist colors and used the money to buy some of those sexy Forge World Traitor Guard models.

While going through this process, I decided that I wanted to try out the new psychic powers.  After drawing up list after list, I put together this army that is pretty off the wall and incredibly fun to play.  It’s not the most competitive, but this is what I’ve been enjoying most so far in 6th edition 40k.  To add some flavor and killing power, I’m using Grey Knights as a base with Imperial Guard allies (blasphemy, I know, but Chaos loves blasphemy!).  I’m only using Inquisitors and Henchmen from the GK book, so you can’t cry cheese too loudy.  These two armies have the cheapest Psykers, so I maxed out on HQs.  On with the list:

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