Words with Brad from Level 99 Games @ Gen Con 2015

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Aug 072015
 

In this interview with Brad from Level 99 games at Gen Con 2015 we chat about their newest releases.  We also discuss how level 99 games came about.  It appears Brad has been designing games for a long while.

See you next year!

Words With Steve Jackson Games @ Gen Con 2015

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Aug 062015
 

At Gen Con I caught up with Brian Engard from Steve Jackson games to talk about some of there releases.


Brian also hinted at some of the munchkins about to be unleashed.

Words With DGS Games @ Gen Con 2015

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Aug 062015
 

Tom Meiers sat down with me at Gen Con to chat about their newest releases and where they are at with playtesting the lagrer version of the game.

Look for them at Adepticon!

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Oct 192011
 

Pre-Convention Expectations

As a gaming convention virgin I really didn’t know what to expect from Con on the Cob in Hudson, Ohio.  I’ve only been to a few “other” conventions of any sort (a toy-fare in Pittsburgh, PA and the Triplet Convention twice with my family), so I understood the general concept.  Gamers gather, play all their favorite games, try out some new games, check out some cool and/or weird art, books and other gaming-related products, attend seminars, enjoy some entertainment and other parties.

Matt and I contacted many of the artists, vendors, game producers and other special guest to set up interviews and promote this site and our larger project of what Through Gamer Goggles is about to become.

And then we arrived.

Initial Impressions

We were a little early by intent, to give us time to meet Andy Hupp – the coordinator for the convention and artist extraordinaire (or at least extraordinarily weird) – as well as set up our own table and orient ourselves to the hotel facilities.

The first day Matt and I met a lot of artists, developers, etc.  Check out the interviews!  I cannot possibly thank all of you enough.  But special thanks go out to Vicky Beaver from Savage-Mojo; Ben who ran some D&D Dungeon Delve encounters; Mary Ann of Chicken Hut Games; Jay and Sue of Lonely Die Press, John, Ryan, Ed, and Matt of Silvervine Games.

While I was secretly thankful for a cold that left my nose stuffy and unable to smell some of the less-than-hygienic gamers, I found this to be the most welcoming and friendly crowd ever.  For a bunch of dice-rolling, basement dwelling, introverted geeks, even someone as shy as myself found it easy and enjoyable to interact with so many different people.  As far as I could tell, a good time was had by all.

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