Building 16k the Beginning

 Building 16000  Comments Off on Building 16k the Beginning
Sep 192011
 

This is my tale of building 16k.  It will include everything from lists, to painting, and maybe more.

 

Yes, I know you are thinking this is crazy. Who would build a 16,000 point fantasy army. Well, most of think it is, but most of us around here like to play with all of our toys and we do not fall into your standard category of just playing one list. Which we actually believe to be a great gaming crime. So, it actually makes sense for us to play a large game.

I have to thank my buddy for this idea though. About 4 years ago he purchased 16k plus worth of vampire counts. Ever since I have been trying to catch up.

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The Origins of Game

 Gaming News, The RL  Comments Off on The Origins of Game
Sep 082011
 

A short time ago I was involved in a conversation about the “mentality” of gamers.  The basic perception that these people had about gamers is that they are “freaks” .  To be more precise they kind of thought gamers were a bunch of depressed anti-social people who could not follow the norms of society.  This is so far from the truth.  I mean the perception they had makes us outcasts, which is really the opposite of what we are as a whole.  You might be wondering why this is important.  With any luck I will cover that in the next few paragraphs.

 

Let us start with the meaning of the word game, more precisely its origins.  According to Dictionary .com we have this little bit of history

“game

O.E. gamen “joy, fun, amusement,” common Gmc. (cf. O.Fris. game, O.N. gaman, O.H.G. gaman “joy, glee”), regarded as identical with Goth. gaman “participation, communion,” from P.Gmc. *ga- collective prefix + *mann “person,” giving a sense of “people together.” Meaning “contest played according to rules”
is first attested c.1300. Sense of “wild animals caught for sport” is late 13c.; hence fair game (1825), also gamey “having the flavor of game” (1863). Adjective sense of “brave, spirited” is 1725, from the noun, especially in game-cock “bird for fighting.” Game plan is 1941, from U.S. football; game show first attested 1961″
So the very nature of the word game tells us we are social beings.  In some cases our group might be  smaller, or we might even be a part of more than one group.  In fact it is hard for us to be a gamer with out being social.  It doesn’t matter what game you play they are you’re community, or if you are like me your communities.  I also found it it interesting that that before the meaning of game became a “contest according to the rules” it meant “people together”.

Gen Con 2011

 Gaming News  Comments Off on Gen Con 2011
Aug 172011
 

Every year thousands of gamers (geeks) descend on Indianapolis to take part in Gen Con. The best four days in the game industry. Here is gamers don crazy costumes, play games, buy, sell, trade, learn trade secrets, and more importantly just have fun.

If you are a gamer, of any merit, and you have never experienced Gen Con it is something you should plan on. There is something for everyone, even for non gaming significant others. Gamers can play almost any game of choice whether it is in print or out of print. While guests of honor and teachers host seminars and panels for more serious individuals who wish to break in the gaming industry.

This year I focused on the Writers symposium. I managed to sneak in a few questions with Matt Forbeck, Anton Strout (guest’s of honor), and many other authors on the symposium. We managed to meander through the Exhibit hall every time we had a chance. I have had the opportunity to demo or watch a few games (Dust Tactics, Mercs, Relic Knights, KoW).

 

The Writer’s Symposium

Matt Forbeck

Anton Strout

The Exhibit Hall

Games I Demoed/observed

Dust tactics

Mercs

Relic Knights

KoW

 

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Why I Never Play Characters in 40k

 Warhammer 40K  Comments Off on Why I Never Play Characters in 40k
Jun 192011
 

While the Warhammer 40k Characters are cool, most of them never make it to the table for my games.   There  are really only a couple of reasons for this.  The first is the cost, the second is the point cost, and the third is well they are fluff related.

The dollar amount for most single model characters is just too much.   Especially now that they are going to finecast, or should I say fine crap as it is being reported all around the globe.  They are just not worth that much money to me.  So it is my way of saying wake up GW we don’t agree with your tactics.

More often than not the characters are over pointed for what they do.  I and my friends are competitive – we play to win.  With that kind of mentality it is much more effective to take another squad over a character.  Why?  Because most of the time taking a squad over a character gives ten to twenty dice, depending on weapons, for about the same point value.   It is really the dice you are paying for, and the 40k game is more about numbers than it is tactics.

 

Lastly, I hate fluff.  Not because it is not good, but because it is not needed to play the game.  Actually it is not the fluff I hate.  It is the concept that fluff needs to be elevated to point where it should influence your game. Nothing is more annoying than having a player tell you that your army is built wrong because it does not support the fluff. My all time favorite is you can’t beat me because I am playing Space Marines and you have never beat us in the story line.  Man did I laugh when I destroyed his perfectly built fluff list.

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Ways to Put More Game Into Your Hobby

 Gaming News, Miniatures  Comments Off on Ways to Put More Game Into Your Hobby
Jun 142011
 

If you know me you  know that I would much rather play a game of 40k, Fantasy, or Rezolution over putting models together.  I know for some of you that is like a carnal sin.  But I have no problem putting unpainted models on the table.  Heck I don’t even have a problem using a pair of socks as terrain.   Some would look at it and say “I can’t play on  that it doesn’t look good.”   Well, I would laugh and tell you “It is an imaginary hill in an imaginary game world.”  My point is I bought the toys to play the game.

 

There are several ways to to make sure you put more game into your hobby.  Some of these will boost your spirit and want you to play more, others will make it easier to play.

  • Pick the right game
  • Buy the army you want to play
  • Play before you paint
  • Pick easy models if you can
  • Don’t be mislead by what others say make your own decision
  • Choose the right group to play with.

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Jun 072011
 

With Games Workshop on the price hike rampage a few of our players are looking for other options for their fantasy miniatures fix.   While I have known about Mantic for almost a year now I have not entertained the thought of their product line.   We always felt that our money would be better spent on items we knew would move.  But, with some of the recent events in the game industry our players are diligently trying to make the shift from spending more money on less product to spending less money on more product.  So I was asked to look that the rules.

 

Here is what I found before play testing.

The rules are pretty darn good.

They are simple.

Here is what I like about the game.  The magic system is figured right into the cost of the character.   The winner of combat is determined by a nerve (command/morale in other game systems) check.   It has a fast pace – 2000 point game should take about an hour to play.   The models look good and are inexpensive.

 

Here is where I have reservations about the game.   While the rules are simple and scale well, if you plan on running tournaments you might need to interpret the rules for your players.  There are no casualties in combat; I just can’t figure out if I like this or not.

 

Here is what I do not like about the game.  Without play testing the game the only thing I dislike is the fact that it does not use alternate activations.

 

There is one more thing that Mantic is doing right that you should know about – they are making a sci fi game.

 

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Privateer Press Celeberates 10 Years

 Gaming News, Warmachine  Comments Off on Privateer Press Celeberates 10 Years
Jun 072011
 

It seems like only it was only yesterday that I played my first WARMACHINE game.  I remember thinking it was a fun game and that the company would bury themselves.  Well,  not only was I wrong they made it through ten years of gamers.  I am sure Privateer looks back at the ten years with puffy chests, and they should.   They have accomplished so many great things.  But that is not why I am writing you today.  In all of the partying Privateer has announced a 10th anniversary no Quarter.  It is going to be one massive issue with reflections of the past.   But, that is not all Privateer Press is running all kinds of sales as part of the celebrations.

 

So thank you, Privateer Press for remembering us in your success.

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Malifaux June Releases

 Gaming News, Miniatures  Comments Off on Malifaux June Releases
May 132011
 

I was just  looking over the Malifaux June releases

  • Resurectionists Guild Autopsies
  • Neverborn Collodi Box Set
  • Outcasts Desperate Mercs 2 poses

As usual these models look good. I am looking forward to painting  the mercs.  Here is a link to the images in the Malifaux forums.

 

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